Player Matchup

Hachiman
Hachiman
Baltimore_2k
Hachiman
Level 109
God Stats
22W - 25L
1,592 SR
Queue Stats
429W - 418L
1,499 Elo+
Solo
Jormungandr
Jormungandr
Francky-boss10
Jormungandr
Level 86
God Stats
1W - 2L
1,801 SR
Queue Stats
88W - 96L
1,365 Elo+
Solo
Ix Chel
Ix Chel
GodOfWisdom7954
Ix Chel
Level 61
God Stats
1W - 3L
1,386 SR
Queue Stats
89W - 90L
1,392 Elo+
Solo
Susano
Susano
KpaPolaris
Susano
Level 126
God Stats
3W - 6L
1,363 SR
Queue Stats
33W - 49L
1,424 Elo+
Solo
Poseidon
Poseidon
jreapps
Poseidon
Level 139
God Stats
42W - 31L
1,595 SR
Queue Stats
397W - 396L
1,432 Elo+
Solo
Team Averages
Level 104
1,548 SR
1,423 Elo+

VS

Team Averages
Level 96
1,563 SR
1,460 Elo+
Charybdis
Charybdis
 
Charybdis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BerserkerGuts21
Bacchus
Level 109
God Stats
7W - 4L
1,555 SR
Queue Stats
135W - 130L
1,446 Elo+
Solo
Poseidon
Poseidon
Nowhere33478885
Poseidon
Level 58
God Stats
3W - 1L
1,626 SR
Queue Stats
97W - 128L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
TSRoi
Gilgamesh
Level 67
God Stats
16W - 7L
1,637 SR
Queue Stats
291W - 301L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Baltimore_2k
Hachiman
13
2 / 0 / 1
7,569
541
5,775
3,469
1,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jormungandr
Francky-boss10
Jormungandr
13
0 / 1 / 1
7,580
541
5,173
9,677
7,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 6 / 3
6,247
446
4,802
9,372
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
KpaPolaris
Susano
12
3 / 4 / 2
6,925
495
3,902
11,455
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
jreapps
Poseidon
13
2 / 2 / 1
8,231
588
6,251
7,351
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 3 / 2
7,825
559
4,163
10,047
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
 
Chaac
13
0 / 1 / 1
7,124
509
4,261
9,982
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
4 / 0 / 5
8,586
613
4,231
9,230
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
13
2 / 3 / 3
7,728
552
5,755
7,033
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TSRoi
Gilgamesh
13
3 / 1 / 3
7,649
546
6,060
10,312
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
13
13
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
3
2
1.67
W
Chaac
 
Chaac
0
1
1
0.5
L
Hachiman
Baltimore_2k
Hachiman
2
0
1
2.5
W
4
0
5
6.5
L
Jormungandr
Francky-boss10
Jormungandr
0
1
1
0.5
L
0
6
3
0.25
L
Susano
KpaPolaris
Susano
3
4
2
1
W
Poseidon
2
3
3
1.17
W
Gilgamesh
TSRoi
Gilgamesh
3
1
3
4.5
L
Poseidon
jreapps
Poseidon
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,903
Damage
24,470
41,324
Taken
46,604
17,842
Mitigated
25,299
14,103
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,163
2,038
0
4,296
10,047
3,213
1,180
2,832
7,215
0
50,342
W
Chaac
 
Chaac
4,261
947
0
3,971
9,982
7,233
1,391
4,094
5,888
0
44,244
L
Hachiman
Baltimore_2k
Hachiman
5,775
2,694
0
2,336
3,469
1,063
743
633
2,836
0
61,224
W
4,231
631
0
2,212
9,230
8,038
232
2,498
6,732
26,363
1,521
L
Jormungandr
Francky-boss10
Jormungandr
5,173
2,033
0
3,138
9,677
7,644
0
0
9,040
54,982
2,429
L
4,802
553
308
1,526
9,372
3,355
0
2,414
6,958
21,186
0
L
Susano
KpaPolaris
Susano
3,902
1,054
0
4,322
11,455
3,393
0
3,508
7,947
0
37,062
W
Poseidon
5,755
857
0
937
7,033
2,064
321
3,786
3,247
44,114
0
W
Gilgamesh
TSRoi
Gilgamesh
6,060
1,866
0
605
10,312
4,751
6
2,589
7,723
0
49,989
L
Poseidon
jreapps
Poseidon
6,251
301
0
2,473
7,351
2,387
869
3,249
4,102
60,172
1,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,552
Gold Earned
38,912
406
Minions Killed
349
0
Camps Cleared
0
1,345,289
Distance Traveled
1,434,715
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,825
559
94
7
0
243,726
0
W
Chaac
7,124
509
64
5
0
278,343
2
L
Hachiman
7,569
541
105
8
0
248,958
1
W
Bacchus
8,586
613
44
3
0
317,740
6
L
Jormungandr
7,580
541
80
6
0
244,547
0
L
Ix Chel
6,247
446
31
2
0
266,560
0
L
Susano
6,925
495
72
5
0
283,483
1
W
Poseidon
7,728
552
72
5
0
283,384
4
W
Gilgamesh
7,649
546
75
5
0
311,522
0
L
Poseidon
8,231
588
118
8
0
301,741
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role