Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FragBarcin
Neith
Level 35
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1
Khepri
Khepri
Gostomsiu
Khepri
Level 44
God Stats
0W - 1L
1,553 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1
Thanatos
Thanatos
XI-_xT3R0x_-IX
Thanatos
Level 171
God Stats
5W - 5L
1,612 SR
Queue Stats
34W - 30L
1,549 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ïmaginaerun
Morgan Le Fay
Level 137
God Stats
25W - 18L
1,636 SR
Queue Stats
247W - 223L
1,530 Elo+
Solo
Team Averages
Level 109
1,515 SR
1,427 Elo+

VS

Team Averages
Level 138
1,671 SR
1,523 Elo+
Chang'e
Chang'e
Hortensya
Chang'e
Level 180
God Stats
12W - 12L
1,807 SR
Queue Stats
157W - 141L
1,597 Elo+
Solo
Skadi
Skadi
InMyPeace
Skadi
Level 184
God Stats
2W - 0L
1,895 SR
Queue Stats
246W - 241L
1,531 Elo+
Solo
Lancelot
Lancelot
ermeleon97
Lancelot
Level 116
God Stats
5W - 5L
1,553 SR
Queue Stats
32W - 35L
1,518 Elo+
Solo
Hades
Hades
soccervich
Hades
Level 85
God Stats
14W - 10L
1,467 SR
Queue Stats
161W - 159L
1,453 Elo+
Solo
Yu Huang
Yu Huang
翠花不脆
Yu Huang
Level 125
God Stats
5W - 7L
1,631 SR
Queue Stats
149W - 155L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 3 / 2
8,605
574
7,315
10,254
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
13
4 / 2 / 0
7,432
495
8,347
9,091
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Gostomsiu
Khepri
12
0 / 3 / 3
6,929
462
2,653
11,019
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
8
1 / 1 / 3
5,769
385
1,878
6,421
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ïmaginaerun
Morgan Le Fay
13
2 / 3 / 0
7,490
499
5,967
10,726
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hortensya
Chang'e
16
3 / 1 / 3
9,615
641
9,246
13,610
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
InMyPeace
Skadi
14
3 / 3 / 2
8,358
557
7,630
7,666
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
ermeleon97
Lancelot
12
3 / 4 / 5
7,734
516
7,187
11,198
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hades
12
1 / 0 / 2
6,962
464
4,777
8,598
5,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
翠花不脆
Yu Huang
15
2 / 1 / 4
9,343
623
4,728
6,835
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
12
12
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
3
2
1
L
Neith
4
2
0
2
L
Khepri
Gostomsiu
Khepri
0
3
3
0.5
W
Chang'e
Hortensya
Chang'e
3
1
3
4.5
W
Skadi
InMyPeace
Skadi
3
3
2
1.33
L
Thanatos
1
1
3
2.5
W
Lancelot
ermeleon97
Lancelot
3
4
5
1.38
W
Hades
1
0
2
2
L
Morgan Le Fay
ïmaginaerun
Morgan Le Fay
2
3
0
0.67
W
Yu Huang
翠花不脆
Yu Huang
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,160
Damage
33,568
47,511
Taken
47,907
23,020
Mitigated
18,911
15,924
Healing
16,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,315
572
0
998
10,254
5,027
0
3,448
6,392
67,134
784
L
Neith
8,347
4,105
0
2,490
9,091
3,663
573
2,410
6,601
0
65,005
L
Khepri
Gostomsiu
Khepri
2,653
309
0
2,960
11,019
8,902
0
3,127
7,850
14,071
0
W
Chang'e
Hortensya
Chang'e
9,246
354
720
7,718
13,610
4,245
0
6,235
7,311
66,565
1,264
W
Skadi
InMyPeace
Skadi
7,630
2,944
0
1,431
7,666
2,534
1,829
1,581
6,029
0
56,428
L
Thanatos
1,878
438
0
3,835
6,421
2,053
0
1,186
5,113
0
26,840
W
Lancelot
ermeleon97
Lancelot
7,187
1,513
0
1,657
11,198
4,022
69
1,924
9,156
0
50,838
W
Hades
4,777
471
361
3,503
8,598
5,924
0
2,796
5,692
34,736
466
L
Morgan Le Fay
ïmaginaerun
Morgan Le Fay
5,967
972
0
5,641
10,726
3,375
0
6,706
3,338
44,358
6,610
W
Yu Huang
翠花不脆
Yu Huang
4,728
123
0
1,608
6,835
2,186
379
3,200
3,255
64,262
1,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,225
Gold Earned
42,012
401
Minions Killed
459
0
Camps Cleared
0
1,269,833
Distance Traveled
1,554,748
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,605
574
136
9
0
322,142
0
L
Neith
7,432
495
114
8
0
270,430
0
L
Khepri
6,929
462
15
1
0
287,196
0
W
Chang'e
9,615
641
115
8
0
326,903
1
W
Skadi
8,358
557
106
7
0
282,491
0
L
Thanatos
5,769
385
45
3
0
182,661
0
W
Lancelot
7,734
516
54
4
0
331,199
0
W
Hades
6,962
464
47
3
0
315,642
6
L
Morgan Le Fay
7,490
499
91
6
0
207,404
0
W
Yu Huang
9,343
623
137
9
0
298,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role