Player Matchup

Athena
Athena
HRGrendel
Athena
Level 179
God Stats
4W - 6L
1,489 SR
Queue Stats
83W - 71L
1,606 Elo+
Solo
Hel
Hel
The-CyberKnight
Hel
Level 149
God Stats
3W - 3L
1,754 SR
Queue Stats
143W - 142L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
kilokillo
Tsukuyomi
Level 197
God Stats
11W - 5L
1,710 SR
Queue Stats
308W - 290L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
oG_DahLehMon_x
Nu Wa
Level 147
God Stats
87W - 41L
1,647 SR
Queue Stats
454W - 435L
1,459 Elo+
Party 1
Medusa
Medusa
whotfreports
Medusa
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 34L
1,549 Elo+
Solo
Team Averages
Level 142
1,620 SR
1,543 Elo+

VS

Team Averages
Level 133
1,505 SR
1,551 Elo+
Serqet
Serqet
AmericanTangents
Serqet
Level 195
God Stats
8W - 10L
1,507 SR
Queue Stats
511W - 405L
1,599 Elo+
Solo
Charybdis
Charybdis
H2O-YEAH
Charybdis
Level 124
God Stats
5W - 4L
1,545 SR
Queue Stats
120W - 121L
1,543 Elo+
Party 2
Yemoja
Yemoja
PAXroma
Yemoja
Level 64
God Stats
1W - 0L
1,712 SR
Queue Stats
119W - 113L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
Regulatorz
Cthulhu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 160L
1,556 Elo+
Party 2
Chang'e
Chang'e
Zen2ar
Chang'e
Level 126
God Stats
1W - 0L
1,258 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HRGrendel
Athena
11
1 / 1 / 3
6,998
467
5,368
10,562
8,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 0
7,460
497
6,160
11,917
8,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
kilokillo
Tsukuyomi
14
3 / 3 / 0
7,792
519
4,379
10,750
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 2 / 2
7,896
526
11,195
4,913
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
12
1 / 4 / 2
7,098
473
9,738
10,405
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
8,906
594
9,681
10,881
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
H2O-YEAH
Charybdis
16
4 / 2 / 1
9,129
609
10,962
13,444
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Yemoja
PAXroma
Yemoja
12
0 / 1 / 3
7,699
513
2,175
11,295
6,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Regulatorz
Cthulhu
14
1 / 0 / 5
8,830
589
8,175
12,274
10,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Zen2ar
Chang'e
14
1 / 1 / 2
8,254
550
1,715
8,857
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
13
13
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Charybdis
H2O-YEAH
Charybdis
4
2
1
2.25
L
Athena
HRGrendel
Athena
1
1
3
2.5
W
Yemoja
PAXroma
Yemoja
0
1
3
1.5
W
Cthulhu
Regulatorz
Cthulhu
1
0
5
3.5
L
0
3
0
0
W
Chang'e
Zen2ar
Chang'e
1
1
2
2
L
Tsukuyomi
kilokillo
Tsukuyomi
3
3
0
1
L
0
2
2
0.5
L
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,840
Damage
32,708
48,547
Taken
56,751
25,104
Mitigated
27,140
17,953
Healing
33,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,681
2,364
0
4,741
10,881
4,031
0
2,990
7,552
0
63,771
W
Charybdis
H2O-YEAH
Charybdis
10,962
4,246
0
6,584
13,444
4,281
0
3,465
9,784
0
81,273
L
Athena
HRGrendel
Athena
5,368
2,138
0
2,069
10,562
8,566
0
1,761
8,226
29,058
788
W
Yemoja
PAXroma
Yemoja
2,175
452
5,313
4,230
11,295
6,621
276
4,440
6,606
21,016
780
W
Cthulhu
Regulatorz
Cthulhu
8,175
1,670
0
5,763
12,274
10,291
0
5,625
6,419
58,081
3,069
L
6,160
769
68
7,427
11,917
8,134
0
7,159
4,572
54,282
0
W
Chang'e
Zen2ar
Chang'e
1,715
123
1,108
6,022
8,857
1,916
354
4,803
3,764
72,498
0
L
Tsukuyomi
kilokillo
Tsukuyomi
4,379
756
0
5,197
10,750
3,592
0
2,022
8,484
0
56,460
L
11,195
4,500
0
778
4,913
1,612
554
717
4,144
63,863
1,791
L
Medusa
9,738
3,810
0
2,414
10,405
3,200
770
1,221
9,184
0
57,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,244
Gold Earned
42,818
435
Minions Killed
544
0
Camps Cleared
0
1,494,619
Distance Traveled
1,466,369
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,906
594
99
7
0
358,549
2
W
Charybdis
9,129
609
141
9
0
249,656
0
L
Athena
6,998
467
50
3
0
320,682
4
W
Yemoja
7,699
513
27
2
0
289,725
0
W
Cthulhu
8,830
589
112
7
0
270,038
0
L
Hel
7,460
497
102
7
0
273,407
0
W
Chang'e
8,254
550
165
11
0
298,401
0
L
Tsukuyomi
7,792
519
89
6
0
343,509
5
L
Nu Wa
7,896
526
110
7
0
273,746
7
L
Medusa
7,098
473
84
6
0
283,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role