Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ViciousParadox24
Guan Yu
Level 56
God Stats
1W - 1L
1,735 SR
Queue Stats
125W - 128L
1,479 Elo+
Party 1
Nike
Nike
amboo04
Nike
Level 131
God Stats
3W - 2L
1,582 SR
Queue Stats
102W - 113L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
khrystally
Morgan Le Fay
Level 32
God Stats
1W - 2L
1,564 SR
Queue Stats
71W - 95L
1,473 Elo+
Party 1
Persephone
Persephone
xEliteflexiAx
Persephone
Level 123
God Stats
1W - 2L
1,107 SR
Queue Stats
38W - 55L
1,450 Elo+
Solo
Team Averages
Level 94
1,498 SR
1,469 Elo+

VS

Team Averages
Level 110
1,622 SR
1,493 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Latrikititraca
Jormungandr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,456 Elo+
Solo
Izanami
Izanami
MoGrizz
Izanami
Level 127
God Stats
3W - 4L
1,574 SR
Queue Stats
407W - 412L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StoneyMusic1127
Morgan Le Fay
Level 145
God Stats
5W - 2L
1,881 SR
Queue Stats
107W - 99L
1,486 Elo+
Solo
Mulan
Mulan
thirdkenpachi
Mulan
Level 125
God Stats
4W - 0L
1,655 SR
Queue Stats
84W - 78L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
1
0 / 0 / 0
2,520
252
0
0
0
13
2 / 6 / 3
7,561
756
7,179
15,141
14,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
amboo04
Nike
16
5 / 3 / 5
8,371
837
11,537
14,275
12,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
khrystally
Morgan Le Fay
16
2 / 2 / 6
8,190
819
9,072
6,880
2,595
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
xEliteflexiAx
Persephone
13
2 / 3 / 6
7,943
794
9,628
7,244
2,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 2 / 7
7,666
767
6,756
7,663
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Latrikititraca
Jormungandr
15
3 / 2 / 5
8,357
836
5,062
11,150
10,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Izanami
MoGrizz
Izanami
14
1 / 3 / 8
7,950
795
4,773
7,378
2,483
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
StoneyMusic1127
Morgan Le Fay
17
5 / 2 / 8
9,515
952
12,433
8,980
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
5 / 2 / 8
9,295
930
6,394
11,089
11,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
11
Kills
14
14
Deaths
11
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
W
Ix Chel
 
Ix Chel
0
2
7
1.75
W
Jormungandr
Latrikititraca
Jormungandr
3
2
5
2.75
W
Izanami
MoGrizz
Izanami
1
3
8
1.67
W
Morgan Le Fay
StoneyMusic1127
Morgan Le Fay
5
2
8
4.5
L
2
6
3
0.58
L
Nike
amboo04
Nike
5
3
5
2.5
L
Morgan Le Fay
khrystally
Morgan Le Fay
2
2
6
2.5
W
5
2
8
4.5
L
Persephone
xEliteflexiAx
Persephone
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,416
Damage
35,418
43,540
Taken
46,260
31,832
Mitigated
30,171
11,664
Healing
19,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
 
Ix Chel
6,756
185
3,736
1,620
7,663
2,579
0
4,604
3,059
18,129
0
W
Jormungandr
Latrikititraca
Jormungandr
5,062
961
1,177
3,263
11,150
10,088
22
4,395
6,755
12,780
486
W
Izanami
MoGrizz
Izanami
4,773
3,701
756
830
7,378
2,483
1,442
3,631
3,747
0
10,834
W
Morgan Le Fay
StoneyMusic1127
Morgan Le Fay
12,433
916
0
2,910
8,980
3,546
57
4,319
4,661
28,684
351
L
7,179
396
1,966
3,261
15,141
14,227
0
5,114
9,756
1,659
12,995
L
Nike
amboo04
Nike
11,537
320
387
2,119
14,275
12,618
131
7,241
6,723
3,634
14,921
L
Morgan Le Fay
khrystally
Morgan Le Fay
9,072
424
388
930
6,880
2,595
0
5,152
1,673
23,221
0
W
6,394
245
1,954
2,988
11,089
11,475
0
5,290
5,799
0
10,832
L
Persephone
xEliteflexiAx
Persephone
9,628
171
1,073
1,540
7,244
2,392
0
5,796
1,346
25,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
42,783
96
Minions Killed
114
0
Camps Cleared
0
760,110
Distance Traveled
1,004,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
2,520
252
0
0
0
0
0
W
Ix Chel
7,666
767
24
2
0
213,476
0
W
Jormungandr
8,357
836
26
3
0
219,748
0
W
Izanami
7,950
795
17
2
0
184,692
0
W
Morgan Le Fay
9,515
952
38
4
0
204,548
0
L
Guan Yu
7,561
756
16
2
0
175,768
0
L
Nike
8,371
837
14
1
0
195,034
0
L
Morgan Le Fay
8,190
819
28
3
0
194,129
0
W
Mulan
9,295
930
9
1
0
182,298
0
L
Persephone
7,943
794
38
4
0
195,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role