Player Matchup

Ra
Ra
Maniac_Bomper
Ra
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 159L
1,416 Elo+
Solo
Arachne
Arachne
MrAKCL
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,374 Elo+
Solo
Anhur
Anhur
Zings m8
Anhur
Level 69
God Stats
2W - 5L
1,530 SR
Queue Stats
247W - 281L
1,394 Elo+
Solo
Poseidon
Poseidon
jojoM79200
Poseidon
Level 29
God Stats
0W - 1L
1,319 SR
Queue Stats
6W - 14L
1,321 Elo+
Solo
Hachiman
Hachiman
sejky777
Hachiman
Level 128
God Stats
1W - 4L
1,530 SR
Queue Stats
257W - 248L
1,499 Elo+
Solo
Team Averages
Level 85
1,476 SR
1,401 Elo+

VS

Team Averages
Level 111
1,567 SR
1,443 Elo+
Da Ji
Da Ji
KaToJIuk
Da Ji
Level 112
God Stats
4W - 1L
1,661 SR
Queue Stats
267W - 270L
1,469 Elo+
Solo
Osiris
Osiris
Morpheus00es
Osiris
Level 148
God Stats
3W - 2L
1,163 SR
Queue Stats
293W - 316L
1,494 Elo+
Solo
Skadi
Skadi
TenkIr
Skadi
Level 137
God Stats
5W - 1L
1,945 SR
Queue Stats
210W - 207L
1,468 Elo+
Solo
Achilles
Achilles
Typ6oDjony
Achilles
Level 129
God Stats
8W - 8L
1,565 SR
Queue Stats
494W - 489L
1,409 Elo+
Solo
Guan Yu
Guan Yu
deiujoldis
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
9,366
720
9,678
11,609
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MrAKCL
Arachne
14
1 / 4 / 8
8,827
679
8,664
14,849
14,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anhur
Zings m8
Anhur
13
1 / 5 / 8
8,437
649
6,004
11,987
5,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Poseidon
jojoM79200
Poseidon
18
3 / 7 / 8
10,709
824
17,474
13,403
8,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
sejky777
Hachiman
18
5 / 3 / 7
10,147
781
13,200
10,149
4,216
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KaToJIuk
Da Ji
15
4 / 6 / 12
9,254
712
9,585
11,268
6,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
16
4 / 1 / 8
9,944
765
11,130
11,053
8,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Skadi
TenkIr
Skadi
19
5 / 0 / 17
10,482
806
18,597
11,895
5,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Typ6oDjony
Achilles
18
7 / 3 / 16
10,657
820
9,906
17,886
20,873
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
deiujoldis
Guan Yu
18
5 / 3 / 15
11,377
875
8,608
17,235
11,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
93
13
Kills
25
25
Deaths
13
36
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Da Ji
KaToJIuk
Da Ji
4
6
12
1.67
L
3
6
5
0.92
W
Osiris
4
1
8
8
L
Arachne
MrAKCL
Arachne
1
4
8
1.25
W
Skadi
TenkIr
Skadi
5
0
17
13.5
W
Achilles
Typ6oDjony
Achilles
7
3
16
5
L
Anhur
Zings m8
Anhur
1
5
8
1
W
Guan Yu
deiujoldis
Guan Yu
5
3
15
4.17
L
Poseidon
jojoM79200
Poseidon
3
7
8
1
L
Hachiman
sejky777
Hachiman
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,020
Damage
57,826
61,997
Taken
69,337
38,213
Mitigated
53,084
14,514
Healing
33,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
KaToJIuk
Da Ji
9,585
1,452
1,569
1,079
11,268
6,016
448
4,575
6,399
0
17,702
L
9,678
940
1,916
1,161
11,609
5,349
77
0
11,609
21,082
241
W
Osiris
11,130
1,628
1,860
1,762
11,053
8,953
207
3,779
7,001
180
16,603
L
Arachne
MrAKCL
Arachne
8,664
4,743
492
4,125
14,849
14,546
163
80
14,769
120
13,211
W
Skadi
TenkIr
Skadi
18,597
3,784
3,198
2,051
11,895
5,604
264
4,943
6,641
0
55,024
W
Achilles
Typ6oDjony
Achilles
9,906
856
1,067
2,351
17,886
20,873
73
5,055
12,340
0
18,556
L
Anhur
Zings m8
Anhur
6,004
3,502
103
1,257
11,987
5,479
973
0
11,987
0
10,762
W
Guan Yu
deiujoldis
Guan Yu
8,608
1,077
11,516
7,505
17,235
11,638
0
7,391
9,446
0
21,797
L
Poseidon
jojoM79200
Poseidon
17,474
2,632
779
1,984
13,403
8,623
0
0
13,403
41,072
484
L
Hachiman
sejky777
Hachiman
13,200
7,859
1,038
1,659
10,149
4,216
288
0
10,149
0
29,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,486
Gold Earned
51,714
147
Minions Killed
166
0
Camps Cleared
0
1,035,843
Distance Traveled
1,214,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,254
712
21
2
0
215,664
0
L
Ra
9,366
720
37
3
0
202,621
0
W
Osiris
9,944
765
17
1
0
192,771
0
L
Arachne
8,827
679
14
1
0
206,306
0
W
Skadi
10,482
806
83
6
0
273,700
0
W
Achilles
10,657
820
17
1
0
266,143
0
L
Anhur
8,437
649
18
1
0
215,114
0
W
Guan Yu
11,377
875
28
2
0
266,437
0
L
Poseidon
10,709
824
45
3
0
203,420
0
L
Hachiman
10,147
781
33
3
0
208,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role