Player Matchup

Loki
Loki
Acareless
Loki
Level 157
God Stats
25W - 3L
2,004 SR
Queue Stats
2,579W - 257L
1,985 Elo+
Party 2
Odin
Odin
MrOLdmanN
Odin
Level 129
God Stats
2W - 2L
1,463 SR
Queue Stats
1,129W - 192L
1,821 Elo+
Party 2
Medusa
Medusa
thunderburhop
Medusa
Level 170
God Stats
11W - 3L
1,815 SR
Queue Stats
1,343W - 413L
1,796 Elo+
Party 2
Nu Wa
Nu Wa
木偶13
Nu Wa
Level 149
God Stats
14W - 1L
1,856 SR
Queue Stats
1,033W - 314L
1,766 Elo+
Party 2
Gilgamesh
Gilgamesh
阳光开朗日富美
Gilgamesh
Level 112
God Stats
5W - 1L
1,913 SR
Queue Stats
155W - 20L
1,890 Elo+
Party 2
Team Averages
Level 143
1,810 SR
1,852 Elo+

VS

Team Averages
Level 110
1,527 SR
1,463 Elo+
Maui
Maui
 
Maui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
CHlEFFlREWATER
Bakasura
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 59L
1,376 Elo+
Solo
Chaac
Chaac
TooMeke
Chaac
Level 83
God Stats
2W - 5L
1,507 SR
Queue Stats
105W - 206L
1,334 Elo+
Solo
Izanami
Izanami
teamrekt
Izanami
Level 92
God Stats
3W - 3L
1,629 SR
Queue Stats
239W - 148L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 0 / 5
6,624
1,325
2,963
2,042
693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odin
11
1 / 1 / 7
5,929
1,186
1,771
3,724
3,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 1 / 3
6,253
1,251
5,386
2,409
761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
木偶13
Nu Wa
10
1 / 1 / 5
5,842
1,168
3,624
2,531
724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 6
5,782
1,156
2,179
3,863
1,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 2 / 2
5,489
1,098
1,154
4,873
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
 
Xbalanque
9
2 / 4 / 1
5,116
1,023
3,718
5,070
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
1
0 / 0 / 0
1,264
253
0
266
95
Chaac
TooMeke
Chaac
10
0 / 1 / 1
4,668
934
670
3,258
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
teamrekt
Izanami
9
1 / 2 / 2
5,011
1,002
3,350
4,090
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
9
Kills
3
4
Deaths
9
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
2
0.5
L
Xbalanque
 
Xbalanque
2
4
1
0.63
W
Loki
4
0
5
6.5
L
Bakasura
0
0
0
0
W
Odin
1
1
7
4.5
L
Chaac
TooMeke
Chaac
0
1
1
0.5
L
Izanami
teamrekt
Izanami
1
2
2
1
W
2
1
3
3.5
W
Nu Wa
木偶13
Nu Wa
1
1
5
3.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,923
Damage
8,892
14,569
Taken
17,557
7,488
Mitigated
9,328
3,071
Healing
3,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,154
144
0
541
4,873
3,391
0
845
3,988
9,383
0
L
Xbalanque
 
Xbalanque
3,718
966
285
514
5,070
1,562
0
818
4,175
0
5,806
W
Loki
2,963
233
0
250
2,042
693
43
433
1,609
0
5,726
L
Bakasura
0
0
0
0
266
95
0
266
0
0
0
W
Odin
1,771
669
125
581
3,724
3,311
136
328
3,396
335
3,098
L
Chaac
TooMeke
Chaac
670
0
0
928
3,258
2,872
0
997
2,225
0
5,214
L
Izanami
teamrekt
Izanami
3,350
2,176
0
897
4,090
1,408
0
457
3,633
0
11,199
W
5,386
1,505
0
0
2,409
761
700
185
2,224
0
15,317
W
Nu Wa
木偶13
Nu Wa
3,624
976
8
362
2,531
724
225
208
2,323
14,609
968
W
2,179
665
695
1,050
3,863
1,999
72
0
3,863
0
3,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,430
Gold Earned
21,548
65
Minions Killed
41
0
Camps Cleared
0
526,094
Distance Traveled
339,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,489
1,098
16
3
0
92,103
0
L
Xbalanque
5,116
1,023
4
1
0
85,033
0
W
Loki
6,624
1,325
11
2
0
114,137
0
L
Bakasura
1,264
253
0
0
0
0
0
W
Odin
5,929
1,186
3
1
0
89,158
0
L
Chaac
4,668
934
7
1
0
70,302
0
L
Izanami
5,011
1,002
14
3
0
92,417
0
W
Medusa
6,253
1,251
26
5
0
99,597
0
W
Nu Wa
5,842
1,168
19
4
0
89,247
0
W
Gilgamesh
5,782
1,156
6
1
0
133,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role