Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bantacr7
Cthulhu
Level 101
God Stats
10W - 4L
1,493 SR
Queue Stats
281W - 283L
1,508 Elo+
Solo
Awilix
Awilix
DUCK-FY-MICK-SAG
Awilix
Level 43
God Stats
11W - 10L
1,470 SR
Queue Stats
52W - 77L
1,394 Elo+
Solo
Bellona
Bellona
Darkschiri23
Bellona
Level 87
God Stats
7W - 11L
1,200 SR
Queue Stats
599W - 596L
1,471 Elo+
Solo
Hades
Hades
JadineSkyArts
Hades
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 90L
1,525 Elo+
Solo
Team Averages
Level 96
1,433 SR
1,480 Elo+

VS

Team Averages
Level 86
1,534 SR
1,523 Elo+
Freya
Freya
Fabled__Creed
Freya
Level 34
God Stats
2W - 1L
1,709 SR
Queue Stats
30W - 30L
1,725 Elo+
Party 1
Tyr
Tyr
Mr_Monk47
Tyr
Level 106
God Stats
0W - 1L
1,320 SR
Queue Stats
92W - 85L
1,566 Elo+
Solo
Nemesis
Nemesis
birolevi9312
Nemesis
Level 82
God Stats
7W - 7L
1,435 SR
Queue Stats
181W - 187L
1,481 Elo+
Solo
Poseidon
Poseidon
fabled_prime
Poseidon
Level 62
God Stats
1W - 1L
1,871 SR
Queue Stats
95W - 111L
1,399 Elo+
Party 1
Sobek
Sobek
z668alex
Sobek
Level 144
God Stats
0W - 2L
1,333 SR
Queue Stats
113W - 103L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 3 / 1
7,689
549
7,685
9,525
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Bantacr7
Cthulhu
15
5 / 1 / 2
9,447
675
9,815
7,890
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 1 / 6
8,371
598
6,742
8,848
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Darkschiri23
Bellona
11
1 / 1 / 6
6,689
478
3,933
9,453
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 3 / 8
8,391
599
8,110
8,423
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
6,439
460
5,081
9,031
2,684
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
1 / 7 / 0
6,150
439
3,182
13,638
9,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
birolevi9312
Nemesis
13
5 / 2 / 1
7,151
511
5,477
9,902
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
fabled_prime
Poseidon
10
0 / 7 / 1
6,048
432
4,850
8,338
2,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
z668alex
Sobek
10
1 / 0 / 4
6,530
466
5,165
11,717
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
21
Kills
9
9
Deaths
21
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
3
1
1.5
W
Cthulhu
Bantacr7
Cthulhu
5
1
2
6
W
6
1
6
9
W
Bellona
Darkschiri23
Bellona
1
1
6
4
L
2
5
4
0.8
W
5
3
8
3
L
1
7
0
0.14
L
Nemesis
birolevi9312
Nemesis
5
2
1
2.75
L
Poseidon
fabled_prime
Poseidon
0
7
1
0.07
L
Sobek
z668alex
Sobek
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,285
Damage
23,755
44,139
Taken
52,626
21,901
Mitigated
28,767
15,571
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,685
3,762
0
3,751
9,525
2,923
1,820
4,070
5,455
0
49,898
W
Cthulhu
Bantacr7
Cthulhu
9,815
451
0
3,483
7,890
5,638
0
1,260
6,630
59,192
2,218
W
6,742
2,061
0
1,107
8,848
3,599
152
2,454
6,394
0
66,361
W
Bellona
Darkschiri23
Bellona
3,933
667
0
3,389
9,453
6,183
317
4,234
5,219
0
26,647
L
5,081
1,729
0
1,693
9,031
2,684
0
1,074
7,957
24,446
0
W
8,110
1,078
137
3,704
8,423
3,558
89
3,078
5,345
41,875
1,915
L
3,182
671
0
2,423
13,638
9,696
0
6,429
6,418
0
28,198
L
Nemesis
birolevi9312
Nemesis
5,477
2,452
0
2,658
9,902
4,196
0
2,643
7,203
0
56,061
L
Poseidon
fabled_prime
Poseidon
4,850
548
0
1,839
8,338
2,311
0
3,820
4,452
37,978
0
L
Sobek
z668alex
Sobek
5,165
503
0
5,613
11,717
9,880
0
2,540
9,103
20,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,587
Gold Earned
32,318
430
Minions Killed
274
0
Camps Cleared
0
1,400,655
Distance Traveled
1,374,860
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,689
549
83
6
0
248,010
4
W
Cthulhu
9,447
675
121
9
0
261,777
0
W
Awilix
8,371
598
101
7
0
344,520
0
W
Bellona
6,689
478
32
2
0
282,054
0
L
Freya
6,439
460
43
3
0
242,047
0
W
Hades
8,391
599
93
7
0
264,294
0
L
Tyr
6,150
439
59
4
0
261,107
2
L
Nemesis
7,151
511
93
7
0
322,575
0
L
Poseidon
6,048
432
61
4
0
260,560
0
L
Sobek
6,530
466
18
1
0
288,571
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role