Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BatFlashDC
Mercury
Level 132
God Stats
0W - 3L
1,199 SR
Queue Stats
87W - 81L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
EyeDentityy
Zhong Kui
Level 162
God Stats
20W - 13L
1,573 SR
Queue Stats
115W - 110L
1,515 Elo+
Party 2
Mulan
Mulan
IRB__GOTTI
Mulan
Level 148
God Stats
17W - 19L
1,600 SR
Queue Stats
135W - 125L
1,511 Elo+
Party 2
Team Averages
Level 147
1,474 SR
1,511 Elo+

VS

Team Averages
Level 106
1,462 SR
1,488 Elo+
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Skittle420
Medusa
Level 124
God Stats
2W - 0L
1,780 SR
Queue Stats
28W - 17L
1,619 Elo+
Party 1
Athena
Athena
UltraxDeathx
Athena
Level 107
God Stats
3W - 5L
1,394 SR
Queue Stats
62W - 52L
1,519 Elo+
Party 1
Discordia
Discordia
Vixcsl
Discordia
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,192 Elo+
Solo
Mercury
Mercury
guillermo9808
Mercury
Level 104
God Stats
1W - 0L
1,138 SR
Queue Stats
253W - 223L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 4 / 1
5,571
557
970
4,893
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rama
 
Rama
9
0 / 1 / 0
5,268
527
2,822
5,819
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
BatFlashDC
Mercury
8
1 / 3 / 0
4,617
462
1,139
6,475
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
EyeDentityy
Zhong Kui
9
0 / 3 / 0
5,099
510
4,724
5,572
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
7
0 / 2 / 0
4,555
456
1,489
5,474
2,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
3 / 0 / 2
5,887
589
2,606
5,987
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Skittle420
Medusa
10
4 / 0 / 2
5,643
564
6,077
3,822
1,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
9
2 / 0 / 6
5,804
580
2,699
6,369
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Vixcsl
Discordia
10
2 / 2 / 1
5,946
595
2,852
3,950
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
11
2 / 0 / 7
5,704
570
3,663
6,361
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
13
13
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
1
0.38
L
Rama
 
Rama
0
1
0
0
W
Odin
 
Odin
3
0
2
4
L
Mercury
BatFlashDC
Mercury
1
3
0
0.33
L
Zhong Kui
EyeDentityy
Zhong Kui
0
3
0
0
L
Mulan
0
2
0
0
W
Medusa
Skittle420
Medusa
4
0
2
5
W
Athena
2
0
6
5
W
Discordia
Vixcsl
Discordia
2
2
1
1.25
W
Mercury
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,144
Damage
17,897
28,233
Taken
26,489
11,474
Mitigated
13,137
5,123
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
970
56
0
640
4,893
1,565
0
2,288
2,605
27,238
301
L
Rama
 
Rama
2,822
2,284
0
1,469
5,819
1,565
0
604
5,215
0
34,247
W
Odin
 
Odin
2,606
775
0
2,630
5,987
3,777
0
2,726
3,261
0
22,134
L
Mercury
BatFlashDC
Mercury
1,139
425
0
736
6,475
2,333
0
1,018
5,420
0
25,375
L
Zhong Kui
EyeDentityy
Zhong Kui
4,724
1,541
0
1,468
5,572
3,704
0
658
4,650
21,670
4,973
L
Mulan
1,489
219
0
810
5,474
2,307
0
936
4,499
0
12,073
W
Medusa
Skittle420
Medusa
6,077
2,287
0
1,007
3,822
1,142
905
91
3,731
0
38,470
W
Athena
2,699
1,158
0
2,160
6,369
4,962
75
494
5,875
14,636
0
W
Discordia
Vixcsl
Discordia
2,852
305
0
829
3,950
991
86
1,096
2,854
34,292
527
W
Mercury
3,663
913
0
700
6,361
2,265
0
940
5,421
0
38,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
28,984
242
Minions Killed
267
0
Camps Cleared
0
953,289
Distance Traveled
1,027,601
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,571
557
59
6
0
203,233
6
L
Rama
5,268
527
70
7
0
185,093
2
W
Odin
5,887
589
32
3
0
182,651
1
L
Mercury
4,617
462
45
5
0
205,049
0
L
Zhong Kui
5,099
510
47
5
0
147,529
0
L
Mulan
4,555
456
21
2
0
212,385
4
W
Medusa
5,643
564
63
6
0
193,428
0
W
Athena
5,804
580
28
3
0
213,320
3
W
Discordia
5,946
595
81
8
0
186,584
0
W
Mercury
5,704
570
63
6
0
251,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role