Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
JMCda1st
Discordia
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 137L
1,510 Elo+
Party 1
Chaac
Chaac
MonsterManX29001
Chaac
Level 86
God Stats
8W - 11L
1,112 SR
Queue Stats
41W - 48L
1,473 Elo+
Solo
Danzaburou
Danzaburou
darkinsideout
Danzaburou
Level 108
God Stats
14W - 9L
1,617 SR
Queue Stats
214W - 213L
1,437 Elo+
Party 1
Awilix
Awilix
h93productions
Awilix
Level 100
God Stats
79W - 65L
1,557 SR
Queue Stats
227W - 235L
1,476 Elo+
Party 1
Team Averages
Level 112
1,457 SR
1,479 Elo+

VS

Team Averages
Level 97
1,484 SR
1,409 Elo+
Scylla
Scylla
Deadsoldier1014
Scylla
Level 143
God Stats
4W - 7L
1,422 SR
Queue Stats
213W - 215L
1,513 Elo+
Solo
Cliodhna
Cliodhna
Frag_TYTAN
Cliodhna
Level 84
God Stats
5W - 4L
1,495 SR
Queue Stats
91W - 86L
1,494 Elo+
Solo
Anhur
Anhur
NATEK3
Anhur
Level 127
God Stats
2W - 2L
1,501 SR
Queue Stats
87W - 85L
1,478 Elo+
Solo
Charon
Charon
Vixcsl
Charon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nike
Nike
xPerkie
Nike
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 2 / 3
4,319
617
2,466
5,181
1,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
JMCda1st
Discordia
8
0 / 3 / 1
4,488
641
2,616
3,313
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 0 / 0
5,486
784
1,788
5,076
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
darkinsideout
Danzaburou
7
1 / 2 / 3
4,087
584
2,509
4,687
929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
3 / 1 / 1
4,775
682
2,908
5,447
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,548
650
1,441
3,113
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Frag_TYTAN
Cliodhna
9
4 / 1 / 2
5,240
749
4,698
5,455
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
NATEK3
Anhur
7
3 / 2 / 1
4,239
606
3,980
3,875
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
Vixcsl
Charon
7
0 / 2 / 4
4,255
608
2,571
4,380
2,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
xPerkie
Nike
2
0 / 1 / 0
3,085
441
369
1,289
378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
8
8
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
3
1.25
L
1
1
1
1.5
L
Cliodhna
Frag_TYTAN
Cliodhna
4
1
2
5
W
Discordia
JMCda1st
Discordia
0
3
1
0.17
W
2
0
0
2
L
Anhur
NATEK3
Anhur
3
2
1
1.75
L
Charon
Vixcsl
Charon
0
2
4
1
W
Danzaburou
darkinsideout
Danzaburou
1
2
3
1.25
W
3
1
1
3.5
L
Nike
xPerkie
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,287
Damage
13,059
23,704
Taken
18,112
7,449
Mitigated
5,973
7,556
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,466
185
0
583
5,181
1,960
0
1,211
3,970
11,654
0
L
1,441
96
0
500
3,113
659
0
1,489
1,242
22,737
0
L
Cliodhna
Frag_TYTAN
Cliodhna
4,698
1,025
0
2,038
5,455
1,571
0
807
4,562
0
23,796
W
Discordia
JMCda1st
Discordia
2,616
91
0
564
3,313
796
0
786
2,527
20,489
0
W
1,788
381
0
1,999
5,076
2,381
639
0
5,076
0
29,780
L
Anhur
NATEK3
Anhur
3,980
1,723
0
1,461
3,875
870
0
885
2,990
0
21,623
L
Charon
Vixcsl
Charon
2,571
741
0
564
4,380
2,495
0
1,433
2,947
10,749
0
W
Danzaburou
darkinsideout
Danzaburou
2,509
1,199
193
1,053
4,687
929
0
744
3,943
0
15,608
W
2,908
1,020
0
3,164
5,447
1,383
0
1,271
4,176
0
28,549
L
Nike
xPerkie
Nike
369
0
0
220
1,289
378
0
0
1,289
0
3,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,155
Gold Earned
21,367
199
Minions Killed
145
0
Camps Cleared
0
750,084
Distance Traveled
646,507
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,319
617
13
2
0
147,604
3
L
Scylla
4,548
650
49
7
0
156,645
1
L
Cliodhna
5,240
749
45
6
0
181,547
0
W
Discordia
4,488
641
41
6
0
136,878
0
W
Chaac
5,486
784
57
8
0
155,315
0
L
Anhur
4,239
606
31
4
0
134,029
0
L
Charon
4,255
608
12
2
0
143,573
0
W
Danzaburou
4,087
584
29
4
0
132,989
0
W
Awilix
4,775
682
59
8
0
177,298
0
L
Nike
3,085
441
8
1
0
30,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role