Player Matchup

Arachne
Arachne
Don_Evan16
Arachne
Level 22
God Stats
2W - 2L
1,479 SR
Queue Stats
11W - 12L
1,380 Elo+
Party 2
Baron Samedi
Baron Samedi
Fareluco
Baron Samedi
Level 100
God Stats
8W - 10L
1,472 SR
Queue Stats
22W - 21L
1,489 Elo+
Party 2
Amaterasu
Amaterasu
PanDanielST
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,208 Elo+
Party 2
Team Averages
Level 63
1,484 SR
1,359 Elo+

VS

Team Averages
Level 52
1,597 SR
1,384 Elo+
Odin
Odin
ShrekIsLove13
Odin
Level 63
God Stats
17W - 13L
1,646 SR
Queue Stats
292W - 313L
1,460 Elo+
Solo
Sol
Sol
imsogood60
Sol
Level 64
God Stats
0W - 1L
1,710 SR
Queue Stats
72W - 68L
1,424 Elo+
Party 1
Skadi
Skadi
xALPHARIVERx
Skadi
Level 29
God Stats
0W - 1L
1,436 SR
Queue Stats
24W - 37L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Don_Evan16
Arachne
18
4 / 2 / 6
11,497
821
5,283
9,941
4,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
Fareluco
Baron Samedi
19
2 / 0 / 9
11,930
852
10,653
9,601
5,109
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
PanDanielST
Amaterasu
18
5 / 1 / 5
11,985
856
11,366
14,106
8,063
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
10,202
729
5,191
11,573
5,491
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 3 / 1
11,023
787
15,620
11,273
4,471
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 6 / 3
9,544
682
6,056
9,539
5,230
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
3
3
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
Don_Evan16
Arachne
4
2
6
3.5
W
Baron Samedi
Fareluco
Baron Samedi
2
0
9
6.5
W
Amaterasu
PanDanielST
Amaterasu
5
1
5
7.5
L
1
2
2
1
L
2
3
1
0.83
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,302
Damage
26,867
33,648
Taken
32,385
17,381
Mitigated
15,192
11,015
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Don_Evan16
Arachne
5,283
3,177
0
627
9,941
4,209
1,427
5,048
4,819
0
19,539
W
Baron Samedi
Fareluco
Baron Samedi
10,653
932
794
3,937
9,601
5,109
1,249
3,946
5,512
54,247
0
W
Amaterasu
PanDanielST
Amaterasu
11,366
4,613
0
5,657
14,106
8,063
1,497
5,381
8,627
0
39,279
L
5,191
1,865
0
1,536
11,573
5,491
0
3,656
7,917
0
38,718
L
15,620
2,802
0
3,759
11,273
4,471
0
3,274
7,999
47,162
2,554
L
6,056
1,392
0
0
9,539
5,230
117
3,787
5,752
0
23,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,412
Gold Earned
30,769
159
Minions Killed
186
0
Camps Cleared
0
784,215
Distance Traveled
689,117
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,497
821
28
2
0
265,094
0
W
Baron Samedi
11,930
852
82
6
0
256,941
0
W
Amaterasu
11,985
856
49
4
0
262,180
2
L
Odin
10,202
729
64
5
0
257,424
0
L
Sol
11,023
787
92
7
0
229,819
0
L
Skadi
9,544
682
30
2
0
201,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role