Player Matchup

Bellona
Bellona
Piagheto
Bellona
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,475 Elo+
Solo
Cabrakan
Cabrakan
RINNEGA3
Cabrakan
Level 151
God Stats
22W - 22L
1,791 SR
Queue Stats
206W - 216L
1,685 Elo+
Solo
Ix Chel
Ix Chel
cesargarcia777
Ix Chel
Level 88
God Stats
1W - 2L
1,276 SR
Queue Stats
24W - 34L
1,312 Elo+
Solo
Team Averages
Level 121
1,522 SR
1,490 Elo+

VS

Team Averages
Level 106
1,558 SR
1,517 Elo+
Cthulhu
Cthulhu
Ajl19987216
Cthulhu
Level 128
God Stats
39W - 36L
1,597 SR
Queue Stats
257W - 292L
1,455 Elo+
Party 1
Anubis
Anubis
LordRevan123
Anubis
Level 77
God Stats
12W - 9L
1,533 SR
Queue Stats
122W - 110L
1,604 Elo+
Solo
Danzaburou
Danzaburou
ScrubDaddy7532
Danzaburou
Level 113
God Stats
100W - 106L
1,543 SR
Queue Stats
288W - 307L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Piagheto
Bellona
14
2 / 5 / 5
8,969
815
8,461
15,607
10,663
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cabrakan
RINNEGA3
Cabrakan
16
8 / 2 / 2
9,931
903
8,892
11,623
8,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 9
8,276
752
4,179
6,897
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ajl19987216
Cthulhu
15
1 / 1 / 8
9,242
840
10,170
9,647
9,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
16
5 / 4 / 5
10,303
937
11,720
8,109
4,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ScrubDaddy7532
Danzaburou
15
5 / 5 / 3
10,196
927
6,918
9,240
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
10
Kills
11
11
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ajl19987216
Cthulhu
1
1
8
5
W
Anubis
5
4
5
1.88
L
Bellona
Piagheto
Bellona
2
5
5
0.9
L
Cabrakan
RINNEGA3
Cabrakan
8
2
2
4.5
W
Danzaburou
ScrubDaddy7532
Danzaburou
5
5
3
1.3
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,532
Damage
28,808
34,127
Taken
26,996
21,832
Mitigated
17,993
7,833
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ajl19987216
Cthulhu
10,170
343
73
1,347
9,647
9,713
225
5,294
4,353
21,919
2,356
W
Anubis
11,720
237
0
4,111
8,109
4,718
1,129
3,656
4,453
42,199
0
L
Bellona
Piagheto
Bellona
8,461
1,972
0
338
15,607
10,663
0
10,560
4,651
0
29,301
L
Cabrakan
RINNEGA3
Cabrakan
8,892
870
709
4,212
11,623
8,913
690
6,491
4,597
24,766
2,501
W
Danzaburou
ScrubDaddy7532
Danzaburou
6,918
2,713
0
1,624
9,240
3,562
2,543
3,546
5,694
0
27,379
L
4,179
364
1,712
862
6,897
2,256
450
3,259
3,451
15,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,176
Gold Earned
29,741
105
Minions Killed
142
0
Camps Cleared
0
566,780
Distance Traveled
607,680
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,242
840
34
3
0
224,809
0
W
Anubis
10,303
937
63
6
0
197,378
0
L
Bellona
8,969
815
47
4
0
184,597
4
L
Cabrakan
9,931
903
35
3
0
203,654
0
W
Danzaburou
10,196
927
45
4
0
185,493
0
L
Ix Chel
8,276
752
23
2
0
178,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role