Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Premiumskills00
Kukulkan
Level 96
God Stats
15W - 17L
1,451 SR
Queue Stats
73W - 72L
1,502 Elo+
Party 1
Hercules
Hercules
Rekuri
Hercules
Level 189
God Stats
16W - 14L
1,724 SR
Queue Stats
97W - 83L
1,543 Elo+
Party 1
Charybdis
Charybdis
SKUNK3040
Charybdis
Level 64
God Stats
7W - 8L
1,511 SR
Queue Stats
76W - 86L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
SadManBoi
Sylvanus
Level 48
God Stats
13W - 6L
1,695 SR
Queue Stats
104W - 64L
1,653 Elo+
Party 1
Team Averages
Level 111
1,576 SR
1,542 Elo+

VS

Team Averages
Level 126
1,509 SR
1,512 Elo+
Ne Zha
Ne Zha
AdaptPing
Ne Zha
Level 64
God Stats
3W - 3L
1,426 SR
Queue Stats
29W - 34L
1,423 Elo+
Solo
Osiris
Osiris
NergiganZay
Osiris
Level 154
God Stats
6W - 9L
1,604 SR
Queue Stats
223W - 184L
1,572 Elo+
Party 2
Ullr
Ullr
colossalpingu
Ullr
Level 157
God Stats
49W - 47L
1,597 SR
Queue Stats
422W - 381L
1,563 Elo+
Party 2
Susano
Susano
fjqy
Susano
Level 107
God Stats
1W - 7L
1,181 SR
Queue Stats
130W - 123L
1,424 Elo+
Solo
Ra
Ra
xHerc
Ra
Level 147
God Stats
7W - 3L
1,736 SR
Queue Stats
334W - 293L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 5 / 6
7,767
518
6,456
10,948
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
16
4 / 2 / 2
9,071
605
4,891
6,531
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Rekuri
Hercules
15
11 / 0 / 6
10,149
677
10,556
10,271
6,367
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
SKUNK3040
Charybdis
16
3 / 1 / 7
9,326
622
4,910
6,804
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
SadManBoi
Sylvanus
13
1 / 3 / 5
7,881
525
5,111
10,877
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AdaptPing
Ne Zha
9
1 / 7 / 1
6,016
401
1,795
8,632
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
14
6 / 4 / 2
8,737
582
10,936
15,321
11,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 0
7,207
480
3,914
11,016
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
fjqy
Susano
7
0 / 4 / 1
5,509
367
1,572
5,925
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ra
17
3 / 1 / 0
9,532
635
4,666
5,672
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
22
Kills
11
11
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
5
6
1.2
L
Ne Zha
AdaptPing
Ne Zha
1
7
1
0.21
L
Osiris
6
4
2
1.75
W
Kukulkan
4
2
2
2.5
W
Hercules
Rekuri
Hercules
11
0
6
14
W
Charybdis
SKUNK3040
Charybdis
3
1
7
6.5
W
Sylvanus
SadManBoi
Sylvanus
1
3
5
1.17
L
1
6
0
0.17
L
Susano
fjqy
Susano
0
4
1
0.13
L
Ra
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,924
Damage
22,883
45,431
Taken
46,566
22,549
Mitigated
23,421
16,755
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,456
1,347
0
1,716
10,948
4,670
526
1,401
9,205
0
53,439
L
Ne Zha
AdaptPing
Ne Zha
1,795
360
0
1,224
8,632
3,447
0
2,436
6,196
0
17,444
L
Osiris
10,936
3,844
0
4,130
15,321
11,865
0
3,385
11,936
0
55,601
W
Kukulkan
4,891
881
0
603
6,531
2,288
134
2,134
4,091
78,984
532
W
Hercules
Rekuri
Hercules
10,556
3,801
0
5,850
10,271
6,367
0
687
9,414
525
47,034
W
Charybdis
SKUNK3040
Charybdis
4,910
1,907
0
3,698
6,804
2,362
207
0
6,804
0
74,740
W
Sylvanus
SadManBoi
Sylvanus
5,111
1,756
30
4,858
10,877
6,862
76
0
10,253
43,954
11,008
L
3,914
1,127
0
987
11,016
3,658
0
595
10,421
0
54,353
L
Susano
fjqy
Susano
1,572
389
0
650
5,925
1,837
0
1,304
4,621
0
15,980
L
Ra
4,666
180
48
2,023
5,672
2,614
0
2,012
3,660
84,607
892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,194
Gold Earned
37,001
533
Minions Killed
439
0
Camps Cleared
0
1,503,327
Distance Traveled
1,275,689
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,767
518
87
6
0
335,083
2
L
Ne Zha
6,016
401
26
2
0
228,540
0
L
Osiris
8,737
582
100
7
0
273,298
0
W
Kukulkan
9,071
605
139
9
0
280,740
0
W
Hercules
10,149
677
68
5
0
339,372
4
W
Charybdis
9,326
622
150
10
0
288,870
2
W
Sylvanus
7,881
525
89
6
0
259,262
6
L
Ullr
7,207
480
81
5
0
276,171
0
L
Susano
5,509
367
32
2
0
152,487
0
L
Ra
9,532
635
200
13
0
345,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role