Player Matchup

Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HammerHOYT
Kumbhakarna
Level 63
God Stats
3W - 2L
1,641 SR
Queue Stats
208W - 198L
1,469 Elo+
Party 1
Hades
Hades
Hoyt2
Hades
Level 140
God Stats
0W - 2L
1,277 SR
Queue Stats
168W - 164L
1,516 Elo+
Party 1
Poseidon
Poseidon
TRAPGODZ4084
Poseidon
Level 108
God Stats
0W - 2L
1,304 SR
Queue Stats
13W - 19L
1,402 Elo+
Solo
Team Averages
Level 125
1,444 SR
1,477 Elo+

VS

Team Averages
Level 124
1,341 SR
1,469 Elo+
Apollo
Apollo
CosbyShot69
Apollo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
Isna Ranvalen
Cu Chulainn
Level 131
God Stats
1W - 1L
1,305 SR
Queue Stats
33W - 35L
1,545 Elo+
Party 2
Nox
Nox
LoveForPikachu
Nox
Level 110
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 11L
1,417 Elo+
Party 2
Xbalanque
Xbalanque
midgetbeard
Xbalanque
Level 96
God Stats
1W - 0L
1,276 SR
Queue Stats
4W - 7L
1,386 Elo+
Party 2
Yemoja
Yemoja
xGhost420Riderx
Yemoja
Level 175
God Stats
1W - 1L
1,337 SR
Queue Stats
195W - 212L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
2 / 5 / 7
9,941
663
13,764
15,546
7,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
17
1 / 3 / 11
9,513
634
7,378
15,906
12,531
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
HammerHOYT
Kumbhakarna
19
7 / 3 / 5
10,409
694
9,446
20,710
25,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Hoyt2
Hades
18
2 / 2 / 7
9,612
641
14,424
17,408
20,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Poseidon
TRAPGODZ4084
Poseidon
12
2 / 5 / 1
8,702
580
5,913
5,623
1,795
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
1 / 4 / 12
10,541
703
11,594
14,968
6,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Isna Ranvalen
Cu Chulainn
17
3 / 7 / 12
10,795
720
14,411
19,116
21,322
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 2 / 12
11,211
747
13,506
8,894
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
midgetbeard
Xbalanque
20
7 / 1 / 7
12,067
804
15,618
13,055
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

20
4 / 0 / 9
12,708
847
10,956
10,628
6,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
14
Kills
18
18
Deaths
14
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
7
1.1
L
Aphrodite
 
Aphrodite
1
3
11
2.17
W
Apollo
1
4
12
1.75
L
Kumbhakarna
HammerHOYT
Kumbhakarna
7
3
5
3.17
L
Hades
Hoyt2
Hades
2
2
7
2.75
W
Cu Chulainn
Isna Ranvalen
Cu Chulainn
3
7
12
1.29
W
3
2
12
4.5
L
Poseidon
TRAPGODZ4084
Poseidon
2
5
1
0.5
W
Xbalanque
midgetbeard
Xbalanque
7
1
7
10.5
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,925
Damage
66,085
75,193
Taken
66,661
68,345
Mitigated
44,702
27,343
Healing
32,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,764
1,219
0
886
15,546
7,848
346
5,143
10,162
0
36,728
L
Aphrodite
 
Aphrodite
7,378
444
8,134
7,034
15,906
12,531
54
4,189
11,445
18,750
0
W
Apollo
11,594
6,956
1,185
2,551
14,968
6,830
3,904
9,376
5,592
0
32,640
L
Kumbhakarna
HammerHOYT
Kumbhakarna
9,446
1,934
1,764
2,139
20,710
25,818
215
6,574
14,011
18,434
1,066
L
Hades
Hoyt2
Hades
14,424
893
2,635
4,751
17,408
20,353
120
6,340
10,783
26,142
0
W
Cu Chulainn
Isna Ranvalen
Cu Chulainn
14,411
1,810
618
1,354
19,116
21,322
20
9,097
10,019
0
23,273
W
13,506
1,062
1,067
1,033
8,894
3,586
1,222
4,470
4,424
31,145
0
L
Poseidon
TRAPGODZ4084
Poseidon
5,913
582
0
0
5,623
1,795
0
2,216
3,332
13,169
0
W
Xbalanque
midgetbeard
Xbalanque
15,618
9,197
680
3,579
13,055
6,751
1,418
7,221
5,834
0
35,857
W
10,956
1,546
14,581
5,796
10,628
6,213
143
6,499
4,129
31,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,177
Gold Earned
57,322
125
Minions Killed
182
0
Camps Cleared
0
1,149,671
Distance Traveled
1,289,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,941
663
30
2
0
273,312
0
L
Aphrodite
9,513
634
31
2
0
249,079
0
W
Apollo
10,541
703
35
2
0
270,505
0
L
Kumbhakarna
10,409
694
20
1
0
237,269
0
L
Hades
9,612
641
29
2
0
268,678
0
W
Cu Chulainn
10,795
720
16
1
0
243,774
0
W
Nox
11,211
747
39
3
0
271,216
0
L
Poseidon
8,702
580
15
1
0
121,333
0
W
Xbalanque
12,067
804
61
4
0
251,286
0
W
Yemoja
12,708
847
31
2
0
252,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role