Player Matchup

Arachne
Arachne
Silver IV
 
Arachne
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Bronze II
Badrex09
Surtr
Bronze II
Level 89
God Stats
0W - 2L
1,488 SR
Queue Stats
8W - 23L
933 MMR
Solo
Chaac
Chaac
Silver I
Op x JonygouD
Chaac
Silver I
Level 154
God Stats
70W - 83L
1,500 SR
Queue Stats
727W - 758L
1,159 MMR
Solo
Ra
Ra
Silver III
OtraNocheEnMlaml
Ra
Silver III
Level 106
God Stats
2W - 4L
1,463 SR
Queue Stats
95W - 119L
976 MMR
Party 2
Martichoras
Martichoras
Silver III
PeitoNalgon
Martichoras
Silver III
Level 151
God Stats
1W - 2L
1,670 SR
Queue Stats
94W - 114L
1,021 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,524 SR
1,118 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,528 SR
1,048 MMR
Achilles
Achilles
Silver III
Dexvin
Achilles
Silver III
Level 215
God Stats
6W - 11L
1,497 SR
Queue Stats
600W - 643L
690 MMR
Solo
Cthulhu
Cthulhu
Silver II
KINGCOOKIEBABY
Cthulhu
Silver II
Level 147
God Stats
5W - 3L
1,624 SR
Queue Stats
57W - 67L
982 MMR
Solo
He Bo
He Bo
Gold V
alexjf
He Bo
Gold V
Level 149
God Stats
10W - 10L
1,500 SR
Queue Stats
130W - 137L
1,317 MMR
Party 1
Baba Yaga
Baba Yaga
Silver I
antraxtor
Baba Yaga
Silver I
Level 158
God Stats
2W - 1L
1,492 SR
Queue Stats
189W - 207L
1,139 MMR
Solo
Artemis
Artemis
Silver III
sebitas1201
Artemis
Silver III
Level 87
God Stats
21W - 17L
1,527 SR
Queue Stats
137W - 163L
1,109 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 4 / 1
7,640
449
7,704
15,931
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Badrex09
Surtr
14
1 / 4 / 1
8,433
496
11,711
17,483
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 1 / 0
8,116
477
6,369
12,977
7,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 6 / 1
7,403
435
2,709
10,127
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
PeitoNalgon
Martichoras
14
0 / 3 / 1
8,273
487
5,884
11,963
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AthenaFenrirThanatosBellona

VS

Bans
SolMulanAgniPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dexvin
Achilles
16
2 / 1 / 1
9,109
536
10,033
15,262
17,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 1 / 3
8,245
485
7,895
8,900
8,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
alexjf
He Bo
18
12 / 3 / 2
10,539
620
15,074
12,411
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
antraxtor
Baba Yaga
14
2 / 2 / 2
7,948
468
7,868
8,852
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Artemis
sebitas1201
Artemis
15
0 / 2 / 3
8,268
486
7,329
9,813
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
9
Kills
18
18
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
4
1
1.13
L
Surtr
Badrex09
Surtr
1
4
1
0.38
W
Achilles
Dexvin
Achilles
2
1
1
2.5
W
2
1
3
3.5
L
4
1
0
4
L
0
6
1
0.08
L
Martichoras
PeitoNalgon
Martichoras
0
3
1
0.17
W
He Bo
alexjf
He Bo
12
3
2
4.33
W
Baba Yaga
antraxtor
Baba Yaga
2
2
2
1.5
W
Artemis
sebitas1201
Artemis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,377
Damage
48,199
68,481
Taken
55,238
30,404
Mitigated
37,519
19,455
Healing
21,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,704
4,859
0
4,653
15,931
3,703
0
8,521
7,339
0
43,337
L
Surtr
Badrex09
Surtr
11,711
4,441
0
5,784
17,483
11,684
0
2,137
14,060
1,155
55,678
W
Achilles
Dexvin
Achilles
10,033
1,981
0
6,486
15,262
17,732
0
639
13,298
0
70,254
W
7,895
340
97
2,141
8,900
8,436
0
678
8,222
41,726
0
L
6,369
569
0
4,569
12,977
7,123
0
8,632
4,345
0
55,449
L
2,709
0
144
1,729
10,127
3,106
13
7,430
2,697
57,506
0
L
Martichoras
PeitoNalgon
Martichoras
5,884
2,090
0
2,576
11,963
4,788
0
3,655
8,308
0
67,958
W
He Bo
alexjf
He Bo
15,074
758
0
5,219
12,411
4,159
0
594
11,744
98,253
1,179
W
Baba Yaga
antraxtor
Baba Yaga
7,868
293
0
2,712
8,852
3,123
159
1,388
7,415
55,273
813
W
Artemis
sebitas1201
Artemis
7,329
3,026
0
4,345
9,813
4,069
545
0
9,813
0
67,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
44,109
477
Minions Killed
527
0
Camps Cleared
0
1,670,790
Distance Traveled
1,625,793
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,640
449
59
3
0
367,253
0
L
Surtr
8,433
496
109
6
0
289,017
2
W
Achilles
9,109
536
112
7
0
292,773
0
W
Cthulhu
8,245
485
55
3
0
326,736
4
L
Chaac
8,116
477
79
5
0
380,367
4
L
Ra
7,403
435
106
6
0
339,449
2
L
Martichoras
8,273
487
124
7
0
294,704
0
W
He Bo
10,539
620
145
9
0
384,191
1
W
Baba Yaga
7,948
468
108
6
0
324,001
0
W
Artemis
8,268
486
107
6
0
298,092
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role