Player Matchup

Ne Zha
Ne Zha
DerivedCraft
Ne Zha
Level 157
God Stats
1W - 4L
1,484 SR
Queue Stats
287W - 259L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Drakobalt
Cthulhu
Level 22
God Stats
1W - 2L
1,588 SR
Queue Stats
10W - 7L
1,241 Elo+
Party 1
Hades
Hades
RobinDH27
Hades
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,553 Elo+
Party 3
Horus
Horus
Yes Im IHugo
Horus
Level 125
God Stats
2W - 1L
1,562 SR
Queue Stats
122W - 121L
1,572 Elo+
Party 3
Sol
Sol
mbeale415
Sol
Level 146
God Stats
1W - 0L
1,746 SR
Queue Stats
10W - 7L
1,241 Elo+
Party 1
Team Averages
Level 111
1,576 SR
1,423 Elo+

VS

Team Averages
Level 91
1,542 SR
1,459 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Bombon29
Serqet
Level 26
God Stats
2W - 1L
1,506 SR
Queue Stats
3W - 5L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
ElKalutz
Nu Wa
Level 81
God Stats
1W - 1L
1,557 SR
Queue Stats
12W - 17L
1,426 Elo+
Party 2
Rama
Rama
TheRedTiki
Rama
Level 108
God Stats
3W - 3L
1,605 SR
Queue Stats
121W - 112L
1,495 Elo+
Solo
Bake Kujira
Bake Kujira
bullscenter1
Bake Kujira
Level 68
God Stats
0W - 3L
1,542 SR
Queue Stats
3W - 7L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
4 / 1 / 0
7,581
583
4,133
9,275
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
Drakobalt
Cthulhu
11
1 / 2 / 8
7,093
546
6,935
10,478
6,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
RobinDH27
Hades
13
3 / 0 / 2
7,600
585
7,469
5,626
1,779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 0 / 3
6,972
536
6,557
10,421
9,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
9 / 3 / 1
8,055
620
15,860
9,925
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 2 / 1
6,812
524
6,329
14,295
9,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
Bombon29
Serqet
10
2 / 2 / 1
5,975
460
4,118
9,238
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
ElKalutz
Nu Wa
10
0 / 5 / 1
6,048
465
4,467
9,820
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 0
6,055
466
4,761
8,677
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
bullscenter1
Bake Kujira
10
0 / 3 / 4
5,634
433
4,166
13,161
7,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
5
6
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
1
0.75
L
Serqet
Bombon29
Serqet
2
2
1
1.25
W
Ne Zha
4
1
0
4
W
Cthulhu
Drakobalt
Cthulhu
1
2
8
2.5
L
Nu Wa
ElKalutz
Nu Wa
0
5
1
0.1
W
Hades
RobinDH27
Hades
3
0
2
4
L
2
5
0
0.4
W
0
0
3
1.5
L
Bake Kujira
bullscenter1
Bake Kujira
0
3
4
0.67
W
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,954
Damage
23,841
45,725
Taken
55,191
26,399
Mitigated
24,701
18,198
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,329
1,166
0
2,193
14,295
9,185
0
1,419
12,160
0
45,104
L
Serqet
Bombon29
Serqet
4,118
1,030
0
1,045
9,238
2,637
0
4,164
5,074
0
26,449
W
Ne Zha
4,133
1,097
0
1,468
9,275
4,300
0
551
8,724
0
68,974
W
Cthulhu
Drakobalt
Cthulhu
6,935
844
2,237
3,099
10,478
6,902
212
1,970
8,316
17,654
0
L
Nu Wa
ElKalutz
Nu Wa
4,467
971
0
1,223
9,820
2,889
0
7,053
2,767
32,846
924
W
Hades
RobinDH27
Hades
7,469
643
27
4,107
5,626
1,779
0
3,172
2,272
48,594
1,777
L
4,761
3,031
0
900
8,677
2,173
0
6,908
1,769
0
30,100
W
6,557
2,985
250
4,546
10,421
9,921
0
238
10,183
0
43,426
L
Bake Kujira
bullscenter1
Bake Kujira
4,166
2,106
0
4,357
13,161
7,817
0
10,472
2,689
24,991
418
W
15,860
10,463
0
2,464
9,925
3,497
3,154
2,448
7,377
59,350
4,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,301
Gold Earned
30,524
388
Minions Killed
263
0
Camps Cleared
0
1,192,090
Distance Traveled
1,279,001
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,812
524
71
5
0
224,432
2
L
Serqet
5,975
460
36
3
0
304,336
0
W
Ne Zha
7,581
583
107
8
0
293,884
0
W
Cthulhu
7,093
546
19
1
0
262,765
0
L
Nu Wa
6,048
465
60
5
0
214,046
0
W
Hades
7,600
585
91
7
0
218,076
0
L
Rama
6,055
466
51
4
0
258,466
1
W
Horus
6,972
536
71
5
0
203,762
0
L
Bake Kujira
5,634
433
45
3
0
277,721
2
W
Sol
8,055
620
100
8
0
213,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role