Player Matchup

Atlas
Atlas
CesarSteven
Atlas
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 25L
1,770 Elo+
Party 1
King Arthur
King Arthur
DemonioEspectro
King Arthur
Level 139
God Stats
5W - 0L
1,594 SR
Queue Stats
144W - 47L
1,782 Elo+
Party 1
Merlin
Merlin
EyeamLegin
Merlin
Level 121
God Stats
1W - 1L
1,293 SR
Queue Stats
52W - 72L
1,527 Elo+
Solo
Hou Yi
Hou Yi
MaYrAs
Hou Yi
Level 168
God Stats
1W - 0L
1,462 SR
Queue Stats
94W - 126L
1,487 Elo+
Solo
Bastet
Bastet
Trippy2Alive
Bastet
Level 140
God Stats
2W - 3L
1,601 SR
Queue Stats
122W - 129L
1,543 Elo+
Solo
Team Averages
Level 140
1,490 SR
1,622 Elo+

VS

Team Averages
Level 146
1,538 SR
1,483 Elo+
Ymir
Ymir
GOAT Artemis
Ymir
Level 156
God Stats
14W - 48L
1,277 SR
Queue Stats
642W - 640L
1,468 Elo+
Solo
Nut
Nut
Gcentinal
Nut
Level 127
God Stats
5W - 16L
1,388 SR
Queue Stats
41W - 59L
1,345 Elo+
Solo
Nu Wa
Nu Wa
Jaslich
Nu Wa
Level 173
God Stats
58W - 23L
1,833 SR
Queue Stats
485W - 347L
1,677 Elo+
Party 2
Loki
Loki
Takizyx
Loki
Level 146
God Stats
5W - 4L
1,711 SR
Queue Stats
680W - 514L
1,527 Elo+
Party 2
Mulan
Mulan
Twoj_StArY1991
Mulan
Level 129
God Stats
9W - 9L
1,481 SR
Queue Stats
98W - 133L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,461
846
3,527
4,486
4,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
DemonioEspectro
King Arthur
13
0 / 0 / 4
7,940
794
3,947
6,184
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
EyeamLegin
Merlin
15
0 / 0 / 2
8,505
851
2,125
2,623
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
MaYrAs
Hou Yi
15
4 / 0 / 2
9,022
902
5,538
8,403
2,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
16
1 / 0 / 4
9,314
931
3,225
5,316
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
7,075
708
0
940
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
0 / 1 / 0
7,124
712
637
2,208
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Jaslich
Nu Wa
14
0 / 2 / 0
8,405
841
6,656
5,337
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Takizyx
Loki
14
0 / 0 / 0
7,641
764
3,152
3,127
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
7,193
719
3,593
9,507
6,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
6
Kills
0
0
Deaths
6
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
King Arthur
DemonioEspectro
King Arthur
0
0
4
2
W
Merlin
EyeamLegin
Merlin
0
0
2
1
L
0
0
0
0
L
0
1
0
0
L
Nu Wa
Jaslich
Nu Wa
0
2
0
0
W
Hou Yi
MaYrAs
Hou Yi
4
0
2
5
L
Loki
Takizyx
Loki
0
0
0
0
W
Bastet
1
0
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,362
Damage
14,038
27,012
Taken
21,119
15,642
Mitigated
11,172
4,593
Healing
2,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,527
717
0
308
4,486
4,720
219
1,313
3,173
15,214
0
W
King Arthur
DemonioEspectro
King Arthur
3,947
275
0
792
6,184
5,292
112
1,708
4,476
0
14,908
W
Merlin
EyeamLegin
Merlin
2,125
0
0
197
2,623
940
475
570
2,053
26,083
0
L
0
0
0
0
940
626
0
321
619
315
0
L
637
147
0
185
2,208
762
0
234
1,974
0
5,886
L
Nu Wa
Jaslich
Nu Wa
6,656
1,228
0
436
5,337
1,754
21
1,939
3,129
36,610
406
W
Hou Yi
MaYrAs
Hou Yi
5,538
1,592
0
1,881
8,403
2,803
717
2,332
6,071
0
31,197
L
Loki
Takizyx
Loki
3,152
661
0
928
3,127
1,215
0
268
2,819
0
17,994
W
Bastet
3,225
559
0
1,415
5,316
1,887
54
652
4,664
0
38,406
L
3,593
238
0
600
9,507
6,815
0
2,368
6,926
0
7,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,242
Gold Earned
37,438
265
Minions Killed
131
0
Camps Cleared
0
1,137,130
Distance Traveled
771,416
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,461
846
23
2
0
245,758
1
W
King Arthur
7,940
794
26
3
0
232,721
4
W
Merlin
8,505
851
72
7
0
200,455
3
L
Ymir
7,075
708
1
0
0
160,855
0
L
Nut
7,124
712
2
0
0
86,777
0
L
Nu Wa
8,405
841
87
9
0
179,648
2
W
Hou Yi
9,022
902
59
6
0
213,963
2
L
Loki
7,641
764
24
2
0
188,500
0
W
Bastet
9,314
931
85
9
0
244,233
0
L
Mulan
7,193
719
17
2
0
155,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role