Player Matchup

Jing Wei
Jing Wei
Chrisanto17
Jing Wei
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,212 Elo+
Solo
Arachne
Arachne
DRaG0nDAn
Arachne
Level 147
God Stats
91W - 68L
1,582 SR
Queue Stats
119W - 95L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Quydos
Nu Wa
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 148L
1,662 Elo+
Solo
Odin
Odin
morsmodre
Odin
Level 125
God Stats
2W - 4L
1,577 SR
Queue Stats
207W - 220L
1,467 Elo+
Solo
Tyr
Tyr
pinkush72
Tyr
Level 189
God Stats
1W - 1L
1,641 SR
Queue Stats
155W - 131L
1,539 Elo+
Solo
Team Averages
Level 130
1,560 SR
1,477 Elo+

VS

Team Averages
Level 137
1,516 SR
1,487 Elo+
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ColossalHail
Danzaburou
Level 82
God Stats
30W - 33L
1,496 SR
Queue Stats
278W - 301L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
Lili7400
Baron Samedi
Level 130
God Stats
3W - 2L
1,512 SR
Queue Stats
431W - 385L
1,522 Elo+
Solo
Ullr
Ullr
OceanTear
Ullr
Level 146
God Stats
528W - 465L
1,508 SR
Queue Stats
565W - 524L
1,476 Elo+
Solo
Fenrir
Fenrir
一切善本皆度彼岸
Fenrir
Level 203
God Stats
9W - 7L
1,565 SR
Queue Stats
483W - 456L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chrisanto17
Jing Wei
12
0 / 3 / 1
6,748
519
1,690
8,479
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
DRaG0nDAn
Arachne
11
0 / 5 / 0
5,886
453
4,395
13,607
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nu Wa
Quydos
Nu Wa
8
0 / 5 / 0
5,439
418
4,696
5,507
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Odin
10
0 / 4 / 0
5,406
416
2,209
10,028
8,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
1 / 5 / 0
5,816
447
5,266
15,092
10,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 1 / 9
7,393
569
4,360
9,578
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
ColossalHail
Danzaburou
14
4 / 0 / 3
8,916
686
7,628
9,838
8,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baron Samedi
Lili7400
Baron Samedi
15
5 / 0 / 7
8,811
678
7,066
5,100
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
14
5 / 0 / 0
8,221
632
8,148
8,227
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 0 / 5
8,616
663
7,665
10,533
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
22
22
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
9
5.5
L
Jing Wei
Chrisanto17
Jing Wei
0
3
1
0.17
W
Danzaburou
ColossalHail
Danzaburou
4
0
3
5.5
L
Arachne
DRaG0nDAn
Arachne
0
5
0
0
W
Baron Samedi
Lili7400
Baron Samedi
5
0
7
8.5
W
Ullr
5
0
0
5
L
Nu Wa
Quydos
Nu Wa
0
5
0
0
L
Odin
0
4
0
0
L
1
5
0
0.2
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
34,867
52,713
Taken
43,276
25,882
Mitigated
25,116
11,936
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,360
673
0
4,199
9,578
6,442
117
1,021
8,557
19,768
2,523
L
Jing Wei
Chrisanto17
Jing Wei
1,690
1,439
0
990
8,479
2,462
204
999
7,480
0
44,815
W
Danzaburou
ColossalHail
Danzaburou
7,628
3,800
0
1,960
9,838
8,871
300
288
9,550
0
55,952
L
Arachne
DRaG0nDAn
Arachne
4,395
2,394
0
6,109
13,607
3,798
0
3,974
9,633
0
51,081
W
Baron Samedi
Lili7400
Baron Samedi
7,066
364
1,821
1,746
5,100
2,767
0
2,252
2,848
56,499
0
W
Ullr
8,148
2,904
0
3,215
8,227
3,258
497
615
7,612
0
69,217
L
Nu Wa
Quydos
Nu Wa
4,696
1,783
0
30
5,507
1,217
0
1,822
3,685
24,832
586
L
Odin
2,209
800
0
1,000
10,028
8,372
0
831
9,197
0
19,767
L
5,266
748
0
3,807
15,092
10,033
0
3,445
11,647
0
19,488
W
7,665
2,455
0
6,435
10,533
3,778
0
1,514
9,019
0
71,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,295
Gold Earned
41,957
246
Minions Killed
458
0
Camps Cleared
0
1,139,926
Distance Traveled
1,305,160
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,393
569
30
2
0
248,145
3
L
Jing Wei
6,748
519
86
7
0
225,506
0
W
Danzaburou
8,916
686
96
7
0
223,390
0
L
Arachne
5,886
453
86
7
0
262,937
0
W
Baron Samedi
8,811
678
114
9
0
242,772
2
W
Ullr
8,221
632
105
8
0
252,945
0
L
Nu Wa
5,439
418
31
2
0
187,930
0
L
Odin
5,406
416
24
2
0
209,958
7
L
Tyr
5,816
447
19
1
0
253,595
1
W
Fenrir
8,616
663
113
9
0
337,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role