Player Matchup

Chronos
Chronos
 
Chronos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TheGreatKilljoy
Chaac
Level 68
God Stats
2W - 1L
1,523 SR
Queue Stats
10W - 11L
1,378 Elo+
Solo
Rama
Rama
Y3RIK_23
Rama
Level 119
God Stats
6W - 3L
1,699 SR
Queue Stats
298W - 289L
1,556 Elo+
Solo
Team Averages
Level 98
1,574 SR
1,478 Elo+

VS

Team Averages
Level 144
1,478 SR
1,465 Elo+
Horus
Horus
 
Horus
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Adrianzenn
Ra
Level 121
God Stats
8W - 10L
1,560 SR
Queue Stats
205W - 200L
1,525 Elo+
Solo
Bakasura
Bakasura
banawuasabi
Bakasura
Level 106
God Stats
8W - 17L
1,374 SR
Queue Stats
65W - 138L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 1 / 3
6,914
988
4,151
4,048
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
2 / 1 / 3
6,402
915
5,009
4,522
2,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
12
1 / 1 / 3
6,424
918
3,394
4,444
1,339
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 1 / 1
5,601
800
2,892
6,638
3,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 1
5,917
845
3,231
4,510
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
banawuasabi
Bakasura
8
0 / 3 / 0
4,974
711
1,259
4,732
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
5
Kills
2
3
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
3
3.5
L
Horus
 
Horus
0
1
1
0.5
L
2
1
1
2.5
W
2
1
3
3.5
W
Rama
1
1
3
2.5
L
Bakasura
banawuasabi
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,554
Damage
7,382
13,014
Taken
15,880
4,734
Mitigated
6,785
3,335
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,151
1,647
0
1,071
4,048
1,263
762
473
3,336
26,838
0
L
Horus
 
Horus
2,892
1,106
384
1,725
6,638
3,306
0
1,899
4,526
0
10,541
L
3,231
135
384
1,991
4,510
1,418
0
998
3,284
15,949
0
W
5,009
776
159
1,160
4,522
2,132
222
826
3,391
0
17,672
W
Rama
3,394
2,110
0
945
4,444
1,339
939
1,367
2,648
0
16,208
L
Bakasura
banawuasabi
Bakasura
1,259
818
0
829
4,732
2,061
0
994
3,405
0
4,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,740
Gold Earned
16,492
120
Minions Killed
61
0
Camps Cleared
0
430,848
Distance Traveled
347,742
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,914
988
56
8
0
136,702
0
L
Horus
5,601
800
18
3
0
145,173
0
L
Ra
5,917
845
27
4
0
109,260
0
W
Chaac
6,402
915
33
5
0
159,704
3
W
Rama
6,424
918
31
4
0
134,442
0
L
Bakasura
4,974
711
16
2
0
93,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role