Player Matchup

Kumbhakarna
Kumbhakarna
Burgosz6860
Kumbhakarna
Level 49
God Stats
12W - 14L
1,474 SR
Queue Stats
101W - 155L
1,338 Elo+
Party 1
Hades
Hades
C_Hidalgo24
Hades
Level 106
God Stats
9W - 6L
1,555 SR
Queue Stats
262W - 390L
1,306 Elo+
Party 1
Awilix
Awilix
EVO_JuanJoJM
Awilix
Level 69
God Stats
15W - 9L
1,571 SR
Queue Stats
112W - 109L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KERODZILLA
Morgan Le Fay
Level 63
God Stats
3W - 5L
1,409 SR
Queue Stats
87W - 144L
1,375 Elo+
Party 1
Shiva
Shiva
Pailaa
Shiva
Level 62
God Stats
111W - 126L
1,449 SR
Queue Stats
212W - 325L
1,339 Elo+
Party 1
Team Averages
Level 70
1,492 SR
1,358 Elo+

VS

Team Averages
Level 76
1,566 SR
1,448 Elo+
Hel
Hel
DROBODAN
Hel
Level 124
God Stats
41W - 46L
1,422 SR
Queue Stats
466W - 447L
1,444 Elo+
Solo
Amaterasu
Amaterasu
HezzHlol
Amaterasu
Level 45
God Stats
8W - 5L
1,500 SR
Queue Stats
152W - 160L
1,432 Elo+
Solo
Artemis
Artemis
YLAAAAALY
Artemis
Level 27
God Stats
7W - 6L
1,639 SR
Queue Stats
35W - 40L
1,464 Elo+
Party 2
Cabrakan
Cabrakan
Z-DeeCIm3_TaT3-z
Cabrakan
Level 126
God Stats
11W - 5L
1,689 SR
Queue Stats
107W - 90L
1,453 Elo+
Solo
Chang'e
Chang'e
nahsjas
Chang'e
Level 60
God Stats
1W - 3L
1,582 SR
Queue Stats
63W - 63L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Burgosz6860
Kumbhakarna
15
2 / 1 / 12
10,079
530
10,318
18,036
19,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 4 / 4
10,173
535
12,078
17,965
8,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
19
14 / 4 / 3
11,365
598
18,073
18,936
8,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
KERODZILLA
Morgan Le Fay
15
1 / 4 / 9
9,728
512
9,432
10,436
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
Pailaa
Shiva
17
6 / 2 / 8
10,716
564
21,708
19,345
14,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,610
453
8,188
16,971
9,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amaterasu
HezzHlol
Amaterasu
15
3 / 6 / 1
9,300
489
10,099
24,231
16,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
YLAAAAALY
Artemis
14
2 / 7 / 1
8,825
464
15,282
15,481
4,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 2 / 3
8,071
425
4,901
11,955
7,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
nahsjas
Chang'e
15
5 / 8 / 3
9,177
483
14,402
24,789
7,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
29
Kills
14
15
Deaths
29
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Burgosz6860
Kumbhakarna
2
1
12
8
W
6
4
4
2
L
2
6
4
0.67
W
Awilix
14
4
3
3.88
L
Amaterasu
HezzHlol
Amaterasu
3
6
1
0.58
W
Morgan Le Fay
KERODZILLA
Morgan Le Fay
1
4
9
1.38
W
Shiva
Pailaa
Shiva
6
2
8
5
L
Artemis
YLAAAAALY
Artemis
2
7
1
0.36
L
2
2
3
1.75
L
Chang'e
nahsjas
Chang'e
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,609
Damage
52,872
84,718
Taken
93,427
53,759
Mitigated
45,482
23,778
Healing
33,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Burgosz6860
Kumbhakarna
10,318
1,740
0
4,697
18,036
19,009
504
4,266
13,770
40,067
1,113
W
12,078
1,278
330
5,780
17,965
8,452
1,168
3,864
14,101
64,189
1,356
L
8,188
157
1,834
7,076
16,971
9,068
0
5,507
11,036
58,117
2,504
W
Awilix
18,073
8,411
0
3,610
18,936
8,234
9
6,257
12,679
0
95,874
L
Amaterasu
HezzHlol
Amaterasu
10,099
3,897
0
4,395
24,231
16,845
0
4,091
18,910
0
46,104
W
Morgan Le Fay
KERODZILLA
Morgan Le Fay
9,432
1,315
0
2,590
10,436
4,044
60
8,008
2,428
53,641
1,358
W
Shiva
Pailaa
Shiva
21,708
3,593
288
6,483
19,345
14,020
1,781
4,433
14,912
0
75,380
L
Artemis
YLAAAAALY
Artemis
15,282
7,045
0
2,927
15,481
4,823
781
10,941
4,491
0
66,185
L
4,901
518
0
4,663
11,955
7,413
0
3,438
8,178
47,051
0
L
Chang'e
nahsjas
Chang'e
14,402
501
1,839
11,133
24,789
7,333
44
6,579
17,590
53,041
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,061
Gold Earned
43,983
455
Minions Killed
402
0
Camps Cleared
0
1,946,327
Distance Traveled
1,738,005
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,079
530
62
3
0
389,121
0
W
Hades
10,173
535
103
5
0
363,156
0
L
Hel
8,610
453
94
5
0
358,721
0
W
Awilix
11,365
598
100
5
0
454,426
4
L
Amaterasu
9,300
489
65
3
0
363,804
0
W
Morgan Le Fay
9,728
512
99
5
0
371,281
4
W
Shiva
10,716
564
91
5
0
368,343
10
L
Artemis
8,825
464
95
5
0
312,828
0
L
Cabrakan
8,071
425
75
4
0
333,075
3
L
Chang'e
9,177
483
73
4
0
369,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role