Player Matchup

Osiris
Osiris
SwimOcean801575
Osiris
Level 76
God Stats
15W - 11L
1,665 SR
Queue Stats
203W - 211L
1,426 Elo+
Party 2
Janus
Janus
Tokes CA
Janus
Level 100
God Stats
79W - 86L
1,455 SR
Queue Stats
766W - 774L
1,356 Elo+
Solo
Rama
Rama
Will Of Alchemy
Rama
Level 192
God Stats
26W - 24L
1,414 SR
Queue Stats
363W - 384L
1,447 Elo+
Party 2
Team Averages
Level 123
1,511 SR
1,410 Elo+

VS

Team Averages
Level 86
1,371 SR
1,338 Elo+
Discordia
Discordia
 
Discordia
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Firenation5816
Scylla
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,095 Elo+
Solo
Izanami
Izanami
Tycoun25
Izanami
Level 20
God Stats
0W - 2L
1,112 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 6
13,430
895
14,780
15,928
14,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
Tokes CA
Janus
16
3 / 2 / 5
11,546
770
8,294
7,363
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
4 / 0 / 7
13,120
875
5,758
10,704
3,350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
3 / 2 / 1
12,235
816
14,885
8,455
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 9 / 2
11,136
742
6,135
13,959
4,298
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Tycoun25
Izanami
12
0 / 5 / 1
9,476
632
3,942
11,135
3,715
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
4
4
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
1
1.75
L
1
9
2
0.22
W
9
2
6
6
W
Janus
Tokes CA
Janus
3
2
5
2.75
L
Izanami
Tycoun25
Izanami
0
5
1
0.1
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,832
Damage
24,962
33,995
Taken
33,549
19,752
Mitigated
11,190
8,778
Healing
2,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,885
388
0
2,606
8,455
3,177
204
1,042
7,297
51,100
0
L
6,135
1,786
0
0
13,959
4,298
698
4,723
8,808
25,977
419
W
14,780
4,707
0
2,056
15,928
14,562
303
8,201
7,091
0
45,720
W
Janus
Tokes CA
Janus
8,294
0
0
1,540
7,363
1,840
276
5,028
1,877
25,801
0
L
Izanami
Tycoun25
Izanami
3,942
2,668
0
96
11,135
3,715
338
1,861
9,142
0
12,949
W
5,758
4,664
0
5,182
10,704
3,350
3,060
6,246
3,960
0
75,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
32,847
200
Minions Killed
143
0
Camps Cleared
0
816,260
Distance Traveled
756,444
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,235
816
76
5
0
289,614
0
L
Scylla
11,136
742
44
3
0
221,236
0
W
Osiris
13,430
895
52
3
0
310,321
0
W
Janus
11,546
770
39
3
0
220,959
3
L
Izanami
9,476
632
23
2
0
245,594
0
W
Rama
13,120
875
109
7
0
284,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role