Player Matchup

Chronos
Chronos
Gold II
AkamuSaber
Chronos
Gold II
Level 263
God Stats
5W - 3L
1,772 SR
Queue Stats
210W - 209L
1,335 MMR
Party 1
Da Ji
Da Ji
Gold III
cargeral
Da Ji
Gold III
Level 163
God Stats
16W - 13L
1,590 SR
Queue Stats
249W - 271L
1,313 MMR
Solo
Hercules
Hercules
Gold IV
futtfutt
Hercules
Gold IV
Level 159
God Stats
5W - 6L
1,435 SR
Queue Stats
168W - 162L
1,309 MMR
Solo
Artemis
Artemis
Gold IV
whatdatuna
Artemis
Gold IV
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 96L
1,321 MMR
Solo
Ymir
Ymir
Gold IV
zakumonkeytv
Ymir
Gold IV
Level 205
God Stats
126W - 124L
1,498 SR
Queue Stats
131W - 133L
1,323 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 178
1,559 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,511 SR
1,321 MMR
Xing Tian
Xing Tian
Silver III
HeLLGeeKo
Xing Tian
Silver III
Level 56
God Stats
7W - 9L
1,450 SR
Queue Stats
31W - 37L
1,293 MMR
Solo
Loki
Loki
Silver I
Jherom
Loki
Silver I
Level 158
God Stats
33W - 29L
1,577 SR
Queue Stats
114W - 127L
1,288 MMR
Solo
Cliodhna
Cliodhna
Gold III
UWUsForDaddy
Cliodhna
Gold III
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 151L
1,354 MMR
Solo
Vulcan
Vulcan
Gold III
filotimoWarrior
Vulcan
Gold III
Level 119
God Stats
3W - 5L
1,386 SR
Queue Stats
216W - 222L
1,312 MMR
Solo
Medusa
Medusa
Silver I
verdureneitor
Medusa
Silver I
Level 143
God Stats
11W - 6L
1,640 SR
Queue Stats
80W - 87L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AkamuSaber
Chronos
16
1 / 0 / 4
10,149
564
10,166
9,747
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
cargeral
Da Ji
17
2 / 0 / 7
9,280
516
7,416
11,395
5,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
futtfutt
Hercules
14
6 / 3 / 7
9,470
526
6,887
18,107
15,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
whatdatuna
Artemis
19
10 / 2 / 1
11,604
645
11,621
10,673
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 1 / 4
10,726
596
12,470
13,014
5,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TyrJanusAwilix

VS

Bans
HachimanIx ChelThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HeLLGeeKo
Xing Tian
10
0 / 7 / 4
6,888
383
6,228
18,559
13,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Jherom
Loki
13
1 / 9 / 2
8,415
468
4,182
15,723
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cliodhna
UWUsForDaddy
Cliodhna
11
2 / 4 / 1
7,461
415
5,719
10,029
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 3 / 1
8,698
483
13,557
9,007
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
2 / 6 / 0
9,269
515
6,121
13,008
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
28
Kills
6
6
Deaths
29
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
AkamuSaber
Chronos
1
0
4
3
L
Xing Tian
HeLLGeeKo
Xing Tian
0
7
4
0.29
L
Loki
Jherom
Loki
1
9
2
0.22
L
Cliodhna
UWUsForDaddy
Cliodhna
2
4
1
0.63
W
Da Ji
cargeral
Da Ji
2
0
7
5.5
L
1
3
1
0.5
W
Hercules
futtfutt
Hercules
6
3
7
3.17
L
2
6
0
0.33
W
Artemis
whatdatuna
Artemis
10
2
1
5.25
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,560
Damage
35,807
62,936
Taken
66,326
32,397
Mitigated
27,618
26,505
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AkamuSaber
Chronos
10,166
1,801
0
2,352
9,747
2,803
706
4,827
4,529
86,088
611
L
Xing Tian
HeLLGeeKo
Xing Tian
6,228
683
0
987
18,559
13,540
0
6,795
11,290
25,750
0
L
Loki
Jherom
Loki
4,182
421
0
3,321
15,723
4,482
0
7,524
7,608
0
54,659
L
Cliodhna
UWUsForDaddy
Cliodhna
5,719
717
0
2,642
10,029
2,603
19
1,328
8,653
0
38,894
W
Da Ji
cargeral
Da Ji
7,416
2,029
0
3,470
11,395
5,057
0
1,220
10,070
0
95,573
L
13,557
177
0
795
9,007
2,688
0
5,286
3,317
64,114
286
W
Hercules
futtfutt
Hercules
6,887
2,207
0
10,776
18,107
15,131
0
5,594
11,893
1,533
33,452
L
6,121
2,224
0
2,209
13,008
4,305
456
186
12,822
0
77,195
W
Artemis
whatdatuna
Artemis
11,621
6,300
0
5,916
10,673
3,672
922
446
10,164
0
92,655
W
12,470
3,047
0
3,991
13,014
5,734
0
6,859
5,758
55,803
3,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,229
Gold Earned
40,731
586
Minions Killed
456
0
Camps Cleared
0
1,869,581
Distance Traveled
1,666,801
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,149
564
189
11
0
378,953
1
L
Xing Tian
6,888
383
26
1
0
334,990
1
L
Loki
8,415
468
94
5
0
347,668
1
L
Cliodhna
7,461
415
68
4
0
304,098
0
W
Da Ji
9,280
516
129
7
0
426,960
1
L
Vulcan
8,698
483
131
7
0
382,308
1
W
Hercules
9,470
526
39
2
0
402,626
6
L
Medusa
9,269
515
137
8
0
297,737
0
W
Artemis
11,604
645
127
7
0
327,669
4
W
Ymir
10,726
596
102
6
0
333,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role