Player Matchup

Charybdis
Charybdis
Diego_Silent7
Charybdis
Level 159
God Stats
5W - 2L
1,529 SR
Queue Stats
258W - 201L
1,730 Elo+
Solo
Gilgamesh
Gilgamesh
FIorest
Gilgamesh
Level 148
God Stats
29W - 2L
2,071 SR
Queue Stats
263W - 74L
1,884 Elo+
Party 1
Nu Wa
Nu Wa
beelzubul
Nu Wa
Level 128
God Stats
57W - 12L
1,844 SR
Queue Stats
183W - 49L
1,905 Elo+
Party 1
Team Averages
Level 145
1,815 SR
1,840 Elo+

VS

Team Averages
Level 126
1,682 SR
1,549 Elo+
Cerberus
Cerberus
EggroIls
Cerberus
Level 127
God Stats
1W - 1L
1,554 SR
Queue Stats
21W - 18L
1,569 Elo+
Party 2
Charon
Charon
SpiderLobster
Charon
Level 119
God Stats
2W - 1L
1,734 SR
Queue Stats
49W - 48L
1,530 Elo+
Party 2
Terra
Terra
TmanFist
Terra
Level 131
God Stats
1W - 1L
1,758 SR
Queue Stats
46W - 42L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Diego_Silent7
Charybdis
16
12 / 1 / 3
10,621
1,062
19,303
8,085
3,242
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilgamesh
FIorest
Gilgamesh
14
2 / 3 / 11
8,862
886
9,858
13,742
10,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
beelzubul
Nu Wa
16
1 / 0 / 14
9,746
975
16,539
5,007
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EggroIls
Cerberus
13
1 / 5 / 2
7,413
741
5,026
18,691
8,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
1 / 5 / 3
7,553
755
5,783
16,448
4,411
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
TmanFist
Terra
13
2 / 5 / 1
7,627
763
4,259
13,637
9,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
4
4
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Diego_Silent7
Charybdis
12
1
3
13.5
L
Cerberus
EggroIls
Cerberus
1
5
2
0.4
W
Gilgamesh
FIorest
Gilgamesh
2
3
11
2.5
L
1
5
3
0.5
L
Terra
TmanFist
Terra
2
5
1
0.5
W
Nu Wa
beelzubul
Nu Wa
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,700
Damage
15,068
26,834
Taken
48,776
15,207
Mitigated
22,282
3,091
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Diego_Silent7
Charybdis
19,303
10,176
0
567
8,085
3,242
2,273
6,183
1,902
0
52,032
L
Cerberus
EggroIls
Cerberus
5,026
54
412
5,331
18,691
8,703
0
4,496
13,653
17,564
0
W
Gilgamesh
FIorest
Gilgamesh
9,858
3,416
0
601
13,742
10,116
608
5,675
8,067
0
28,802
L
5,783
1,489
0
1,632
16,448
4,411
0
6,676
9,116
30,251
956
L
Terra
TmanFist
Terra
4,259
34
161
1,223
13,637
9,168
0
3,710
9,547
21,479
0
W
Nu Wa
beelzubul
Nu Wa
16,539
6,228
0
1,923
5,007
1,849
1,453
3,211
1,796
39,716
655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,229
Gold Earned
22,593
160
Minions Killed
112
0
Camps Cleared
0
563,192
Distance Traveled
532,724
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,621
1,062
59
6
0
178,016
0
L
Cerberus
7,413
741
31
3
0
165,505
0
W
Gilgamesh
8,862
886
33
3
0
198,976
1
L
Charon
7,553
755
42
4
0
186,114
0
L
Terra
7,627
763
39
4
0
181,105
0
W
Nu Wa
9,746
975
68
7
0
186,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role