Player Matchup

Mulan
Mulan
ImJustTooOld
Mulan
Level 105
God Stats
112W - 122L
1,542 SR
Queue Stats
272W - 266L
1,488 Elo+
Solo
Artemis
Artemis
PandaMobBoss
Artemis
Level 151
God Stats
5W - 3L
1,831 SR
Queue Stats
177W - 160L
1,563 Elo+
Party 1
Geb
Geb
ZeCount
Geb
Level 160
God Stats
20W - 14L
1,482 SR
Queue Stats
48W - 37L
1,502 Elo+
Solo
Thanatos
Thanatos
issaMattyBoy
Thanatos
Level 109
God Stats
1W - 5L
1,274 SR
Queue Stats
80W - 65L
1,531 Elo+
Solo
Merlin
Merlin
xavier9989
Merlin
Level 159
God Stats
0W - 1L
1,668 SR
Queue Stats
237W - 219L
1,556 Elo+
Party 1
Team Averages
Level 137
1,559 SR
1,528 Elo+

VS

Team Averages
Level 130
1,444 SR
1,502 Elo+
Chronos
Chronos
IMABEEEAST
Chronos
Level 148
God Stats
2W - 3L
1,385 SR
Queue Stats
134W - 140L
1,500 Elo+
Party 2
Ymir
Ymir
MoreMildMeat
Ymir
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,619 Elo+
Party 2
Nut
Nut
PreppyChimp
Nut
Level 141
God Stats
1W - 1L
1,312 SR
Queue Stats
42W - 56L
1,281 Elo+
Solo
Mercury
Mercury
iizakore
Mercury
Level 181
God Stats
4W - 7L
1,522 SR
Queue Stats
240W - 289L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
ÆsÍr
Gilgamesh
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,584
358
706
1,825
637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
PandaMobBoss
Artemis
7
3 / 3 / 6
5,036
504
6,357
7,182
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
7
1 / 1 / 8
5,478
548
2,876
6,622
3,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
issaMattyBoy
Thanatos
10
5 / 3 / 3
5,577
558
4,800
9,169
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Merlin
xavier9989
Merlin
11
2 / 2 / 1
6,006
601
3,404
5,834
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IMABEEEAST
Chronos
9
1 / 4 / 0
5,348
535
3,025
6,055
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
5 / 0 / 2
7,245
725
8,378
5,089
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 2
6,219
622
2,241
5,534
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
iizakore
Mercury
8
1 / 3 / 0
5,134
513
1,646
6,867
3,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
ÆsÍr
Gilgamesh
10
3 / 3 / 3
5,881
588
3,084
9,429
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
11
11
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
IMABEEEAST
Chronos
1
4
0
0.25
L
0
2
0
0
W
5
0
2
6
L
Artemis
PandaMobBoss
Artemis
3
3
6
2
W
1
1
2
2
L
Geb
1
1
8
5
W
Mercury
iizakore
Mercury
1
3
0
0.33
L
Thanatos
issaMattyBoy
Thanatos
5
3
3
2.17
L
Merlin
xavier9989
Merlin
2
2
1
1.25
W
Gilgamesh
ÆsÍr
Gilgamesh
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,143
Damage
18,374
30,632
Taken
32,974
11,262
Mitigated
12,920
10,588
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
IMABEEEAST
Chronos
3,025
1,413
0
980
6,055
1,740
0
462
5,593
24,325
5,553
L
706
92
0
427
1,825
637
0
1,051
648
0
3,905
W
8,378
1,679
0
2,995
5,089
2,721
0
878
4,135
44,440
871
L
Artemis
PandaMobBoss
Artemis
6,357
1,916
0
1,050
7,182
1,986
57
2,808
4,312
0
19,543
W
2,241
1,195
0
1,925
5,534
1,620
906
2,305
3,229
0
38,587
L
Geb
2,876
414
1,282
1,821
6,622
3,748
0
1,549
4,971
10,573
746
W
Mercury
iizakore
Mercury
1,646
339
0
1,253
6,867
3,194
0
1,477
5,390
0
8,981
L
Thanatos
issaMattyBoy
Thanatos
4,800
1,493
0
4,757
9,169
3,062
0
3,989
4,996
0
28,690
L
Merlin
xavier9989
Merlin
3,404
63
0
1,251
5,834
1,829
0
1,200
4,572
39,933
1,036
W
Gilgamesh
ÆsÍr
Gilgamesh
3,084
731
0
2,280
9,429
3,645
0
901
8,528
0
35,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
29,827
188
Minions Killed
297
0
Camps Cleared
0
779,944
Distance Traveled
987,539
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,348
535
60
6
0
192,036
2
L
Mulan
3,584
358
11
1
0
34,817
0
W
Ymir
7,245
725
88
9
0
181,053
0
L
Artemis
5,036
504
32
3
0
170,373
0
W
Nut
6,219
622
85
9
0
170,319
0
L
Geb
5,478
548
16
2
0
181,467
3
W
Mercury
5,134
513
6
1
0
230,980
3
L
Thanatos
5,577
558
40
4
0
218,736
0
L
Merlin
6,006
601
89
9
0
174,551
0
W
Gilgamesh
5,881
588
58
6
0
213,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role