Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BEELBO BAGGINS
Arachne
Level 127
God Stats
2W - 2L
1,465 SR
Queue Stats
11W - 17L
1,389 Elo+
Party 3
Ganesha
Ganesha
Etorian
Ganesha
Level 52
God Stats
9W - 2L
1,597 SR
Queue Stats
61W - 59L
1,438 Elo+
Party 1
Charybdis
Charybdis
PandarkHD
Charybdis
Level 100
God Stats
2W - 1L
1,667 SR
Queue Stats
176W - 185L
1,426 Elo+
Solo
Freya
Freya
temperary 08
Freya
Level 122
God Stats
6W - 9L
1,299 SR
Queue Stats
6W - 9L
1,351 Elo+
Party 3
Team Averages
Level 105
1,506 SR
1,421 Elo+

VS

Team Averages
Level 118
1,544 SR
1,473 Elo+
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Fanterion
Nu Wa
Level 144
God Stats
0W - 3L
1,580 SR
Queue Stats
6W - 5L
1,617 Elo+
Solo
Rama
Rama
IQGreatness
Rama
Level 128
God Stats
4W - 1L
1,749 SR
Queue Stats
224W - 202L
1,505 Elo+
Party 2
Heimdallr
Heimdallr
JayAspen32
Heimdallr
Level 140
God Stats
0W - 1L
1,808 SR
Queue Stats
160W - 160L
1,417 Elo+
Solo
Loki
Loki
cirino24
Loki
Level 107
God Stats
0W - 1L
1,081 SR
Queue Stats
12W - 16L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 1 / 0
7,732
515
6,036
12,476
7,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 2
7,233
482
1,667
9,804
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Etorian
Ganesha
12
0 / 2 / 3
7,260
484
3,825
12,638
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
PandarkHD
Charybdis
14
2 / 3 / 0
8,099
540
6,487
8,364
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 0 / 1
9,157
610
9,929
11,603
4,313
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 1 / 6
7,817
521
7,355
12,488
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
Fanterion
Nu Wa
12
1 / 2 / 3
7,135
476
9,426
5,118
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 2 / 1
8,780
585
8,868
10,419
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
JayAspen32
Heimdallr
7
0 / 5 / 0
5,286
352
2,486
8,217
3,369
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
13
0 / 1 / 3
7,083
472
5,598
10,127
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
11
Kills
7
7
Deaths
11
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
0
2
L
Ymir
 
Ymir
0
1
6
3
W
1
1
2
2
W
Ganesha
Etorian
Ganesha
0
2
3
0.75
L
Nu Wa
Fanterion
Nu Wa
1
2
3
1.25
L
6
2
1
3.25
L
Heimdallr
JayAspen32
Heimdallr
0
5
0
0
W
Charybdis
PandarkHD
Charybdis
2
3
0
0.67
L
Loki
0
1
3
1.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
33,733
54,885
Taken
46,369
28,024
Mitigated
23,133
21,798
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,036
1,180
0
4,927
12,476
7,995
129
6,184
6,292
0
72,961
L
Ymir
 
Ymir
7,355
2,166
0
2,842
12,488
11,511
0
5,005
7,483
31,716
0
W
1,667
1,447
0
2,714
9,804
3,977
0
1,992
7,812
0
62,549
W
Ganesha
Etorian
Ganesha
3,825
383
0
2,996
12,638
9,315
0
4,983
7,655
26,308
1,321
L
Nu Wa
Fanterion
Nu Wa
9,426
2,912
0
1,108
5,118
1,341
18
177
4,941
47,125
0
L
8,868
7,253
0
5,788
10,419
3,506
113
1,137
9,282
0
81,554
L
Heimdallr
JayAspen32
Heimdallr
2,486
767
0
2,136
8,217
3,369
0
4,847
3,370
0
12,427
W
Charybdis
PandarkHD
Charybdis
6,487
2,331
0
3,164
8,364
2,424
0
929
7,435
0
64,902
L
Loki
5,598
1,049
0
4,926
10,127
3,406
0
1,494
8,633
0
57,789
W
9,929
3,232
0
7,997
11,603
4,313
504
2,693
8,910
65,068
7,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,481
Gold Earned
36,101
496
Minions Killed
403
0
Camps Cleared
0
1,484,854
Distance Traveled
1,309,235
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,732
515
129
9
0
299,841
0
L
Ymir
7,817
521
37
2
0
284,578
0
W
Arachne
7,233
482
108
7
0
330,808
10
W
Ganesha
7,260
484
8
1
0
289,937
3
L
Nu Wa
7,135
476
90
6
0
264,866
0
L
Rama
8,780
585
154
10
0
260,458
1
L
Heimdallr
5,286
352
13
1
0
167,436
0
W
Charybdis
8,099
540
136
9
0
248,123
0
L
Loki
7,083
472
109
7
0
331,897
2
W
Freya
9,157
610
115
8
0
316,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role