Player Matchup

Odin
Odin
Diamond III
CodedByTheGods
Odin
Diamond III
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
142W - 88L
2,305 MMR
Party 1
Serqet
Serqet
Diamond II
GrumpyUmpus
Serqet
Diamond II
Level 155
God Stats
27W - 8L
1,765 SR
Queue Stats
158W - 95L
2,305 MMR
Party 1
Ah Puch
Ah Puch
Diamond II
Wetbuns67
Ah Puch
Diamond II
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 132L
2,305 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,588 SR
2,305 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,650 SR
1,676 MMR
Hel
Hel
Bronze III
Kr0niKdaHeMpHoG
Hel
Bronze III
Level 67
God Stats
0W - 1L
1,656 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
ZeMeekerz
Aphrodite
Gold III
Level 65
God Stats
22W - 26L
1,558 SR
Queue Stats
44W - 65L
1,679 MMR
Solo
Mulan
Mulan
Gold IV
exiliador
Mulan
Gold IV
Level 181
God Stats
2W - 2L
1,736 SR
Queue Stats
60W - 65L
1,849 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 18
9,069
907
6,079
11,150
9,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
17
10 / 0 / 10
10,485
1,049
12,547
9,261
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
Wetbuns67
Ah Puch
16
9 / 0 / 11
10,256
1,026
13,138
4,059
2,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuAh Muzen CabAchillesKuzenboKumbhakarna

VS

Bans
Bake KujiraHou YiAthenaAnhurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,442
744
2,045
10,336
3,119
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
ZeMeekerz
Aphrodite
14
0 / 6 / 2
8,188
819
2,109
10,248
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
exiliador
Mulan
12
1 / 6 / 1
7,531
753
6,757
15,141
8,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
20
Kills
2
2
Deaths
20
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
18
5
W
Serqet
10
0
10
15
L
1
8
1
0.19
W
Ah Puch
Wetbuns67
Ah Puch
9
0
11
14.5
L
Aphrodite
ZeMeekerz
Aphrodite
0
6
2
0.17
L
Mulan
exiliador
Mulan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,764
Damage
10,911
24,470
Taken
35,725
17,162
Mitigated
15,106
4,199
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,079
691
0
1,140
11,150
9,447
154
2,287
8,593
0
19,807
W
Serqet
12,547
2,520
0
1,510
9,261
5,526
574
1,555
7,415
0
36,167
L
2,045
0
1,049
2,019
10,336
3,119
0
4,923
4,652
8,088
140
W
Ah Puch
Wetbuns67
Ah Puch
13,138
449
0
1,549
4,059
2,189
1,102
324
3,631
42,418
0
L
Aphrodite
ZeMeekerz
Aphrodite
2,109
30
856
1,902
10,248
3,102
0
2,564
6,905
29,133
0
L
Mulan
exiliador
Mulan
6,757
688
0
2,899
15,141
8,885
0
5,687
8,943
0
19,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,810
Gold Earned
23,161
152
Minions Killed
117
0
Camps Cleared
0
636,253
Distance Traveled
481,647
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,069
907
35
4
0
209,231
0
W
Serqet
10,485
1,049
44
4
0
238,147
0
L
Hel
7,442
744
12
1
0
162,682
1
W
Ah Puch
10,256
1,026
73
7
0
188,875
2
L
Aphrodite
8,188
819
73
7
0
146,224
1
L
Mulan
7,531
753
32
3
0
172,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role