Player Matchup

Guan Yu
Guan Yu
GuanJëw
Guan Yu
Level 45
God Stats
36W - 12L
1,811 SR
Queue Stats
36W - 12L
1,660 Elo+
Party 1
Ganesha
Ganesha
Niain
Ganesha
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 33L
1,634 Elo+
Party 1
Bakasura
Bakasura
Zdoghb1012
Bakasura
Level 88
God Stats
3W - 2L
1,611 SR
Queue Stats
56W - 64L
1,468 Elo+
Party 3
Hera
Hera
priceplay
Hera
Level 104
God Stats
2W - 1L
1,616 SR
Queue Stats
46W - 55L
1,428 Elo+
Party 3
Danzaburou
Danzaburou
ucxglupe
Danzaburou
Level 48
God Stats
3W - 0L
1,809 SR
Queue Stats
22W - 18L
1,542 Elo+
Party 1
Team Averages
Level 88
1,669 SR
1,547 Elo+

VS

Team Averages
Level 105
1,470 SR
1,487 Elo+
Izanami
Izanami
Fanterion
Izanami
Level 144
God Stats
7W - 5L
1,598 SR
Queue Stats
668W - 611L
1,579 Elo+
Solo
Cabrakan
Cabrakan
Squiggly_T
Cabrakan
Level 99
God Stats
2W - 5L
1,481 SR
Queue Stats
40W - 53L
1,481 Elo+
Party 2
Cu Chulainn
Cu Chulainn
coolest2louis
Cu Chulainn
Level 148
God Stats
0W - 2L
1,490 SR
Queue Stats
41W - 61L
1,425 Elo+
Party 2
Tsukuyomi
Tsukuyomi
domdags3
Tsukuyomi
Level 24
God Stats
0W - 2L
1,635 SR
Queue Stats
20W - 24L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
jpepm4321
Nu Wa
Level 108
God Stats
0W - 2L
1,145 SR
Queue Stats
36W - 53L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GuanJëw
Guan Yu
15
5 / 2 / 7
9,176
918
9,173
10,359
10,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
Niain
Ganesha
14
0 / 4 / 15
9,309
931
5,733
12,513
13,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bakasura
Zdoghb1012
Bakasura
17
7 / 0 / 4
10,091
1,009
8,335
9,336
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
16
3 / 1 / 9
9,419
942
10,404
4,556
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
ucxglupe
Danzaburou
15
6 / 2 / 7
9,635
964
11,221
8,293
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fanterion
Izanami
14
0 / 2 / 6
8,527
853
5,879
7,757
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Squiggly_T
Cabrakan
13
1 / 7 / 2
8,433
843
4,301
12,340
6,786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
coolest2louis
Cu Chulainn
14
1 / 3 / 6
8,597
860
9,333
15,762
11,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
domdags3
Tsukuyomi
13
0 / 3 / 7
8,038
804
10,061
7,566
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
jpepm4321
Nu Wa
16
7 / 6 / 2
9,909
991
6,368
7,787
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
21
Kills
9
9
Deaths
21
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fanterion
Izanami
0
2
6
1.5
W
Guan Yu
GuanJëw
Guan Yu
5
2
7
4.25
W
Ganesha
Niain
Ganesha
0
4
15
1.88
L
Cabrakan
Squiggly_T
Cabrakan
1
7
2
0.29
W
Bakasura
Zdoghb1012
Bakasura
7
0
4
9
L
Cu Chulainn
coolest2louis
Cu Chulainn
1
3
6
1.33
L
Tsukuyomi
domdags3
Tsukuyomi
0
3
7
1.17
L
Nu Wa
jpepm4321
Nu Wa
7
6
2
1.33
W
Hera
3
1
9
7.5
W
Danzaburou
ucxglupe
Danzaburou
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,866
Damage
35,942
45,057
Taken
51,212
34,566
Mitigated
23,730
14,180
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fanterion
Izanami
5,879
3,111
0
919
7,757
2,045
0
1,827
5,532
0
34,638
W
Guan Yu
GuanJëw
Guan Yu
9,173
532
1,035
2,818
10,359
10,590
142
2,265
8,094
1,869
14,404
W
Ganesha
Niain
Ganesha
5,733
502
0
2,168
12,513
13,299
0
3,879
8,634
9,770
172
L
Cabrakan
Squiggly_T
Cabrakan
4,301
618
0
1,205
12,340
6,786
0
3,545
8,109
12,320
0
W
Bakasura
Zdoghb1012
Bakasura
8,335
5,554
0
5,060
9,336
5,324
564
2,346
6,990
0
24,546
L
Cu Chulainn
coolest2louis
Cu Chulainn
9,333
1,962
0
2,721
15,762
11,168
0
4,866
9,806
0
26,747
L
Tsukuyomi
domdags3
Tsukuyomi
10,061
1,963
0
1,026
7,566
1,995
0
2,931
4,359
0
21,699
L
Nu Wa
jpepm4321
Nu Wa
6,368
1,345
0
250
7,787
1,736
0
2,274
4,837
19,025
0
W
Hera
10,404
1,389
0
253
4,556
1,615
771
821
3,735
30,550
0
W
Danzaburou
ucxglupe
Danzaburou
11,221
6,384
0
2,846
8,293
3,738
160
1,358
6,935
0
27,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,630
Gold Earned
43,504
191
Minions Killed
182
0
Camps Cleared
0
1,076,455
Distance Traveled
945,981
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,527
853
69
7
0
187,870
0
W
Guan Yu
9,176
918
17
2
0
217,980
0
W
Ganesha
9,309
931
1
0
0
208,623
0
L
Cabrakan
8,433
843
23
2
0
184,858
0
W
Bakasura
10,091
1,009
67
7
0
233,853
1
L
Cu Chulainn
8,597
860
36
4
0
190,140
0
L
Tsukuyomi
8,038
804
26
3
0
229,835
0
L
Nu Wa
9,909
991
28
3
0
153,278
0
W
Hera
9,419
942
65
7
0
215,175
0
W
Danzaburou
9,635
964
41
4
0
200,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role