Player Matchup

Bake Kujira
Bake Kujira
Silver I
heyllux
Bake Kujira
Silver I
Level 64
God Stats
4W - 0L
1,611 SR
Queue Stats
12W - 10L
1,265 MMR
Party 2
Scylla
Scylla
Silver I
holymediq
Scylla
Silver I
Level 77
God Stats
8W - 4L
1,467 SR
Queue Stats
9W - 10L
1,264 MMR
Party 2
Artemis
Artemis
Gold V
itsvista
Artemis
Gold V
Level 126
God Stats
2W - 1L
1,453 SR
Queue Stats
13W - 11L
1,328 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,510 SR
1,286 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,417 SR
1,201 MMR
Kuzenbo
Kuzenbo
Silver I
BurningHarmony
Kuzenbo
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,306 MMR
Party 1
Mulan
Mulan
Silver I
Jadeo_Potato
Mulan
Silver I
Level 124
God Stats
5W - 5L
1,509 SR
Queue Stats
47W - 54L
1,213 MMR
Party 1
Medusa
Medusa
Silver II
PieGuy5
Medusa
Silver II
Level 142
God Stats
1W - 2L
1,243 SR
Queue Stats
55W - 63L
1,083 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
heyllux
Bake Kujira
15
2 / 2 / 9
9,589
872
6,746
12,154
9,403
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
holymediq
Scylla
16
8 / 1 / 4
10,690
972
16,648
5,733
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
itsvista
Artemis
17
3 / 1 / 8
10,751
977
13,394
8,194
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesBastetHeraAh Muzen CabThoth

VS

Bans
KukulkanOsirisChaacChronosHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,101
736
6,767
16,283
13,446
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 4 / 3
7,896
718
3,456
13,414
10,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
PieGuy5
Medusa
14
3 / 5 / 1
9,091
826
8,484
12,610
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
4
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
0
4
3
0.38
L
Medusa
PieGuy5
Medusa
3
5
1
0.7
W
Bake Kujira
heyllux
Bake Kujira
2
2
9
3.25
W
Scylla
holymediq
Scylla
8
1
4
10
W
Artemis
itsvista
Artemis
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,788
Damage
18,707
26,081
Taken
42,307
14,664
Mitigated
28,009
3,727
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,767
1,520
376
3,112
16,283
13,446
0
8,559
7,675
17,344
0
L
3,456
451
304
1,221
13,414
10,292
0
7,019
6,372
0
24,562
L
Medusa
PieGuy5
Medusa
8,484
2,175
0
1,302
12,610
4,271
0
7,045
5,524
0
35,496
W
Bake Kujira
heyllux
Bake Kujira
6,746
2,115
0
1,822
12,154
9,403
909
2,392
7,906
24,656
376
W
Scylla
holymediq
Scylla
16,648
1,526
0
250
5,733
2,073
1,325
1,890
3,756
41,886
1,212
W
Artemis
itsvista
Artemis
13,394
5,626
0
1,655
8,194
3,188
1,553
2,524
5,602
0
51,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
25,088
168
Minions Killed
116
0
Camps Cleared
0
657,962
Distance Traveled
551,501
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,101
736
17
2
0
170,793
4
L
Mulan
7,896
718
43
4
0
194,033
2
L
Medusa
9,091
826
56
5
0
186,675
0
W
Bake Kujira
9,589
872
32
3
0
223,765
0
W
Scylla
10,690
972
59
5
0
224,620
0
W
Artemis
10,751
977
77
7
0
209,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role