Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
McCarry
Kuzenbo
Level 86
God Stats
1W - 0L
1,291 SR
Queue Stats
19W - 12L
1,707 Elo+
Party 2
Discordia
Discordia
OliviaR_H
Discordia
Level 146
God Stats
3W - 1L
1,814 SR
Queue Stats
31W - 21L
1,571 Elo+
Party 2
Surtr
Surtr
SinfulReii
Surtr
Level 125
God Stats
7W - 4L
1,562 SR
Queue Stats
836W - 820L
1,501 Elo+
Solo
Hercules
Hercules
Turtledragon22
Hercules
Level 144
God Stats
6W - 12L
1,290 SR
Queue Stats
495W - 387L
1,540 Elo+
Party 1
Team Averages
Level 130
1,492 SR
1,564 Elo+

VS

Team Averages
Level 140
1,478 SR
1,515 Elo+
Apollo
Apollo
Gavatard
Apollo
Level 126
God Stats
0W - 6L
1,389 SR
Queue Stats
152W - 152L
1,537 Elo+
Party 3
Susano
Susano
MushyTushie
Susano
Level 169
God Stats
1W - 2L
1,607 SR
Queue Stats
192W - 173L
1,537 Elo+
Party 3
Set
Set
Sleepinglion25
Set
Level 112
God Stats
4W - 7L
1,245 SR
Queue Stats
137W - 113L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoftWrangle
Ah Muzen Cab
Level 139
God Stats
6W - 3L
1,648 SR
Queue Stats
106W - 118L
1,438 Elo+
Solo
Izanami
Izanami
xoxCUJOxox
Izanami
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 151L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 1 / 12
9,712
883
3,938
8,685
9,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Kuzenbo
McCarry
Kuzenbo
15
5 / 3 / 14
9,835
894
11,470
20,769
22,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Discordia
OliviaR_H
Discordia
15
6 / 2 / 11
9,407
855
15,530
7,118
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
15
4 / 4 / 15
8,991
817
9,207
16,072
17,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hercules
16
5 / 2 / 14
9,584
871
13,693
16,207
25,918
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gavatard
Apollo
13
1 / 6 / 5
7,607
692
6,794
11,612
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
12
2 / 6 / 4
7,061
642
9,269
13,331
9,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
5 / 4 / 4
8,076
734
12,402
11,982
10,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Muzen Cab
SoftWrangle
Ah Muzen Cab
16
3 / 3 / 7
8,602
782
14,298
13,333
6,429
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
xoxCUJOxox
Izanami
13
1 / 5 / 5
7,717
702
6,794
8,257
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
24
Kills
12
12
Deaths
24
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
12
10
L
Apollo
Gavatard
Apollo
1
6
5
0.58
W
Kuzenbo
McCarry
Kuzenbo
5
3
14
4
L
Susano
2
6
4
0.67
W
Discordia
OliviaR_H
Discordia
6
2
11
5.75
W
Surtr
4
4
15
2.88
L
5
4
4
1.75
L
Ah Muzen Cab
SoftWrangle
Ah Muzen Cab
3
3
7
2.17
W
Hercules
5
2
14
6
L
Izanami
xoxCUJOxox
Izanami
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,838
Damage
49,557
68,851
Taken
58,515
78,387
Mitigated
34,683
27,356
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,938
1,444
427
1,899
8,685
9,705
2,007
0
8,685
0
12,719
L
Apollo
Gavatard
Apollo
6,794
3,678
764
1,525
11,612
5,119
0
6,968
4,607
0
15,240
W
Kuzenbo
McCarry
Kuzenbo
11,470
2,874
961
7,469
20,769
22,759
367
0
20,769
17,224
895
L
Susano
9,269
885
314
301
13,331
9,103
0
7,187
5,988
0
17,534
W
Discordia
OliviaR_H
Discordia
15,530
154
279
1,827
7,118
2,234
1,032
0
7,118
29,256
971
W
Surtr
9,207
1,771
1,625
2,074
16,072
17,771
422
0
16,072
760
14,848
L
12,402
4,884
1,039
3,035
11,982
10,544
0
3,583
8,162
0
22,946
L
Ah Muzen Cab
SoftWrangle
Ah Muzen Cab
14,298
8,877
0
3,163
13,333
6,429
0
4,712
8,449
0
35,616
W
Hercules
13,693
4,104
1,861
8,934
16,207
25,918
500
0
16,207
0
24,925
L
Izanami
xoxCUJOxox
Izanami
6,794
3,900
894
973
8,257
3,488
23
3,902
4,274
0
17,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,529
Gold Earned
39,063
125
Minions Killed
175
0
Camps Cleared
0
1,059,912
Distance Traveled
911,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,712
883
33
3
0
222,969
0
L
Apollo
7,607
692
26
2
0
167,779
0
W
Kuzenbo
9,835
894
21
2
0
223,020
0
L
Susano
7,061
642
35
3
0
192,294
0
W
Discordia
9,407
855
32
3
0
175,435
0
W
Surtr
8,991
817
15
1
0
196,081
0
L
Set
8,076
734
29
3
0
196,987
0
L
Ah Muzen Cab
8,602
782
52
5
0
194,843
0
W
Hercules
9,584
871
24
2
0
242,407
0
L
Izanami
7,717
702
33
3
0
159,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role