Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AfroditaVS
Aphrodite
Level 165
God Stats
6W - 4L
1,397 SR
Queue Stats
74W - 63L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Dude4200
Danzaburou
Level 79
God Stats
6W - 10L
1,338 SR
Queue Stats
241W - 252L
1,412 Elo+
Solo
Chang'e
Chang'e
Radiant_Raider47
Chang'e
Level 47
God Stats
3W - 4L
1,672 SR
Queue Stats
84W - 110L
1,368 Elo+
Solo
Fenrir
Fenrir
RemDark333
Fenrir
Level 107
God Stats
10W - 8L
1,582 SR
Queue Stats
240W - 235L
1,470 Elo+
Solo
Team Averages
Level 103
1,498 SR
1,433 Elo+

VS

Team Averages
Level 88
1,504 SR
1,421 Elo+
Surtr
Surtr
Fatman9030
Surtr
Level 101
God Stats
31W - 30L
1,547 SR
Queue Stats
606W - 614L
1,467 Elo+
Solo
Cthulhu
Cthulhu
MYER RETURNS
Cthulhu
Level 155
God Stats
14W - 6L
1,508 SR
Queue Stats
19W - 13L
1,368 Elo+
Solo
Zeus
Zeus
MecZ Charly
Zeus
Level 49
God Stats
4W - 2L
1,690 SR
Queue Stats
358W - 362L
1,442 Elo+
Solo
Anhur
Anhur
SoulsHunterAFK
Anhur
Level 43
God Stats
0W - 2L
1,261 SR
Queue Stats
82W - 94L
1,425 Elo+
Solo
Awilix
Awilix
monstruss77
Awilix
Level 94
God Stats
4W - 6L
1,513 SR
Queue Stats
82W - 75L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 1 / 1
3,655
731
3,156
3,519
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
AfroditaVS
Aphrodite
5
0 / 0 / 1
3,075
615
1,258
2,497
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Dude4200
Danzaburou
4
0 / 0 / 0
2,979
596
1,566
2,085
431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 0 / 1
3,732
746
156
1,231
266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
RemDark333
Fenrir
6
2 / 0 / 1
3,655
731
1,585
3,726
931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
6
1 / 2 / 0
3,740
748
2,627
5,023
2,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
MYER RETURNS
Cthulhu
4
0 / 0 / 0
3,030
606
1,378
2,073
969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

1
0 / 0 / 0
995
199
0
0
0
5
0 / 1 / 0
3,026
605
1,169
2,486
563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
6
0 / 0 / 0
3,120
624
475
3,574
858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
1
1.5
W
Aphrodite
AfroditaVS
Aphrodite
0
0
1
0.5
W
Danzaburou
Dude4200
Danzaburou
0
0
0
0
L
Surtr
1
2
0
0.5
L
Cthulhu
MYER RETURNS
Cthulhu
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Fenrir
RemDark333
Fenrir
2
0
1
2.5
L
0
1
0
0
L
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,721
Damage
5,649
13,058
Taken
13,156
3,189
Mitigated
5,377
7,209
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,156
717
77
1,603
3,519
1,050
0
27
3,282
13,271
0
W
Aphrodite
AfroditaVS
Aphrodite
1,258
169
493
1,264
2,497
511
0
597
1,813
8,534
402
W
Danzaburou
Dude4200
Danzaburou
1,566
662
0
1,001
2,085
431
0
318
1,679
0
10,345
L
Surtr
2,627
823
0
1,876
5,023
2,987
0
2,426
2,597
109
15,417
L
Cthulhu
MYER RETURNS
Cthulhu
1,378
99
42
352
2,073
969
0
314
1,759
8,434
0
L
0
0
0
0
0
0
0
0
0
0
0
W
156
0
40
417
1,231
266
0
0
1,231
15,019
1,184
W
Fenrir
RemDark333
Fenrir
1,585
246
82
2,232
3,726
931
0
232
3,407
0
15,146
L
1,169
739
0
521
2,486
563
0
513
1,973
0
7,283
L
Awilix
475
287
0
2,185
3,574
858
0
1,218
2,348
0
10,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,096
Gold Earned
13,911
109
Minions Killed
94
0
Camps Cleared
0
522,393
Distance Traveled
424,976
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,655
731
22
4
0
86,394
1
W
Aphrodite
3,075
615
14
3
0
108,858
0
W
Danzaburou
2,979
596
20
4
0
93,011
0
L
Surtr
3,740
748
32
6
0
92,725
0
L
Cthulhu
3,030
606
20
4
0
112,611
2
L
Zeus
995
199
0
0
0
0
0
W
Chang'e
3,732
746
30
6
0
89,412
0
W
Fenrir
3,655
731
23
5
0
144,718
0
L
Anhur
3,026
605
16
3
0
95,563
0
L
Awilix
3,120
624
26
5
0
124,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role