Player Matchup

Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FrozenGlory
Nox
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,627 Elo+
Party 1
Rama
Rama
SnoopLiger
Rama
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,595 Elo+
Party 1
Tiamat
Tiamat
tomichuuu
Tiamat
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,580 Elo+
Party 1
Team Averages
Level 154
1,500 SR
1,560 Elo+

VS

Team Averages
Level 116
1,465 SR
1,555 Elo+
Sol
Sol
Bullbutter65
Sol
Level 48
God Stats
1W - 0L
1,802 SR
Queue Stats
40W - 38L
1,512 Elo+
Party 2
Eset
Eset
Joshua3390
Eset
Level 64
God Stats
1W - 0L
1,187 SR
Queue Stats
25W - 24L
1,537 Elo+
Solo
Chernobog
Chernobog
ShrekMain
Chernobog
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,599 Elo+
Solo
Discordia
Discordia
SnekDestroyer
Discordia
Level 146
God Stats
1W - 1L
1,281 SR
Queue Stats
41W - 28L
1,577 Elo+
Party 2
Susano
Susano
US Army Woods
Susano
Level 166
God Stats
8W - 7L
1,554 SR
Queue Stats
209W - 211L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 5 / 6
5,352
1,070
2,450
5,354
1,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
6
0 / 2 / 1
4,600
920
1,797
3,589
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
5 / 3 / 1
6,308
1,262
2,366
5,069
1,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 4 / 2
5,116
1,023
1,446
4,868
1,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tiamat
tomichuuu
Tiamat
10
3 / 4 / 4
5,793
1,159
4,989
5,878
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 12
6,058
1,212
4,799
3,581
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 4 / 7
6,885
1,377
3,813
4,913
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
ShrekMain
Chernobog
11
4 / 2 / 8
6,294
1,259
3,376
3,256
1,055
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SnekDestroyer
Discordia
12
6 / 1 / 8
6,920
1,384
4,386
2,085
708
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 2 / 9
6,475
1,295
6,591
5,537
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
9
Kills
18
18
Deaths
10
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
5
6
0.6
L
Kuzenbo
 
Kuzenbo
0
2
1
0.25
W
0
1
12
6
L
5
3
1
1.83
W
4
4
7
1.88
W
Chernobog
ShrekMain
Chernobog
4
2
8
4
W
Discordia
SnekDestroyer
Discordia
6
1
8
10
L
1
4
2
0.5
W
4
2
9
4.25
L
Tiamat
tomichuuu
Tiamat
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,048
Damage
22,965
24,758
Taken
19,372
11,476
Mitigated
7,273
4,481
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,450
44
722
629
5,354
1,643
0
2,039
3,257
6,742
0
L
Kuzenbo
 
Kuzenbo
1,797
140
0
147
3,589
2,884
0
2,325
1,139
3,592
0
W
4,799
1,913
0
673
3,581
1,078
467
2,362
1,219
11,315
220
L
2,366
168
0
1,190
5,069
1,888
0
2,245
2,722
7,785
0
W
3,813
170
533
844
4,913
1,778
37
2,491
2,422
8,897
0
W
Chernobog
ShrekMain
Chernobog
3,376
2,102
0
240
3,256
1,055
952
2,870
386
0
8,788
W
Discordia
SnekDestroyer
Discordia
4,386
343
334
147
2,085
708
158
782
1,303
11,506
324
L
1,446
770
226
410
4,868
1,515
0
2,915
1,905
0
4,147
W
6,591
493
511
1,805
5,537
2,654
0
3,097
2,440
0
8,520
L
Tiamat
tomichuuu
Tiamat
4,989
363
0
1,157
5,878
3,546
0
2,742
3,064
8,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
32,632
40
Minions Killed
61
0
Camps Cleared
0
459,121
Distance Traveled
518,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,352
1,070
5
1
0
101,446
0
L
Kuzenbo
4,600
920
5
1
0
50,625
0
W
Sol
6,058
1,212
12
2
0
100,287
0
L
Nox
6,308
1,262
9
2
0
104,984
0
W
Eset
6,885
1,377
17
3
0
97,978
0
W
Chernobog
6,294
1,259
5
1
0
110,500
0
W
Discordia
6,920
1,384
20
4
0
108,635
0
L
Rama
5,116
1,023
7
1
0
93,685
0
W
Susano
6,475
1,295
7
1
0
100,686
0
L
Tiamat
5,793
1,159
14
3
0
108,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role