Player Matchup

Medusa
Medusa
 
Medusa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Fatprophets
Bacchus
Level 128
God Stats
3W - 2L
1,762 SR
Queue Stats
247W - 227L
1,538 Elo+
Party 2
Yemoja
Yemoja
Ridd1eMeThi5
Yemoja
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 126L
1,475 Elo+
Party 2
Hades
Hades
Satans Perc
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,213 Elo+
Solo
Hachiman
Hachiman
gamemcody
Hachiman
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,484 Elo+
Solo
Team Averages
Level 98
1,552 SR
1,442 Elo+

VS

Team Averages
Level 97
1,506 SR
1,470 Elo+
Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BlinkLeader182
Surtr
Level 65
God Stats
3W - 2L
1,666 SR
Queue Stats
143W - 156L
1,445 Elo+
Party 1
Awilix
Awilix
BornNCarnage
Awilix
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 76L
1,494 Elo+
Solo
Camazotz
Camazotz
Shot_Caller_74
Camazotz
Level 133
God Stats
4W - 5L
1,363 SR
Queue Stats
403W - 440L
1,434 Elo+
Solo
Yemoja
Yemoja
ThalordSammael
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 3 / 5
7,748
861
9,272
8,570
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
Fatprophets
Bacchus
1
0 / 0 / 0
2,388
265
0
0
0
Yemoja
13
0 / 1 / 4
7,356
817
2,245
8,920
5,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
3 / 4 / 2
7,619
847
5,436
11,460
6,127
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
gamemcody
Hachiman
15
3 / 1 / 2
7,710
857
12,267
8,144
3,413
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 3 / 5
8,598
955
8,503
5,758
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 7
8,673
964
11,370
13,402
11,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
14
2 / 0 / 4
8,221
913
4,564
5,227
1,759
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Camazotz
13
2 / 2 / 3
7,705
856
3,854
8,199
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 6
7,985
887
6,084
5,266
2,013
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
8
Kills
9
9
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
5
1.5
W
Raijin
 
Raijin
3
3
5
1.83
W
2
2
7
2.75
W
Awilix
2
0
4
4
L
Bacchus
Fatprophets
Bacchus
0
0
0
0
L
Yemoja
0
1
4
2
L
3
4
2
1
W
Camazotz
2
2
3
1.75
W
0
1
6
3
L
Hachiman
gamemcody
Hachiman
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,220
Damage
34,375
37,094
Taken
37,852
18,096
Mitigated
21,197
17,811
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,272
2,835
293
677
8,570
3,283
0
3,539
5,031
0
26,817
W
Raijin
 
Raijin
8,503
318
1,005
570
5,758
2,049
875
1,339
4,419
22,002
621
W
11,370
2,395
1,145
1,781
13,402
11,907
806
3,633
9,769
602
19,472
W
Awilix
4,564
874
1,206
1,447
5,227
1,759
900
455
4,772
0
8,797
L
Bacchus
Fatprophets
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
2,245
337
7,807
3,646
8,920
5,273
0
3,749
5,171
5,277
0
L
5,436
180
393
2,504
11,460
6,127
0
4,109
7,351
12,674
112
W
Camazotz
3,854
311
1,393
2,742
8,199
3,469
210
1,145
7,054
0
8,886
W
6,084
298
1,089
898
5,266
2,013
496
1,098
4,168
20,208
520
L
Hachiman
gamemcody
Hachiman
12,267
6,174
461
2,030
8,144
3,413
0
3,365
4,779
0
28,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,821
Gold Earned
41,182
122
Minions Killed
105
0
Camps Cleared
0
722,629
Distance Traveled
977,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,748
861
54
6
0
192,712
0
W
Raijin
8,598
955
37
4
0
154,608
0
W
Surtr
8,673
964
23
3
0
209,913
0
W
Awilix
8,221
913
9
1
0
236,396
0
L
Bacchus
2,388
265
0
0
0
0
0
L
Yemoja
7,356
817
10
1
0
186,084
0
L
Hades
7,619
847
23
3
0
162,894
0
W
Camazotz
7,705
856
13
1
0
185,923
0
W
Yemoja
7,985
887
23
3
0
190,946
0
L
Hachiman
7,710
857
35
4
0
180,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role