Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GardenWarfare
Tsukuyomi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,542 Elo+
Solo
Chiron
Chiron
KingLouie1989
Chiron
Level 159
God Stats
6W - 6L
1,522 SR
Queue Stats
210W - 238L
1,516 Elo+
Solo
Hercules
Hercules
oSo Kalepzo
Hercules
Level 156
God Stats
15W - 17L
1,612 SR
Queue Stats
808W - 873L
1,472 Elo+
Solo
Artemis
Artemis
psycho237
Artemis
Level 148
God Stats
5W - 2L
1,725 SR
Queue Stats
194W - 201L
1,493 Elo+
Solo
Team Averages
Level 148
1,572 SR
1,505 Elo+

VS

Team Averages
Level 145
1,593 SR
1,702 Elo+
Sol
Sol
CantNinja
Sol
Level 128
God Stats
4W - 1L
1,729 SR
Queue Stats
221W - 134L
1,693 Elo+
Party 1
Nike
Nike
HammySammichh
Nike
Level 127
God Stats
3W - 0L
1,392 SR
Queue Stats
207W - 164L
1,640 Elo+
Party 1
Hun Batz
Hun Batz
HoollyywwooD
Hun Batz
Level 156
God Stats
4W - 2L
1,646 SR
Queue Stats
120W - 50L
1,721 Elo+
Party 1
Ishtar
Ishtar
NotRamosa
Ishtar
Level 156
God Stats
2W - 0L
1,737 SR
Queue Stats
123W - 48L
1,765 Elo+
Party 1
Nox
Nox
poojokes
Nox
Level 158
God Stats
3W - 2L
1,463 SR
Queue Stats
205W - 107L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
8 / 1 / 0
7,419
1,484
5,612
5,298
4,695
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
GardenWarfare
Tsukuyomi
11
2 / 4 / 2
5,508
1,102
2,828
5,265
1,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 4
5,215
1,043
2,774
4,527
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hercules
oSo Kalepzo
Hercules
1
0 / 0 / 0
1,332
266
0
0
0
Artemis
psycho237
Artemis
11
0 / 3 / 4
5,379
1,076
2,369
4,258
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,542
1,308
4,887
4,193
1,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
4 / 2 / 5
6,677
1,335
5,194
6,579
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
HoollyywwooD
Hun Batz
11
3 / 1 / 7
6,893
1,379
4,118
3,325
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
NotRamosa
Ishtar
10
1 / 2 / 4
5,943
1,189
1,327
3,472
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 9
6,694
1,339
2,511
4,927
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
11
11
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
8
1
0
8
W
3
2
2
2
L
Tsukuyomi
GardenWarfare
Tsukuyomi
2
4
2
0.75
W
4
2
5
3.25
W
Hun Batz
HoollyywwooD
Hun Batz
3
1
7
6.5
L
0
3
4
0.67
W
Ishtar
NotRamosa
Ishtar
1
2
4
1.5
L
Hercules
oSo Kalepzo
Hercules
0
0
0
0
W
0
3
9
1.5
L
Artemis
psycho237
Artemis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,583
Damage
18,037
19,348
Taken
22,496
9,192
Mitigated
13,586
3,113
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,612
1,328
0
1,558
5,298
4,695
0
1,854
3,444
2,724
10,011
W
4,887
947
0
892
4,193
1,270
2,165
225
3,968
16,172
0
L
Tsukuyomi
GardenWarfare
Tsukuyomi
2,828
454
0
262
5,265
1,705
0
1,623
3,642
0
6,716
W
5,194
205
76
832
6,579
4,515
0
502
6,077
0
7,829
W
Hun Batz
HoollyywwooD
Hun Batz
4,118
406
311
634
3,325
1,209
0
286
3,039
0
6,546
L
2,774
332
336
707
4,527
1,359
0
1,918
2,584
0
5,821
W
Ishtar
NotRamosa
Ishtar
1,327
777
1,356
747
3,472
1,107
1,693
95
3,377
0
8,200
L
Hercules
oSo Kalepzo
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
2,511
75
0
273
4,927
5,485
435
438
4,489
6,480
0
L
Artemis
psycho237
Artemis
2,369
391
0
250
4,258
1,433
0
2,003
2,255
0
8,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,853
Gold Earned
32,749
41
Minions Killed
56
0
Camps Cleared
0
403,298
Distance Traveled
518,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,419
1,484
13
3
0
111,853
0
W
Sol
6,542
1,308
26
5
0
96,664
0
L
Tsukuyomi
5,508
1,102
4
1
0
93,630
0
W
Nike
6,677
1,335
3
1
0
119,037
0
W
Hun Batz
6,893
1,379
6
1
0
113,086
0
L
Chiron
5,215
1,043
11
2
0
102,942
0
W
Ishtar
5,943
1,189
12
2
0
89,491
0
L
Hercules
1,332
266
0
0
0
0
0
W
Nox
6,694
1,339
9
2
0
100,041
0
L
Artemis
5,379
1,076
13
3
0
94,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role