Player Matchup

Mulan
Mulan
DillysD0t
Mulan
Level 128
God Stats
2W - 1L
1,423 SR
Queue Stats
36W - 43L
1,446 Elo+
Party 2
Hel
Hel
GaymerByDesign
Hel
Level 147
God Stats
2W - 2L
1,398 SR
Queue Stats
247W - 260L
1,454 Elo+
Solo
Sobek
Sobek
LegitVegan8525
Sobek
Level 88
God Stats
1W - 2L
1,142 SR
Queue Stats
284W - 268L
1,475 Elo+
Solo
Hercules
Hercules
RealLex
Hercules
Level 183
God Stats
17W - 26L
1,314 SR
Queue Stats
1,163W - 1,234L
1,472 Elo+
Solo
Ymir
Ymir
catonodikmoanyo
Ymir
Level 75
God Stats
4W - 2L
1,759 SR
Queue Stats
27W - 30L
1,400 Elo+
Party 2
Team Averages
Level 124
1,407 SR
1,449 Elo+

VS

Team Averages
Level 112
1,472 SR
1,529 Elo+
Hel
Hel
Autumn
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,661 Elo+
Solo
Artemis
Artemis
Birdi8Special
Artemis
Level 154
God Stats
10W - 9L
1,508 SR
Queue Stats
291W - 282L
1,469 Elo+
Solo
Raijin
Raijin
Flametossor
Raijin
Level 127
God Stats
1W - 3L
1,351 SR
Queue Stats
121W - 143L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
eastpapa99
Gilgamesh
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 59L
1,561 Elo+
Party 1
Loki
Loki
tightazztmo666
Loki
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 101L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DillysD0t
Mulan
14
5 / 2 / 6
8,840
884
9,871
13,494
10,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
2 / 2 / 11
7,924
792
2,953
5,949
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 8
8,677
868
5,198
12,223
11,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
RealLex
Hercules
15
3 / 1 / 12
8,427
843
10,116
12,638
13,154
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

14
3 / 2 / 7
8,177
818
6,228
7,658
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Autumn
Hel
13
3 / 2 / 5
7,495
750
7,749
7,916
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
12
0 / 5 / 6
6,759
676
5,928
7,308
2,770
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
12
0 / 4 / 7
6,873
687
8,142
6,657
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
eastpapa99
Gilgamesh
13
4 / 4 / 4
7,415
742
9,191
12,131
12,077
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 2 / 6
7,711
771
6,575
6,915
2,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
17
Kills
9
9
Deaths
17
44
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hel
Autumn
Hel
3
2
5
2.75
L
Artemis
0
5
6
0.6
W
Mulan
DillysD0t
Mulan
5
2
6
4
L
Raijin
0
4
7
0.88
W
2
2
11
3.75
W
4
2
8
4
W
Hercules
RealLex
Hercules
3
1
12
9
W
3
2
7
3.25
L
Gilgamesh
eastpapa99
Gilgamesh
4
4
4
1.5
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,366
Damage
37,585
51,962
Taken
40,927
41,240
Mitigated
23,744
28,400
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Autumn
Hel
7,749
763
5,098
4,191
7,916
3,561
0
2,765
5,151
16,067
0
L
Artemis
5,928
1,879
244
387
7,308
2,770
0
3,519
3,789
0
12,548
W
Mulan
DillysD0t
Mulan
9,871
1,016
1,841
4,212
13,494
10,208
740
4,456
8,922
1,304
22,342
L
Raijin
8,142
970
225
300
6,657
2,465
110
2,157
4,500
17,978
0
W
2,953
74
9,863
3,176
5,949
2,317
621
756
5,087
6,346
979
W
5,198
48
572
2,778
12,223
11,761
591
2,837
9,198
12,474
0
W
Hercules
RealLex
Hercules
10,116
2,761
479
4,840
12,638
13,154
274
4,389
7,973
0
20,624
W
6,228
318
309
330
7,658
3,800
925
3,453
4,129
10,633
2,446
L
Gilgamesh
eastpapa99
Gilgamesh
9,191
2,955
353
1,686
12,131
12,077
0
3,797
8,334
0
14,808
L
6,575
1,056
669
1,537
6,915
2,871
0
2,180
4,735
0
15,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,045
Gold Earned
36,253
88
Minions Killed
87
0
Camps Cleared
0
942,724
Distance Traveled
870,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,495
750
17
2
0
204,725
0
L
Artemis
6,759
676
11
1
0
158,789
0
W
Mulan
8,840
884
40
4
0
182,960
0
L
Raijin
6,873
687
32
3
0
145,237
0
W
Hel
7,924
792
7
1
0
200,493
0
W
Sobek
8,677
868
10
1
0
194,153
0
W
Hercules
8,427
843
17
2
0
217,665
0
W
Ymir
8,177
818
14
1
0
147,453
0
L
Gilgamesh
7,415
742
10
1
0
166,812
0
L
Loki
7,711
771
17
2
0
195,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role