Player Matchup

Anubis
Anubis
EPadiIIa
Anubis
Level 89
God Stats
8W - 3L
1,465 SR
Queue Stats
379W - 358L
1,567 Elo+
Solo
Amaterasu
Amaterasu
EpicKO
Amaterasu
Level 133
God Stats
2W - 0L
1,710 SR
Queue Stats
230W - 44L
1,816 Elo+
Party 2
Ah Puch
Ah Puch
LUKEASAURUS
Ah Puch
Level 107
God Stats
12W - 13L
1,558 SR
Queue Stats
889W - 718L
1,582 Elo+
Party 2
Heimdallr
Heimdallr
UnknownMythos
Heimdallr
Level 146
God Stats
5W - 3L
1,483 SR
Queue Stats
440W - 192L
1,817 Elo+
Party 2
Sylvanus
Sylvanus
lilpedrito
Sylvanus
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
289W - 309L
1,466 Elo+
Solo
Team Averages
Level 126
1,543 SR
1,650 Elo+

VS

Team Averages
Level 117
1,327 SR
1,492 Elo+
Mercury
Mercury
Goonervor
Mercury
Level 127
God Stats
2W - 8L
1,245 SR
Queue Stats
165W - 190L
1,399 Elo+
Solo
Sylvanus
Sylvanus
JayTerrel
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
566W - 583L
1,498 Elo+
Solo
Achilles
Achilles
McdonaldzMonarch
Achilles
Level 93
God Stats
0W - 3L
1,290 SR
Queue Stats
24W - 21L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Synonymbuns
Ah Muzen Cab
Level 94
God Stats
0W - 4L
1,127 SR
Queue Stats
48W - 50L
1,506 Elo+
Party 1
Raijin
Raijin
snukeupyoursniz
Raijin
Level 144
God Stats
2W - 3L
1,472 SR
Queue Stats
39W - 41L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EPadiIIa
Anubis
14
2 / 4 / 14
8,492
849
6,743
7,534
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
EpicKO
Amaterasu
17
5 / 3 / 16
9,727
973
7,336
17,729
18,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
LUKEASAURUS
Ah Puch
16
5 / 1 / 16
9,606
961
13,895
6,700
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
UnknownMythos
Heimdallr
17
14 / 1 / 11
10,951
1,095
14,642
7,904
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
lilpedrito
Sylvanus
14
1 / 3 / 21
8,569
857
6,242
12,564
12,445
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Goonervor
Mercury
13
3 / 6 / 4
7,658
766
6,628
8,514
2,370
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
JayTerrel
Sylvanus
11
0 / 6 / 7
7,069
707
2,484
11,385
11,864
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 4 / 6
7,640
764
9,017
15,412
18,762
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Muzen Cab
Synonymbuns
Ah Muzen Cab
14
3 / 5 / 2
7,594
759
9,251
9,133
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
2 / 6 / 6
8,588
859
11,194
9,034
2,936
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
27
Kills
11
12
Deaths
27
78
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
EPadiIIa
Anubis
2
4
14
2.25
W
Amaterasu
EpicKO
Amaterasu
5
3
16
4.33
L
Mercury
Goonervor
Mercury
3
6
4
0.83
L
Sylvanus
JayTerrel
Sylvanus
0
6
7
0.58
W
Ah Puch
LUKEASAURUS
Ah Puch
5
1
16
13
L
3
4
6
1.5
L
Ah Muzen Cab
Synonymbuns
Ah Muzen Cab
3
5
2
0.8
W
Heimdallr
UnknownMythos
Heimdallr
14
1
11
19.5
W
Sylvanus
lilpedrito
Sylvanus
1
3
21
3.83
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,858
Damage
38,574
52,431
Taken
53,478
41,354
Mitigated
39,604
25,741
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
EPadiIIa
Anubis
6,743
41
1,192
946
7,534
3,997
273
2,428
5,106
19,579
0
W
Amaterasu
EpicKO
Amaterasu
7,336
2,036
1,983
7,154
17,729
18,756
1,002
2,991
14,738
0
11,888
L
Mercury
Goonervor
Mercury
6,628
2,236
453
427
8,514
2,370
0
3,197
5,120
0
15,388
L
Sylvanus
JayTerrel
Sylvanus
2,484
1,113
648
1,102
11,385
11,864
0
7,372
3,932
5,120
150
W
Ah Puch
LUKEASAURUS
Ah Puch
13,895
526
234
763
6,700
2,591
1,737
1,780
4,920
26,951
797
L
9,017
1,055
699
3,652
15,412
18,762
0
5,738
9,430
0
13,758
L
Ah Muzen Cab
Synonymbuns
Ah Muzen Cab
9,251
2,892
0
148
9,133
3,672
0
3,938
5,113
0
20,874
W
Heimdallr
UnknownMythos
Heimdallr
14,642
6,968
2,091
1,902
7,904
3,565
3,978
2,153
5,751
0
32,311
W
Sylvanus
lilpedrito
Sylvanus
6,242
1,188
5,704
3,772
12,564
12,445
480
4,274
8,290
7,744
1,205
L
11,194
729
842
384
9,034
2,936
0
5,702
3,318
26,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,345
Gold Earned
38,549
153
Minions Killed
104
0
Camps Cleared
0
963,032
Distance Traveled
968,997
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,492
849
26
3
0
178,624
0
W
Amaterasu
9,727
973
16
2
0
195,092
0
L
Mercury
7,658
766
32
3
0
211,282
0
L
Sylvanus
7,069
707
11
1
0
142,564
0
W
Ah Puch
9,606
961
33
3
0
209,584
0
L
Achilles
7,640
764
11
1
0
209,501
0
L
Ah Muzen Cab
7,594
759
20
2
0
206,647
0
W
Heimdallr
10,951
1,095
52
5
0
201,042
2
W
Sylvanus
8,569
857
26
3
0
178,690
0
L
Raijin
8,588
859
30
3
0
199,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role