Player Matchup

Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DeMoNcRaZy9
Charybdis
Level 74
God Stats
2W - 2L
1,707 SR
Queue Stats
82W - 85L
1,482 Elo+
Party 1
Arachne
Arachne
Glazed360
Arachne
Level 44
God Stats
27W - 37L
1,387 SR
Queue Stats
35W - 48L
1,349 Elo+
Party 2
Sol
Sol
SourDankHitz
Sol
Level 45
God Stats
30W - 20L
1,484 SR
Queue Stats
53W - 67L
1,393 Elo+
Party 2
Chaac
Chaac
XMISFIT99X
Chaac
Level 97
God Stats
23W - 22L
1,553 SR
Queue Stats
212W - 197L
1,454 Elo+
Solo
Team Averages
Level 65
1,526 SR
1,436 Elo+

VS

Team Averages
Level 78
1,534 SR
1,430 Elo+
Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Briannnnz21
Nu Wa
Level 55
God Stats
57W - 65L
1,501 SR
Queue Stats
107W - 178L
1,421 Elo+
Solo
Ares
Ares
Ninja_23D
Ares
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 89L
1,354 Elo+
Solo
The Morrigan
The Morrigan
OblivionNerd
The Morrigan
Level 108
God Stats
2W - 5L
1,449 SR
Queue Stats
95W - 94L
1,405 Elo+
Solo
Chaac
Chaac
staceys_dad1
Chaac
Level 62
God Stats
0W - 1L
1,719 SR
Queue Stats
37W - 33L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
5 / 1 / 5
7,101
546
9,856
5,186
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
DeMoNcRaZy9
Charybdis
12
6 / 0 / 5
7,237
557
14,284
9,498
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Glazed360
Arachne
12
3 / 3 / 0
7,051
542
2,956
10,761
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 2 / 3
7,086
545
4,013
7,211
1,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
14
3 / 0 / 0
8,005
616
5,986
10,608
5,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 4 / 1
5,663
436
6,731
10,828
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 2
7,045
542
7,193
4,868
1,290
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
0 / 6 / 0
5,401
415
2,261
15,210
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
OblivionNerd
The Morrigan
11
1 / 3 / 1
6,262
482
3,760
10,386
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 0
7,026
540
6,640
10,661
6,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
5
6
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
5
7.5
L
Hachiman
 
Hachiman
1
4
1
0.38
L
2
1
2
3
W
Charybdis
DeMoNcRaZy9
Charybdis
6
0
5
8.5
W
Arachne
Glazed360
Arachne
3
3
0
1
L
Ares
0
6
0
0
L
The Morrigan
OblivionNerd
The Morrigan
1
3
1
0.5
W
0
2
3
0.75
W
Chaac
3
0
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,095
Damage
26,585
43,264
Taken
51,953
15,002
Mitigated
22,675
17,113
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,856
723
0
1,549
5,186
1,758
582
1,544
3,497
32,975
1,040
L
Hachiman
 
Hachiman
6,731
2,674
0
3,878
10,828
3,191
0
3,298
7,530
0
29,430
L
7,193
2,588
0
344
4,868
1,290
182
1,800
3,068
38,355
1,723
W
Charybdis
DeMoNcRaZy9
Charybdis
14,284
7,825
0
4,363
9,498
2,637
1,735
2,487
6,955
0
44,361
W
Arachne
Glazed360
Arachne
2,956
2,182
0
2,453
10,761
3,947
756
2,515
8,122
0
52,645
L
Ares
2,261
397
0
2,771
15,210
8,442
0
6,057
9,153
11,087
415
L
The Morrigan
OblivionNerd
The Morrigan
3,760
1,084
0
4,572
10,386
3,454
0
2,319
8,067
43,626
953
W
4,013
1,849
193
2,862
7,211
1,334
1,200
4,497
2,453
56,828
0
W
Chaac
5,986
772
0
5,693
10,608
5,326
182
863
9,590
0
48,002
L
6,640
1,318
0
1,909
10,661
6,298
0
0
10,661
0
46,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,480
Gold Earned
31,397
377
Minions Killed
311
0
Camps Cleared
0
1,312,910
Distance Traveled
1,198,840
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,101
546
42
3
0
274,267
0
L
Hachiman
5,663
436
39
3
0
228,359
0
L
Nu Wa
7,045
542
69
5
0
209,402
0
W
Charybdis
7,237
557
60
5
0
267,813
0
W
Arachne
7,051
542
92
7
0
293,143
1
L
Ares
5,401
415
18
1
0
243,901
0
L
The Morrigan
6,262
482
97
7
0
261,944
0
W
Sol
7,086
545
106
8
0
225,353
0
W
Chaac
8,005
616
77
6
0
252,334
0
L
Chaac
7,026
540
88
7
0
255,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role