Player Matchup

Thanatos
Thanatos
Platinum III
O its Melvin
Thanatos
Platinum III
Level 183
God Stats
6W - 5L
1,645 SR
Queue Stats
244W - 251L
1,949 MMR
Party 1
Ix Chel
Ix Chel
Platinum IV
OGBOOTYG00N_
Ix Chel
Platinum IV
Level 109
God Stats
28W - 29L
1,601 SR
Queue Stats
349W - 351L
1,746 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
SinDizz
Kuzenbo
Platinum I
Level 174
God Stats
5W - 4L
1,771 SR
Queue Stats
92W - 80L
1,965 MMR
Solo
Chaac
Chaac
Platinum V
SirSlobington
Chaac
Platinum V
Level 100
God Stats
1W - 2L
1,307 SR
Queue Stats
123W - 132L
1,780 MMR
Solo
Sol
Sol
Gold I
antwanfoheezy
Sol
Gold I
Level 154
God Stats
16W - 22L
1,470 SR
Queue Stats
197W - 191L
1,678 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,559 SR
1,824 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 179
1,632 SR
1,824 MMR
Ratatoskr
Ratatoskr
Platinum II
E500
Ratatoskr
Platinum II
Level 186
God Stats
6W - 6L
1,519 SR
Queue Stats
470W - 461L
1,838 MMR
Solo
Anhur
Anhur
Platinum V
EcuAxl75
Anhur
Platinum V
Level 146
God Stats
18W - 12L
1,630 SR
Queue Stats
175W - 170L
1,735 MMR
Solo
Jormungandr
Jormungandr
Platinum I
GoodCaptain7
Jormungandr
Platinum I
Level 220
God Stats
67W - 49L
1,585 SR
Queue Stats
428W - 419L
1,973 MMR
Solo
Cthulhu
Cthulhu
Platinum V
HighLordFragBag
Cthulhu
Platinum V
Level 156
God Stats
4W - 3L
1,620 SR
Queue Stats
391W - 394L
1,798 MMR
Solo
Horus
Horus
Platinum IV
RyukUnreal
Horus
Platinum IV
Level 188
God Stats
14W - 8L
1,804 SR
Queue Stats
354W - 350L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
O its Melvin
Thanatos
11
0 / 4 / 0
5,958
426
2,319
12,240
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
OGBOOTYG00N_
Ix Chel
13
1 / 3 / 2
6,738
481
5,754
8,815
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
SinDizz
Kuzenbo
10
2 / 3 / 2
6,816
487
6,843
11,988
11,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 0
6,287
449
4,190
12,880
8,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 1
6,912
494
8,005
7,223
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AthenaLancelotNu WaAres

VS

Bans
Da JiAo KuangKumbhakarnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
E500
Ratatoskr
14
7 / 0 / 8
8,533
610
6,276
7,233
2,873
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
EcuAxl75
Anhur
13
4 / 2 / 2
7,792
557
6,351
10,425
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
GoodCaptain7
Jormungandr
15
4 / 0 / 6
9,264
662
7,906
7,687
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 7
8,503
607
9,862
10,667
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
10
0 / 3 / 7
5,886
420
4,666
14,569
11,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
18
18
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
E500
Ratatoskr
7
0
8
11
W
Anhur
EcuAxl75
Anhur
4
2
2
2.5
W
Jormungandr
GoodCaptain7
Jormungandr
4
0
6
7
W
3
1
7
6.5
L
Thanatos
O its Melvin
Thanatos
0
4
0
0
L
Ix Chel
OGBOOTYG00N_
Ix Chel
1
3
2
0.67
W
Horus
0
3
7
1.17
L
Kuzenbo
SinDizz
Kuzenbo
2
3
2
1
L
0
5
0
0
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,111
Damage
35,061
53,146
Taken
50,581
29,269
Mitigated
27,185
21,242
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
E500
Ratatoskr
6,276
2,083
0
584
7,233
2,873
0
1,298
5,901
0
58,271
W
Anhur
EcuAxl75
Anhur
6,351
1,941
0
4,048
10,425
3,350
954
4,835
5,590
0
48,929
W
Jormungandr
GoodCaptain7
Jormungandr
7,906
2,226
0
1,305
7,687
5,771
238
1,025
6,622
62,078
2,543
W
9,862
230
78
1,406
10,667
4,087
0
4,029
6,269
58,783
1,316
L
Thanatos
O its Melvin
Thanatos
2,319
354
0
9,034
12,240
3,897
0
3,084
8,858
0
39,012
L
Ix Chel
OGBOOTYG00N_
Ix Chel
5,754
562
352
2,074
8,815
2,897
0
4,315
4,052
44,604
0
W
Horus
4,666
1,941
607
5,405
14,569
11,104
0
7,991
6,496
0
20,891
L
Kuzenbo
SinDizz
Kuzenbo
6,843
2,676
0
2,012
11,988
11,822
0
1,071
10,787
14,388
2,426
L
4,190
369
0
5,228
12,880
8,565
0
6,619
5,618
0
41,686
L
8,005
3,810
0
2,542
7,223
2,088
60
421
6,786
51,568
10,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,711
Gold Earned
39,978
363
Minions Killed
436
0
Camps Cleared
0
1,393,694
Distance Traveled
1,429,198
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,533
610
100
7
0
342,896
0
W
Anhur
7,792
557
89
6
0
262,347
4
W
Jormungandr
9,264
662
118
8
0
255,853
2
W
Cthulhu
8,503
607
109
8
0
291,010
2
L
Thanatos
5,958
426
83
6
0
305,945
0
L
Ix Chel
6,738
481
81
6
0
270,146
2
W
Horus
5,886
420
20
1
0
277,092
0
L
Kuzenbo
6,816
487
15
1
0
289,955
0
L
Chaac
6,287
449
81
6
0
261,122
0
L
Sol
6,912
494
103
7
0
266,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role