Player Matchup

Ra
Ra
SournippIe
Ra
Level 25
God Stats
0W - 2L
1,346 SR
Queue Stats
32W - 48L
1,322 Elo+
Party 2
Anhur
Anhur
ToHi-The_Truth
Anhur
Level 122
God Stats
6W - 18L
1,333 SR
Queue Stats
124W - 158L
1,375 Elo+
Solo
Cu Chulainn
Cu Chulainn
eyyjayy
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,445 Elo+
Party 2
Team Averages
Level 79
1,393 SR
1,381 Elo+

VS

Team Averages
Level 95
1,356 SR
1,400 Elo+
Izanami
Izanami
ARMY_PHENIOX
Izanami
Level 92
God Stats
20W - 30L
1,350 SR
Queue Stats
30W - 38L
1,335 Elo+
Solo
Athena
Athena
SpaceCowboy8814
Athena
Level 127
God Stats
2W - 4L
1,201 SR
Queue Stats
112W - 113L
1,445 Elo+
Party 1
Hera
Hera
gloriaPD69
Hera
Level 65
God Stats
9W - 11L
1,516 SR
Queue Stats
91W - 104L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,672
744
5,201
13,192
5,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 2
9,146
704
7,243
11,867
3,933
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
eyyjayy
Cu Chulainn
15
2 / 5 / 3
9,664
743
7,214
16,298
11,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARMY_PHENIOX
Izanami
18
7 / 2 / 9
12,038
926
12,940
10,209
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 1 / 11
10,305
793
8,247
13,217
16,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 3 / 6
11,022
848
14,168
8,424
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
16
16
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
ARMY_PHENIOX
Izanami
7
2
9
5.75
L
2
7
2
0.43
W
3
1
11
8.5
L
2
4
2
0.75
L
Cu Chulainn
eyyjayy
Cu Chulainn
2
5
3
0.7
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,658
Damage
35,355
41,357
Taken
31,850
20,742
Mitigated
24,310
11,324
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ARMY_PHENIOX
Izanami
12,940
9,542
0
2,304
10,209
3,851
754
1,235
8,882
0
54,623
L
5,201
530
2,716
4,065
13,192
5,150
174
7,487
5,250
27,105
0
W
8,247
2,046
0
3,734
13,217
16,957
822
1,960
11,130
19,506
825
L
7,243
3,551
0
2,431
11,867
3,933
44
4,230
7,394
0
27,314
L
Cu Chulainn
eyyjayy
Cu Chulainn
7,214
857
0
2,112
16,298
11,659
110
9,311
6,473
0
26,266
W
14,168
3,158
167
507
8,424
3,502
1,255
1,767
6,580
37,479
1,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,482
Gold Earned
33,365
98
Minions Killed
156
0
Camps Cleared
0
628,617
Distance Traveled
706,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,038
926
81
6
0
234,309
0
L
Ra
9,672
744
34
3
0
205,961
0
W
Athena
10,305
793
19
1
0
264,967
0
L
Anhur
9,146
704
38
3
0
197,847
0
L
Cu Chulainn
9,664
743
26
2
0
224,809
0
W
Hera
11,022
848
56
4
0
207,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role