Player Matchup

Amaterasu
Amaterasu
JWSquigglyWorm
Amaterasu
Level 159
God Stats
19W - 13L
1,636 SR
Queue Stats
926W - 1,004L
1,542 Elo+
Party 3
Sylvanus
Sylvanus
Moar Death
Sylvanus
Level 155
God Stats
12W - 14L
1,456 SR
Queue Stats
356W - 408L
1,532 Elo+
Party 3
Danzaburou
Danzaburou
TRexWithALongArm
Danzaburou
Level 127
God Stats
6W - 1L
1,822 SR
Queue Stats
153W - 142L
1,536 Elo+
Solo
Geb
Geb
guti34_y
Geb
Level 88
God Stats
1W - 0L
1,678 SR
Queue Stats
13W - 13L
1,484 Elo+
Solo
Vulcan
Vulcan
kendaday
Vulcan
Level 105
God Stats
9W - 8L
1,436 SR
Queue Stats
116W - 108L
1,497 Elo+
Solo
Team Averages
Level 127
1,605 SR
1,518 Elo+

VS

Team Averages
Level 151
1,455 SR
1,461 Elo+
Ravana
Ravana
Fenrisulfr129
Ravana
Level 139
God Stats
11W - 12L
1,523 SR
Queue Stats
335W - 326L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
Frokei
Kukulkan
Level 138
God Stats
1W - 6L
1,113 SR
Queue Stats
29W - 33L
1,492 Elo+
Solo
Ishtar
Ishtar
KingFrills
Ishtar
Level 231
God Stats
6W - 6L
1,640 SR
Queue Stats
496W - 513L
1,493 Elo+
Party 2
Ares
Ares
McBiggums98
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 99L
1,424 Elo+
Party 1
Jormungandr
Jormungandr
wltrpayton134
Jormungandr
Level 127
God Stats
3W - 7L
1,500 SR
Queue Stats
239W - 235L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JWSquigglyWorm
Amaterasu
17
4 / 1 / 8
11,403
634
10,498
20,541
16,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Moar Death
Sylvanus
16
8 / 2 / 2
10,285
571
14,080
14,947
7,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TRexWithALongArm
Danzaburou
15
2 / 3 / 1
9,914
551
7,975
11,092
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
1 / 3 / 4
9,081
505
5,455
13,093
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
kendaday
Vulcan
15
1 / 4 / 1
9,549
531
4,781
8,784
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
9,416
523
4,583
6,583
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Frokei
Kukulkan
18
3 / 3 / 2
10,573
587
7,903
11,717
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
KingFrills
Ishtar
16
3 / 3 / 3
9,393
522
11,959
13,123
5,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 6
9,371
521
7,793
13,539
12,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
wltrpayton134
Jormungandr
13
2 / 8 / 0
8,456
470
9,484
17,229
6,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
16
Kills
13
13
Deaths
16
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
1
5
5.5
L
Kukulkan
Frokei
Kukulkan
3
3
2
1.33
W
Amaterasu
JWSquigglyWorm
Amaterasu
4
1
8
8
L
Ishtar
KingFrills
Ishtar
3
3
3
1.5
L
2
1
6
5
W
Sylvanus
Moar Death
Sylvanus
8
2
2
4.5
W
Danzaburou
TRexWithALongArm
Danzaburou
2
3
1
0.83
W
1
3
4
1
W
Vulcan
kendaday
Vulcan
1
4
1
0.38
L
Jormungandr
wltrpayton134
Jormungandr
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,789
Damage
41,722
68,457
Taken
62,191
40,682
Mitigated
32,131
25,232
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,583
795
0
3,472
6,583
2,344
0
3,231
3,352
0
81,878
L
Kukulkan
Frokei
Kukulkan
7,903
1,075
0
1,260
11,717
4,348
415
3,962
7,755
92,021
2,815
W
Amaterasu
JWSquigglyWorm
Amaterasu
10,498
3,493
0
9,096
20,541
16,304
559
9,446
11,095
0
74,928
L
Ishtar
KingFrills
Ishtar
11,959
6,730
0
3,993
13,123
5,956
388
3,258
9,865
0
78,081
L
7,793
425
374
2,949
13,539
12,859
0
4,946
8,593
29,417
0
W
Sylvanus
Moar Death
Sylvanus
14,080
1,634
1,466
7,730
14,947
7,760
89
5,974
8,973
72,888
0
W
Danzaburou
TRexWithALongArm
Danzaburou
7,975
3,793
408
2,682
11,092
3,995
975
1,616
9,476
0
64,187
W
5,455
512
265
2,146
13,093
9,853
0
2,637
10,456
33,361
1,686
W
Vulcan
kendaday
Vulcan
4,781
744
0
1,439
8,784
2,770
536
4,717
4,067
63,677
992
L
Jormungandr
wltrpayton134
Jormungandr
9,484
1,425
0
1,393
17,229
6,624
0
8,835
8,394
43,695
2,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,232
Gold Earned
47,209
487
Minions Killed
567
0
Camps Cleared
0
1,745,869
Distance Traveled
1,740,572
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,416
523
139
8
0
421,866
2
L
Kukulkan
10,573
587
169
9
0
334,716
3
W
Amaterasu
11,403
634
105
6
0
360,551
3
L
Ishtar
9,393
522
125
7
0
335,524
2
L
Ares
9,371
521
41
2
0
374,850
0
W
Sylvanus
10,285
571
107
6
0
369,300
0
W
Danzaburou
9,914
551
123
7
0
332,908
2
W
Geb
9,081
505
32
2
0
342,262
7
W
Vulcan
9,549
531
120
7
0
340,848
7
L
Jormungandr
8,456
470
93
5
0
273,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role