Player Matchup

Ao Kuang
Ao Kuang
C0ca de Al1tr0
Ao Kuang
Level 125
God Stats
2W - 4L
1,290 SR
Queue Stats
147W - 176L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GentleTundra415
Tsukuyomi
Level 64
God Stats
14W - 15L
1,490 SR
Queue Stats
137W - 168L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
bu360
Nu Wa
Level 114
God Stats
1W - 0L
1,476 SR
Queue Stats
206W - 232L
1,503 Elo+
Party 2
Izanami
Izanami
pepelalo10
Izanami
Level 122
God Stats
2W - 0L
1,729 SR
Queue Stats
68W - 75L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
to489my
Cthulhu
Level 88
God Stats
84W - 67L
1,559 SR
Queue Stats
571W - 527L
1,531 Elo+
Solo
Team Averages
Level 103
1,509 SR
1,504 Elo+

VS

Team Averages
Level 107
1,569 SR
1,497 Elo+
Skadi
Skadi
Certified_BusT
Skadi
Level 107
God Stats
5W - 7L
1,727 SR
Queue Stats
178W - 160L
1,522 Elo+
Solo
Rama
Rama
GmanandT2
Rama
Level 124
God Stats
3W - 2L
1,644 SR
Queue Stats
504W - 437L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
ScubaMiner
Cthulhu
Level 122
God Stats
40W - 48L
1,474 SR
Queue Stats
454W - 389L
1,531 Elo+
Party 1
Thor
Thor
TwE Kenai
Thor
Level 100
God Stats
8W - 13L
1,488 SR
Queue Stats
133W - 125L
1,428 Elo+
Party 3
Agni
Agni
lilrelikzW
Agni
Level 84
God Stats
24W - 17L
1,512 SR
Queue Stats
122W - 103L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
4 / 2 / 0
8,419
648
5,376
13,692
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
GentleTundra415
Tsukuyomi
13
7 / 2 / 2
7,861
605
6,871
10,297
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Nu Wa
bu360
Nu Wa
13
1 / 2 / 8
7,675
590
7,546
5,711
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
pepelalo10
Izanami
12
0 / 1 / 4
6,586
507
4,256
4,958
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
to489my
Cthulhu
11
1 / 1 / 4
6,336
487
8,104
9,785
7,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,703
439
5,290
7,146
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
11
0 / 3 / 1
5,764
443
4,534
10,277
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ScubaMiner
Cthulhu
11
2 / 2 / 1
6,526
502
5,088
11,087
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
13
1 / 3 / 0
6,413
493
1,810
11,006
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 2 / 1
7,547
581
5,210
7,574
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
8
8
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
4
2
0
2
L
1
4
0
0.25
W
Tsukuyomi
GentleTundra415
Tsukuyomi
7
2
2
4
L
Rama
0
3
1
0.17
L
Cthulhu
ScubaMiner
Cthulhu
2
2
1
1.25
L
Thor
1
3
0
0.33
W
Nu Wa
bu360
Nu Wa
1
2
8
2.5
L
4
2
1
2.25
W
Izanami
pepelalo10
Izanami
0
1
4
2
W
Cthulhu
to489my
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,153
Damage
21,932
44,443
Taken
47,090
20,731
Mitigated
17,880
15,664
Healing
16,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
5,376
994
0
7,916
13,692
6,537
468
1,229
12,463
52,764
1,594
L
5,290
2,083
0
454
7,146
2,042
0
4,725
2,421
0
24,296
W
Tsukuyomi
GentleTundra415
Tsukuyomi
6,871
864
0
2,745
10,297
3,886
31
2,195
8,102
0
58,620
L
Rama
4,534
3,376
0
3,831
10,277
3,424
0
3,865
6,412
0
44,247
L
Cthulhu
ScubaMiner
Cthulhu
5,088
358
62
3,084
11,087
7,093
0
5,862
5,225
24,293
0
L
Thor
1,810
170
0
6,733
11,006
3,348
0
2,804
8,202
0
43,867
W
Nu Wa
bu360
Nu Wa
7,546
1,813
0
801
5,711
1,663
0
2,955
2,756
49,239
0
L
5,210
116
0
2,761
7,574
1,973
0
3,285
4,289
43,191
0
W
Izanami
pepelalo10
Izanami
4,256
2,840
0
1,304
4,958
1,327
1,515
1,229
3,729
0
41,962
W
Cthulhu
to489my
Cthulhu
8,104
484
315
2,583
9,785
7,318
185
2,690
7,095
37,702
485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,877
Gold Earned
31,953
379
Minions Killed
328
0
Camps Cleared
0
1,308,543
Distance Traveled
1,176,707
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,419
648
81
6
0
243,481
0
L
Skadi
5,703
439
48
4
0
183,736
3
W
Tsukuyomi
7,861
605
82
6
0
307,893
1
L
Rama
5,764
443
88
7
0
223,937
1
L
Cthulhu
6,526
502
28
2
0
265,799
4
L
Thor
6,413
493
89
7
0
249,423
2
W
Nu Wa
7,675
590
83
6
0
234,771
0
L
Agni
7,547
581
75
6
0
253,812
3
W
Izanami
6,586
507
101
8
0
254,204
0
W
Cthulhu
6,336
487
32
2
0
268,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role