Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
SpyderTheSpider
Shiva
Level 65
God Stats
55W - 40L
1,601 SR
Queue Stats
172W - 188L
1,485 Elo+
Solo
Thor
Thor
Thechill4208017
Thor
Level 89
God Stats
25W - 21L
1,481 SR
Queue Stats
163W - 157L
1,432 Elo+
Solo
Neith
Neith
ZerBeAr62
Neith
Level 31
God Stats
1W - 3L
1,524 SR
Queue Stats
18W - 27L
1,442 Elo+
Solo
Sobek
Sobek
péteur2fihon
Sobek
Level 117
God Stats
0W - 1L
1,184 SR
Queue Stats
40W - 39L
1,498 Elo+
Solo
Team Averages
Level 101
1,458 SR
1,471 Elo+

VS

Team Averages
Level 102
1,508 SR
1,427 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Darkメ情天
Arachne
Level 149
God Stats
17W - 15L
1,583 SR
Queue Stats
241W - 252L
1,579 Elo+
Solo
Anhur
Anhur
DocDevyDev
Anhur
Level 141
God Stats
2W - 3L
1,332 SR
Queue Stats
103W - 123L
1,445 Elo+
Solo
Hades
Hades
ThunderGodGuanYu
Hades
Level 96
God Stats
51W - 46L
1,627 SR
Queue Stats
80W - 81L
1,458 Elo+
Solo
Bellona
Bellona
j1mmyyd
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
2 / 1 / 1
4,615
769
2,462
2,176
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 1 / 0
4,024
671
1,809
2,850
1,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 4 / 2
3,889
648
1,846
5,909
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
ZerBeAr62
Neith
6
1 / 2 / 0
3,677
613
2,255
4,526
719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 1 / 1
3,656
609
1,546
5,691
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 0 / 4
4,310
718
3,539
3,333
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
7
3 / 2 / 2
4,086
681
3,250
4,323
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anhur
7
2 / 1 / 1
4,327
721
2,040
3,899
1,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 0 / 1
4,243
707
1,573
3,239
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
j1mmyyd
Bellona
8
1 / 1 / 0
4,158
693
904
4,347
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
8
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
1
2.5
W
Ne Zha
 
Ne Zha
1
0
4
3
W
Arachne
3
2
2
2
W
Anhur
2
1
1
2.5
L
1
1
0
1
L
0
4
2
0.25
W
1
0
1
1.5
L
Neith
ZerBeAr62
Neith
1
2
0
0.5
W
Bellona
j1mmyyd
Bellona
1
1
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,918
Damage
11,306
21,152
Taken
19,141
6,426
Mitigated
6,477
4,806
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,462
316
0
250
2,176
544
0
471
1,609
25,246
0
W
Ne Zha
 
Ne Zha
3,539
467
0
1,013
3,333
1,110
0
1,315
1,952
0
18,600
W
Arachne
3,250
2,150
0
1,421
4,323
1,051
0
587
3,633
0
15,471
W
Anhur
2,040
935
0
1,098
3,899
1,056
0
499
3,334
0
21,716
L
1,809
43
0
1,027
2,850
1,096
0
0
2,850
0
16,441
L
1,846
753
0
515
5,909
1,807
0
303
5,576
0
19,774
W
1,573
117
115
2,226
3,239
810
0
986
2,105
20,866
0
L
Neith
ZerBeAr62
Neith
2,255
552
0
1,038
4,526
719
0
500
3,978
0
15,587
W
Bellona
j1mmyyd
Bellona
904
132
0
1,018
4,347
2,450
0
205
3,859
0
16,639
L
1,546
133
0
1,976
5,691
2,260
0
85
5,566
8,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,861
Gold Earned
21,124
167
Minions Killed
181
0
Camps Cleared
0
598,154
Distance Traveled
641,322
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,615
769
54
9
0
131,672
0
W
Ne Zha
4,310
718
31
5
0
141,627
0
W
Arachne
4,086
681
34
6
0
140,427
0
W
Anhur
4,327
721
30
5
0
114,970
2
L
Shiva
4,024
671
30
5
0
91,719
0
L
Thor
3,889
648
39
7
0
133,196
0
W
Hades
4,243
707
50
8
0
118,902
0
L
Neith
3,677
613
33
6
0
107,007
1
W
Bellona
4,158
693
36
6
0
125,396
0
L
Sobek
3,656
609
11
2
0
134,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role