Player Matchup

Chaac
Chaac
 
Chaac
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DIORIVE10
Morgan Le Fay
Level 137
God Stats
0W - 1L
1,295 SR
Queue Stats
106W - 107L
1,493 Elo+
Solo
Ymir
Ymir
I Have No Chin
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Charybdis
Charybdis
Toepfe02
Charybdis
Level 66
God Stats
61W - 52L
1,593 SR
Queue Stats
191W - 214L
1,545 Elo+
Solo
Mercury
Mercury
VeruSpiritus
Mercury
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,497 Elo+
Party 2
Team Averages
Level 100
1,477 SR
1,507 Elo+

VS

Team Averages
Level 89
1,685 SR
1,533 Elo+
Skadi
Skadi
FALLENOUTRAGE
Skadi
Level 65
God Stats
5W - 4L
1,670 SR
Queue Stats
7W - 8L
1,484 Elo+
Party 1
Horus
Horus
GelatoRips
Horus
Level 58
God Stats
23W - 10L
1,805 SR
Queue Stats
76W - 65L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lambogini72
Tsukuyomi
Level 109
God Stats
2W - 0L
1,738 SR
Queue Stats
33W - 32L
1,476 Elo+
Party 1
Poseidon
Poseidon
ZeebaK
Poseidon
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,558 Elo+
Party 1
Achilles
Achilles
jlambeth
Achilles
Level 63
God Stats
2W - 0L
1,712 SR
Queue Stats
21W - 10L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 0
6,537
594
4,895
9,194
7,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
DIORIVE10
Morgan Le Fay
8
0 / 8 / 1
4,918
447
2,603
7,708
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 0
4,934
449
3,262
9,534
6,642
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Toepfe02
Charybdis
12
1 / 3 / 0
6,464
588
4,405
7,632
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
VeruSpiritus
Mercury
10
2 / 8 / 0
6,420
584
1,611
10,834
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
6,545
595
3,855
3,141
917
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
11
2 / 0 / 11
6,822
620
4,859
11,112
7,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Lambogini72
Tsukuyomi
12
6 / 1 / 7
7,261
660
5,650
7,314
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
ZeebaK
Poseidon
13
15 / 2 / 4
8,576
780
10,607
6,926
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
jlambeth
Achilles
12
1 / 0 / 0
6,176
561
4,897
8,193
7,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
3
Kills
27
27
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
Morgan Le Fay
DIORIVE10
Morgan Le Fay
0
8
1
0.06
W
3
0
5
5.5
W
Horus
2
0
11
7.5
L
0
7
0
0
W
Tsukuyomi
Lambogini72
Tsukuyomi
6
1
7
9.5
L
Charybdis
Toepfe02
Charybdis
1
3
0
0.33
L
Mercury
VeruSpiritus
Mercury
2
8
0
0.25
W
Poseidon
ZeebaK
Poseidon
15
2
4
8.5
W
Achilles
jlambeth
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,776
Damage
29,868
44,902
Taken
36,686
20,726
Mitigated
20,325
8,709
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,895
486
0
2,514
9,194
7,015
0
0
8,504
0
45,376
L
Morgan Le Fay
DIORIVE10
Morgan Le Fay
2,603
88
0
325
7,708
1,897
0
3,319
4,075
17,976
85
W
3,855
1,709
0
1,772
3,141
917
485
463
2,678
0
42,849
W
Horus
4,859
1,582
750
4,891
11,112
7,716
45
1,852
9,260
2,501
15,876
L
3,262
589
0
339
9,534
6,642
0
2,997
6,278
12,519
0
W
Tsukuyomi
Lambogini72
Tsukuyomi
5,650
1,171
0
3,206
7,314
2,272
57
582
6,732
0
45,152
L
Charybdis
Toepfe02
Charybdis
4,405
2,178
0
3,041
7,632
2,303
39
696
6,908
0
53,778
L
Mercury
VeruSpiritus
Mercury
1,611
94
0
2,490
10,834
2,869
0
3,053
7,553
0
22,251
W
Poseidon
ZeebaK
Poseidon
10,607
2,489
0
2,176
6,926
2,165
472
2,883
4,043
41,780
0
W
Achilles
jlambeth
Achilles
4,897
1,218
0
2,042
8,193
7,255
0
0
8,193
0
36,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
35,380
284
Minions Killed
322
0
Camps Cleared
0
1,073,574
Distance Traveled
1,156,993
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,537
594
87
8
0
259,541
0
L
Morgan Le Fay
4,918
447
29
3
0
170,555
0
W
Skadi
6,545
595
68
6
0
208,894
0
W
Horus
6,822
620
43
4
0
243,856
1
L
Ymir
4,934
449
12
1
0
205,201
0
W
Tsukuyomi
7,261
660
64
6
0
265,097
0
L
Charybdis
6,464
588
104
9
0
197,974
0
L
Mercury
6,420
584
52
5
0
240,303
0
W
Poseidon
8,576
780
81
7
0
222,013
2
W
Achilles
6,176
561
66
6
0
217,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role