Player Matchup

Ra
Ra
Apollo--77_
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,542 Elo+
Solo
Anubis
Anubis
GeraltofMexico
Anubis
Level 96
God Stats
83W - 69L
1,644 SR
Queue Stats
203W - 198L
1,508 Elo+
Party 1
Neith
Neith
LepperSasuke
Neith
Level 98
God Stats
20W - 12L
1,574 SR
Queue Stats
156W - 138L
1,496 Elo+
Party 2
Ymir
Ymir
bigpanda91
Ymir
Level 123
God Stats
5W - 5L
1,581 SR
Queue Stats
259W - 252L
1,522 Elo+
Party 1
Bacchus
Bacchus
squerrels32
Bacchus
Level 87
God Stats
20W - 9L
1,641 SR
Queue Stats
56W - 41L
1,497 Elo+
Party 2
Team Averages
Level 106
1,588 SR
1,513 Elo+

VS

Team Averages
Level 126
1,512 SR
1,503 Elo+
Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Rapphaell91
Guan Yu
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 98L
1,533 Elo+
Solo
Izanami
Izanami
SebaNacho
Izanami
Level 149
God Stats
5W - 5L
1,618 SR
Queue Stats
53W - 45L
1,559 Elo+
Solo
Charon
Charon
TwE Kenai
Charon
Level 100
God Stats
8W - 9L
1,395 SR
Queue Stats
133W - 125L
1,437 Elo+
Party 3
Agni
Agni
lilrelikzW
Agni
Level 84
God Stats
24W - 17L
1,546 SR
Queue Stats
122W - 103L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
5,915
657
3,276
4,767
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 0 / 2
6,519
724
4,416
3,736
1,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
2 / 1 / 3
5,513
613
5,083
4,179
988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
7 / 1 / 3
6,297
700
5,453
6,707
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
squerrels32
Bacchus
9
2 / 0 / 2
5,592
621
3,406
4,990
3,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 5 / 0
4,194
466
701
6,613
1,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Guan Yu
Rapphaell91
Guan Yu
9
1 / 2 / 3
4,929
548
3,011
7,872
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
SebaNacho
Izanami
8
0 / 5 / 1
4,292
477
2,141
5,510
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
TwE Kenai
Charon
8
1 / 2 / 0
5,096
566
2,017
6,721
4,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 4 / 0
4,978
553
4,164
5,676
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
4
4
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
5
0
0
W
1
2
4
1.5
W
6
0
2
7
W
2
1
3
3.5
L
Guan Yu
Rapphaell91
Guan Yu
1
2
3
1.25
L
Izanami
SebaNacho
Izanami
0
5
1
0.1
L
Charon
TwE Kenai
Charon
1
2
0
0.5
W
7
1
3
8.5
L
2
4
0
0.5
W
Bacchus
squerrels32
Bacchus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,634
Damage
12,034
24,379
Taken
32,392
9,533
Mitigated
12,001
9,928
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
701
0
0
1,010
6,613
1,101
0
3,968
2,645
0
15,974
W
3,276
476
108
1,963
4,767
1,187
305
1,706
3,061
35,932
722
W
4,416
128
283
2,143
3,736
1,333
572
268
3,468
33,078
1,487
W
5,083
1,388
0
956
4,179
988
0
1,225
2,954
0
34,497
L
Guan Yu
Rapphaell91
Guan Yu
3,011
778
495
2,622
7,872
3,092
0
3,395
4,420
0
21,518
L
Izanami
SebaNacho
Izanami
2,141
1,061
0
536
5,510
1,744
0
3,277
2,233
0
22,774
L
Charon
TwE Kenai
Charon
2,017
361
0
1,483
6,721
4,316
0
2,142
4,579
17,461
0
W
5,453
1,182
0
2,575
6,707
2,371
0
2,400
4,307
32,960
0
L
4,164
104
0
610
5,676
1,748
0
3,702
1,974
33,569
0
W
Bacchus
squerrels32
Bacchus
3,406
320
0
1,900
4,990
3,654
0
582
4,408
12,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
23,489
261
Minions Killed
195
0
Camps Cleared
0
882,840
Distance Traveled
856,336
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,194
466
32
4
0
121,047
2
W
Ra
5,915
657
70
8
0
160,990
2
W
Anubis
6,519
724
60
7
0
160,217
0
W
Neith
5,513
613
64
7
0
176,286
0
L
Guan Yu
4,929
548
41
5
0
219,225
0
L
Izanami
4,292
477
40
4
0
162,195
0
L
Charon
5,096
566
29
3
0
174,573
3
W
Ymir
6,297
700
56
6
0
201,182
0
L
Agni
4,978
553
53
6
0
179,296
2
W
Bacchus
5,592
621
11
1
0
184,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role