Player Matchup

Medusa
Medusa
Raxan4
Medusa
Level 28
God Stats
22W - 9L
1,668 SR
Queue Stats
97W - 100L
1,522 Elo+
Party 1
Da Ji
Da Ji
shadowfore247
Da Ji
Level 27
God Stats
3W - 0L
1,727 SR
Queue Stats
74W - 70L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
slimshady7796
Cu Chulainn
Level 143
God Stats
4W - 2L
1,819 SR
Queue Stats
208W - 204L
1,511 Elo+
Party 3
Ymir
Ymir
sluvine
Ymir
Level 100
God Stats
75W - 60L
1,563 SR
Queue Stats
308W - 303L
1,505 Elo+
Party 1
Persephone
Persephone
xgodotx
Persephone
Level 26
God Stats
10W - 12L
1,520 SR
Queue Stats
71W - 73L
1,483 Elo+
Party 3
Team Averages
Level 65
1,659 SR
1,504 Elo+

VS

Team Averages
Level 36
1,370 SR
1,305 Elo+
Janus
Janus
BallzDeep940
Janus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,244 Elo+
Party 2
Fenrir
Fenrir
ButtChug6969
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,244 Elo+
Party 2
Bacchus
Bacchus
Danieltheroy09
Bacchus
Level 61
God Stats
3W - 4L
1,390 SR
Queue Stats
3W - 4L
1,398 Elo+
Party 2
Anhur
Anhur
HIGHLIF391
Anhur
Level 10
God Stats
1W - 3L
1,288 SR
Queue Stats
2W - 7L
1,178 Elo+
Party 2
Cupid
Cupid
SrTacoCUU
Cupid
Level 35
God Stats
0W - 1L
1,175 SR
Queue Stats
23W - 32L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Raxan4
Medusa
11
3 / 0 / 1
6,507
592
5,250
2,643
768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
4 / 1 / 3
6,241
567
5,454
6,903
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
slimshady7796
Cu Chulainn
11
1 / 1 / 1
6,380
580
4,480
8,976
5,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ymir
sluvine
Ymir
9
2 / 2 / 2
6,012
547
3,499
7,669
4,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
xgodotx
Persephone
11
3 / 3 / 1
6,501
591
3,207
6,208
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,551
505
3,285
5,761
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
10
3 / 2 / 2
5,687
517
3,236
6,444
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 0
4,562
415
1,301
9,423
5,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
9
0 / 2 / 1
5,334
485
2,692
7,517
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
SrTacoCUU
Cupid
10
1 / 2 / 0
5,567
506
3,574
3,751
1,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
13
Kills
5
7
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Fenrir
3
2
2
2
L
0
2
0
0
L
Anhur
0
2
1
0.25
W
Medusa
Raxan4
Medusa
3
0
1
3.5
L
Cupid
SrTacoCUU
Cupid
1
2
0
0.5
W
4
1
3
5.5
W
Cu Chulainn
slimshady7796
Cu Chulainn
1
1
1
1.5
W
Ymir
sluvine
Ymir
2
2
2
1.5
W
Persephone
xgodotx
Persephone
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,890
Damage
14,088
32,399
Taken
32,896
14,436
Mitigated
12,695
10,044
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,285
99
0
510
5,761
1,767
56
3,187
2,574
26,653
0
L
Fenrir
3,236
732
0
1,300
6,444
2,401
267
1,161
5,283
0
25,019
L
1,301
141
0
3,116
9,423
5,341
0
1,823
7,600
9,897
0
L
Anhur
2,692
1,077
0
3,426
7,517
1,984
126
0
7,517
0
23,717
W
Medusa
Raxan4
Medusa
5,250
1,493
0
791
2,643
768
627
47
2,596
0
44,990
L
Cupid
SrTacoCUU
Cupid
3,574
2,222
211
1,159
3,751
1,202
0
515
3,236
0
42,137
W
5,454
980
0
4,303
6,903
2,150
0
674
6,191
0
35,957
W
Cu Chulainn
slimshady7796
Cu Chulainn
4,480
876
0
1,661
8,976
5,354
0
0
8,976
0
41,260
W
Ymir
sluvine
Ymir
3,499
506
0
1,239
7,669
4,635
11
1,050
6,597
19,235
0
W
Persephone
xgodotx
Persephone
3,207
308
0
2,050
6,208
1,529
0
2,390
3,441
36,218
902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,641
Gold Earned
26,701
300
Minions Killed
238
0
Camps Cleared
0
1,079,161
Distance Traveled
1,067,379
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,551
505
42
4
0
194,857
0
L
Fenrir
5,687
517
44
4
0
261,631
0
L
Bacchus
4,562
415
16
1
0
207,523
3
L
Anhur
5,334
485
53
5
0
202,977
0
W
Medusa
6,507
592
78
7
0
242,243
2
L
Cupid
5,567
506
83
8
0
200,391
0
W
Da Ji
6,241
567
64
6
0
259,257
2
W
Cu Chulainn
6,380
580
63
6
0
176,458
0
W
Ymir
6,012
547
26
2
0
197,952
4
W
Persephone
6,501
591
69
6
0
203,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role