Player Matchup

Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Aisayume
Aphrodite
Level 48
God Stats
7W - 9L
1,428 SR
Queue Stats
30W - 36L
1,403 Elo+
Party 3
Bellona
Bellona
Brodkerham
Bellona
Level 105
God Stats
2W - 2L
1,607 SR
Queue Stats
25W - 37L
1,393 Elo+
Party 3
Ullr
Ullr
VampTruly
Ullr
Level 28
God Stats
2W - 4L
1,473 SR
Queue Stats
20W - 33L
1,314 Elo+
Party 3
Mulan
Mulan
grimlinbtw
Mulan
Level 69
God Stats
1W - 1L
1,865 SR
Queue Stats
10W - 17L
1,370 Elo+
Party 3
Team Averages
Level 78
1,575 SR
1,396 Elo+

VS

Team Averages
Level 104
1,579 SR
1,444 Elo+
Danzaburou
Danzaburou
IntegratedCesar
Danzaburou
Level 104
God Stats
21W - 9L
1,604 SR
Queue Stats
80W - 86L
1,434 Elo+
Party 2
Hera
Hera
Jotcii_Flow
Hera
Level 142
God Stats
3W - 1L
1,738 SR
Queue Stats
54W - 43L
1,508 Elo+
Party 1
Horus
Horus
PipeSabe
Horus
Level 155
God Stats
6W - 14L
1,338 SR
Queue Stats
302W - 280L
1,516 Elo+
Party 1
King Arthur
King Arthur
byVito20
King Arthur
Level 18
God Stats
2W - 1L
1,482 SR
Queue Stats
2W - 2L
1,286 Elo+
Party 1
Chiron
Chiron
tiyoescobar
Chiron
Level 103
God Stats
14W - 7L
1,731 SR
Queue Stats
92W - 93L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 3 / 0
6,820
487
5,374
6,736
2,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
Aisayume
Aphrodite
10
1 / 1 / 1
6,622
473
3,545
10,419
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Brodkerham
Bellona
13
0 / 1 / 1
7,619
544
6,756
12,208
13,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ullr
10
0 / 3 / 1
5,931
424
5,790
10,611
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
13
7 / 2 / 1
7,896
564
7,601
10,582
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IntegratedCesar
Danzaburou
13
3 / 2 / 2
7,527
538
8,941
9,784
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 1
7,552
539
4,786
5,944
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
PipeSabe
Horus
15
5 / 0 / 3
8,471
605
8,659
11,148
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
byVito20
King Arthur
11
0 / 1 / 1
6,474
462
4,833
8,304
5,031
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
12
1 / 2 / 2
6,915
494
7,727
9,487
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
8
Kills
10
10
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
0
0
L
Aphrodite
Aisayume
Aphrodite
1
1
1
1.5
L
Bellona
Brodkerham
Bellona
0
1
1
0.5
W
Danzaburou
IntegratedCesar
Danzaburou
3
2
2
2
W
1
3
1
0.5
W
Horus
PipeSabe
Horus
5
0
3
6.5
L
Ullr
0
3
1
0.17
W
King Arthur
byVito20
King Arthur
0
1
1
0.5
L
Mulan
7
2
1
3.75
W
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,066
Damage
34,946
50,556
Taken
44,667
31,829
Mitigated
18,131
19,071
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,374
259
0
2,574
6,736
2,045
0
2,758
3,978
43,128
129
L
Aphrodite
Aisayume
Aphrodite
3,545
488
2,044
5,232
10,419
6,903
0
175
10,244
19,913
0
L
Bellona
Brodkerham
Bellona
6,756
3,349
0
4,035
12,208
13,867
0
0
12,208
0
51,416
W
Danzaburou
IntegratedCesar
Danzaburou
8,941
3,045
0
3,824
9,784
3,374
1,894
2,799
6,985
0
54,053
W
4,786
941
0
1,412
5,944
1,793
395
1,446
4,498
43,506
669
W
Horus
PipeSabe
Horus
8,659
4,433
400
7,495
11,148
5,016
437
2,404
8,744
0
57,633
L
Ullr
5,790
1,621
0
1,063
10,611
3,934
0
0
10,611
0
36,177
W
King Arthur
byVito20
King Arthur
4,833
782
0
2,158
8,304
5,031
0
0
8,304
0
25,579
L
Mulan
7,601
2,171
0
4,123
10,582
5,080
0
1,853
8,729
0
42,315
W
Chiron
7,727
2,175
256
3,343
9,487
2,917
1,099
2,197
7,290
0
38,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
36,939
327
Minions Killed
375
0
Camps Cleared
0
1,328,955
Distance Traveled
1,328,684
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,820
487
82
6
0
242,171
2
L
Aphrodite
6,622
473
24
2
0
253,413
4
L
Bellona
7,619
544
98
7
0
247,006
4
W
Danzaburou
7,527
538
89
6
0
249,343
3
W
Hera
7,552
539
79
6
0
224,320
1
W
Horus
8,471
605
102
7
0
291,114
2
L
Ullr
5,931
424
62
4
0
266,085
0
W
King Arthur
6,474
462
47
3
0
304,216
1
L
Mulan
7,896
564
61
4
0
320,280
0
W
Chiron
6,915
494
58
4
0
259,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role