Player Matchup

Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Lázarо
Medusa
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 17L
1,772 Elo+
Party 2
Fenrir
Fenrir
Malviz
Fenrir
Level 141
God Stats
2W - 0L
1,643 SR
Queue Stats
49W - 20L
1,734 Elo+
Party 2
Ra
Ra
RyuNora
Ra
Level 148
God Stats
50W - 71L
1,468 SR
Queue Stats
285W - 463L
1,430 Elo+
Party 3
Sun Wukong
Sun Wukong
Zer0 Rulers
Sun Wukong
Level 69
God Stats
2W - 1L
1,632 SR
Queue Stats
49W - 55L
1,491 Elo+
Party 3
Team Averages
Level 131
1,549 SR
1,586 Elo+

VS

Team Averages
Level 122
1,571 SR
1,530 Elo+
Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ChurchBurger
Ao Kuang
Level 61
God Stats
42W - 46L
1,559 SR
Queue Stats
116W - 113L
1,531 Elo+
Solo
Apollo
Apollo
TheSewerDweller
Apollo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,504 Elo+
Solo
Ah Puch
Ah Puch
ftBrain
Ah Puch
Level 100
God Stats
15W - 12L
1,541 SR
Queue Stats
160W - 130L
1,546 Elo+
Party 1
Mulan
Mulan
mountainjoe13
Mulan
Level 143
God Stats
26W - 16L
1,754 SR
Queue Stats
365W - 314L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
1 / 0 / 2
3,866
773
1,151
2,606
1,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Lázarо
Medusa
6
2 / 0 / 1
3,654
731
3,763
2,418
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Malviz
Fenrir
7
4 / 1 / 0
4,173
835
3,479
4,094
1,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 2
3,897
779
1,112
1,315
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Zer0 Rulers
Sun Wukong
6
0 / 0 / 0
3,787
757
1,512
3,023
1,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
0 / 2 / 1
3,261
652
1,666
4,451
1,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ChurchBurger
Ao Kuang
5
0 / 0 / 0
3,049
610
1,231
2,864
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

3
0 / 2 / 0
2,705
541
1,244
2,041
437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
ftBrain
Ah Puch
7
1 / 2 / 0
3,734
747
1,348
2,298
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 1 / 0
3,278
656
1,370
4,624
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
2
2
L
Chronos
 
Chronos
0
2
1
0.25
L
Ao Kuang
ChurchBurger
Ao Kuang
0
0
0
0
W
Medusa
Lázarо
Medusa
2
0
1
2.5
W
Fenrir
Malviz
Fenrir
4
1
0
4
W
0
0
2
1
L
0
2
0
0
W
Sun Wukong
Zer0 Rulers
Sun Wukong
0
0
0
0
L
Ah Puch
ftBrain
Ah Puch
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,017
Damage
6,859
13,456
Taken
16,278
4,410
Mitigated
4,826
6,360
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,151
26
0
1,362
2,606
1,007
0
0
2,606
6,603
0
L
Chronos
 
Chronos
1,666
936
0
845
4,451
1,334
0
0
4,451
13,843
436
L
Ao Kuang
ChurchBurger
Ao Kuang
1,231
756
0
809
2,864
646
0
0
2,864
8,412
0
W
Medusa
Lázarо
Medusa
3,763
2,501
0
1,888
2,418
593
0
72
2,346
0
23,546
W
Fenrir
Malviz
Fenrir
3,479
1,408
0
1,351
4,094
1,333
0
2,262
1,704
0
15,556
W
1,112
86
254
1,017
1,315
325
0
347
886
23,194
0
L
1,244
562
0
458
2,041
437
0
483
1,558
0
7,373
W
Sun Wukong
Zer0 Rulers
Sun Wukong
1,512
695
0
488
3,023
1,152
0
1,231
1,792
0
20,335
L
Ah Puch
ftBrain
Ah Puch
1,348
43
0
414
2,298
577
0
1,033
1,084
13,542
290
L
1,370
145
0
1,512
4,624
1,832
0
566
4,058
0
9,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,377
Gold Earned
16,027
163
Minions Killed
113
0
Camps Cleared
0
557,950
Distance Traveled
508,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,866
773
18
4
0
117,721
0
L
Chronos
3,261
652
32
6
0
106,102
0
L
Ao Kuang
3,049
610
17
3
0
122,908
0
W
Medusa
3,654
731
33
7
0
103,262
0
W
Fenrir
4,173
835
30
6
0
116,717
0
W
Ra
3,897
779
50
10
0
128,031
0
L
Apollo
2,705
541
10
2
0
54,877
0
W
Sun Wukong
3,787
757
32
6
0
92,219
0
L
Ah Puch
3,734
747
36
7
0
104,904
0
L
Mulan
3,278
656
18
4
0
119,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role