Player Matchup

Achilles
Achilles
CuttingCookies
Achilles
Level 68
God Stats
0W - 2L
1,435 SR
Queue Stats
10W - 3L
1,565 Elo+
Party 1
Charybdis
Charybdis
Litt1eMan1
Charybdis
Level 84
God Stats
1W - 1L
1,479 SR
Queue Stats
3W - 2L
1,818 Elo+
Party 1
Ratatoskr
Ratatoskr
thwipthwip329
Ratatoskr
Level 147
God Stats
0W - 1L
1,805 SR
Queue Stats
23W - 9L
1,605 Elo+
Party 1
Team Averages
Level 100
1,573 SR
1,663 Elo+

VS

Team Averages
Level 83
1,634 SR
1,491 Elo+
Ra
Ra
Dadisking1979
Ra
Level 61
God Stats
5W - 1L
1,791 SR
Queue Stats
32W - 22L
1,506 Elo+
Solo
King Arthur
King Arthur
SuNaSuN 75
King Arthur
Level 85
God Stats
2W - 3L
1,403 SR
Queue Stats
370W - 380L
1,497 Elo+
Party 2
Pele
Pele
jaxerjaser019
Pele
Level 104
God Stats
11W - 6L
1,708 SR
Queue Stats
358W - 392L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 4 / 6
8,262
826
5,327
12,383
10,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Litt1eMan1
Charybdis
13
2 / 4 / 4
8,114
811
8,439
7,664
2,574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
thwipthwip329
Ratatoskr
13
5 / 7 / 5
8,855
886
10,346
11,792
8,214
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 7
10,317
1,032
10,229
8,200
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SuNaSuN 75
King Arthur
14
3 / 3 / 9
8,805
881
8,162
9,798
8,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
3 / 5 / 7
8,091
809
6,282
9,996
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
10
Kills
14
15
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
4
6
1.5
W
8
2
7
5.75
L
Charybdis
Litt1eMan1
Charybdis
2
4
4
1
W
King Arthur
SuNaSuN 75
King Arthur
3
3
9
2.5
W
3
5
7
1.3
L
Ratatoskr
thwipthwip329
Ratatoskr
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,112
Damage
24,673
31,839
Taken
27,994
21,502
Mitigated
15,125
3,290
Healing
4,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,327
1,208
0
238
12,383
10,714
0
4,127
7,693
0
7,238
W
10,229
1,537
528
3,782
8,200
3,673
615
42
8,158
42,085
0
L
Charybdis
Litt1eMan1
Charybdis
8,439
4,236
0
901
7,664
2,574
0
1,445
5,996
0
25,922
W
King Arthur
SuNaSuN 75
King Arthur
8,162
957
0
0
9,798
8,057
0
24
9,746
0
23,367
W
6,282
1,054
0
140
9,996
3,395
176
0
9,964
0
15,803
L
Ratatoskr
thwipthwip329
Ratatoskr
10,346
1,046
0
2,151
11,792
8,214
0
3,424
7,877
0
25,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,231
Gold Earned
27,213
84
Minions Killed
125
0
Camps Cleared
0
462,419
Distance Traveled
531,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,262
826
5
1
0
165,989
0
W
Ra
10,317
1,032
73
7
0
155,909
0
L
Charybdis
8,114
811
50
5
0
135,663
0
W
King Arthur
8,805
881
32
3
0
192,007
0
W
Pele
8,091
809
20
2
0
183,949
0
L
Ratatoskr
8,855
886
29
3
0
160,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role