Player Matchup

Sun Wukong
Sun Wukong
ElHerrero1324
Sun Wukong
Level 89
God Stats
1W - 3L
1,643 SR
Queue Stats
481W - 449L
1,520 Elo+
Solo
Jing Wei
Jing Wei
ElSeveen
Jing Wei
Level 108
God Stats
1W - 3L
1,438 SR
Queue Stats
179W - 181L
1,520 Elo+
Solo
Atlas
Atlas
KRAZY_SPADEZ
Atlas
Level 136
God Stats
2W - 3L
1,744 SR
Queue Stats
191W - 180L
1,511 Elo+
Solo
Thor
Thor
SunKitsune
Thor
Level 107
God Stats
9W - 23L
1,298 SR
Queue Stats
413W - 380L
1,475 Elo+
Party 1
Ra
Ra
iimagrant65
Ra
Level 137
God Stats
78W - 80L
1,541 SR
Queue Stats
121W - 126L
1,477 Elo+
Party 1
Team Averages
Level 115
1,533 SR
1,501 Elo+

VS

Team Averages
Level 157
1,506 SR
1,524 Elo+
Sol
Sol
Coralcwayla
Sol
Level 148
God Stats
35W - 16L
1,631 SR
Queue Stats
271W - 266L
1,461 Elo+
Party 2
Poseidon
Poseidon
PettiBear
Poseidon
Level 145
God Stats
2W - 1L
1,440 SR
Queue Stats
28W - 27L
1,583 Elo+
Solo
Horus
Horus
RoBoneHead
Horus
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,571 Elo+
Solo
Bakasura
Bakasura
aresultor
Bakasura
Level 157
God Stats
3W - 2L
1,516 SR
Queue Stats
112W - 110L
1,482 Elo+
Party 2
Janus
Janus
darkcrittercub
Janus
Level 169
God Stats
10W - 14L
1,444 SR
Queue Stats
533W - 508L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElHerrero1324
Sun Wukong
11
0 / 2 / 0
5,712
571
2,431
7,134
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
ElSeveen
Jing Wei
10
0 / 3 / 0
5,041
504
3,280
6,218
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 2 / 0
4,706
471
2,076
7,077
3,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 5 / 0
4,690
469
1,803
8,420
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 2 / 0
5,806
581
1,997
4,724
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,363
636
3,686
3,644
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
PettiBear
Poseidon
13
3 / 0 / 0
7,490
749
4,027
4,413
1,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
10
2 / 0 / 5
6,388
639
3,300
7,055
4,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
aresultor
Bakasura
12
7 / 0 / 2
6,492
649
4,688
8,641
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 0 / 3
6,026
603
3,232
1,909
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
14
14
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Sun Wukong
ElHerrero1324
Sun Wukong
0
2
0
0
L
Jing Wei
ElSeveen
Jing Wei
0
3
0
0
L
0
2
0
0
W
Poseidon
PettiBear
Poseidon
3
0
0
3
W
Horus
2
0
5
4.5
L
0
5
0
0
W
Bakasura
aresultor
Bakasura
7
0
2
8
W
0
0
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,587
Damage
18,933
33,573
Taken
25,662
12,774
Mitigated
11,428
7,031
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,686
2,150
0
2,443
3,644
1,078
556
289
3,355
37,112
3,838
L
Sun Wukong
ElHerrero1324
Sun Wukong
2,431
0
0
1,661
7,134
4,185
0
3,603
3,531
0
41,591
L
Jing Wei
ElSeveen
Jing Wei
3,280
2,518
0
1,225
6,218
1,502
0
2,129
4,025
0
33,634
L
2,076
994
0
1,482
7,077
3,317
0
1,889
5,118
11,643
0
W
Poseidon
PettiBear
Poseidon
4,027
719
0
2,172
4,413
1,254
0
0
4,413
56,684
2,318
W
Horus
3,300
1,248
540
3,128
7,055
4,971
0
1,562
5,384
0
17,093
L
1,803
835
0
357
8,420
2,507
0
2,336
5,750
0
27,608
W
Bakasura
aresultor
Bakasura
4,688
2,852
0
2,638
8,641
3,644
32
1,903
6,738
0
32,874
W
3,232
86
0
500
1,909
481
0
190
1,719
47,940
0
L
1,997
189
715
1,591
4,724
1,263
0
843
3,657
53,039
1,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
32,759
313
Minions Killed
367
0
Camps Cleared
0
1,054,184
Distance Traveled
1,137,270
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,363
636
77
8
0
186,775
3
L
Sun Wukong
5,712
571
82
8
0
190,800
0
L
Jing Wei
5,041
504
56
6
0
210,796
0
L
Atlas
4,706
471
15
2
0
215,780
1
W
Poseidon
7,490
749
104
10
0
208,818
4
W
Horus
6,388
639
14
1
0
224,988
4
L
Thor
4,690
469
48
5
0
220,192
0
W
Bakasura
6,492
649
71
7
0
287,591
0
W
Janus
6,026
603
101
10
0
229,098
1
L
Ra
5,806
581
112
11
0
216,616
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role