Player Matchup

Tsukuyomi
Tsukuyomi
Or1i
Tsukuyomi
Level 130
God Stats
0W - 1L
1,733 SR
Queue Stats
19W - 21L
1,497 Elo+
Party 2
Poseidon
Poseidon
Plasmido91
Poseidon
Level 85
God Stats
2W - 2L
1,491 SR
Queue Stats
35W - 28L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
Venatrix17
Amaterasu
Level 78
God Stats
4W - 4L
1,916 SR
Queue Stats
64W - 43L
1,587 Elo+
Party 2
Ra
Ra
kiritomaster123
Ra
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
l3aked
Neith
Level 107
God Stats
15W - 10L
1,602 SR
Queue Stats
23W - 26L
1,469 Elo+
Solo
Team Averages
Level 98
1,649 SR
1,517 Elo+

VS

Team Averages
Level 136
1,511 SR
1,524 Elo+
Izanami
Izanami
Emberisk
Izanami
Level 128
God Stats
2W - 1L
1,201 SR
Queue Stats
44W - 24L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
HeavenzHound
Gilgamesh
Level 192
God Stats
7W - 2L
1,964 SR
Queue Stats
445W - 449L
1,572 Elo+
Solo
Ix Chel
Ix Chel
JockThatCamel
Ix Chel
Level 99
God Stats
4W - 4L
1,531 SR
Queue Stats
47W - 31L
1,525 Elo+
Party 1
Janus
Janus
UwUfuzzywuzzyUwU
Janus
Level 104
God Stats
18W - 21L
1,354 SR
Queue Stats
109W - 115L
1,447 Elo+
Party 1
Yemoja
Yemoja
xODarkProdigyOx
Yemoja
Level 158
God Stats
71W - 80L
1,503 SR
Queue Stats
599W - 660L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Or1i
Tsukuyomi
12
2 / 2 / 3
7,334
1,222
7,352
8,050
2,666
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Plasmido91
Poseidon
12
1 / 5 / 3
7,001
1,167
8,680
6,135
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
Venatrix17
Amaterasu
12
0 / 2 / 5
6,778
1,130
6,530
10,534
8,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 0
4,389
732
0
0
0
Neith
l3aked
Neith
12
2 / 1 / 3
7,482
1,247
8,603
7,038
2,508
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

321

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Emberisk
Izanami
12
3 / 1 / 3
7,470
1,245
4,494
6,553
2,590
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gilgamesh
HeavenzHound
Gilgamesh
12
1 / 1 / 7
7,141
1,190
7,005
9,228
7,031
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
13
5 / 1 / 4
8,322
1,387
6,564
4,836
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 4
6,720
1,120
6,754
5,442
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 9
7,688
1,281
4,577
7,222
5,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
5
Kills
10
10
Deaths
5
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Emberisk
Izanami
3
1
3
4.5
W
Gilgamesh
HeavenzHound
Gilgamesh
1
1
7
4.5
W
Ix Chel
5
1
4
7
L
Tsukuyomi
Or1i
Tsukuyomi
2
2
3
1.75
L
Poseidon
Plasmido91
Poseidon
1
5
3
0.5
W
1
2
4
1.5
L
Amaterasu
Venatrix17
Amaterasu
0
2
5
1.25
L
0
0
0
0
L
Neith
l3aked
Neith
2
1
3
3.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,165
Damage
29,394
31,757
Taken
33,281
15,509
Mitigated
18,617
3,850
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Emberisk
Izanami
4,494
2,252
0
766
6,553
2,590
0
1,897
4,571
0
14,152
W
Gilgamesh
HeavenzHound
Gilgamesh
7,005
1,403
0
26
9,228
7,031
0
1,879
7,082
0
11,994
W
Ix Chel
6,564
704
1,011
614
4,836
1,675
0
1,599
3,203
28,824
0
L
Tsukuyomi
Or1i
Tsukuyomi
7,352
2,812
0
416
8,050
2,666
0
4,802
3,093
0
18,649
L
Poseidon
Plasmido91
Poseidon
8,680
1,257
0
0
6,135
1,859
0
2,850
3,219
23,070
0
W
6,754
634
0
41
5,442
1,810
0
1,109
4,333
11,297
367
L
Amaterasu
Venatrix17
Amaterasu
6,530
3,781
0
2,038
10,534
8,476
0
5,590
4,587
0
10,340
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
l3aked
Neith
8,603
2,779
0
1,396
7,038
2,508
0
3,436
3,433
0
28,129
W
4,577
590
3,604
2,572
7,222
5,511
0
2,196
4,972
8,670
223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
37,341
117
Minions Killed
123
4
Camps Cleared
4
545,806
Distance Traveled
652,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,470
1,245
35
6
2
128,860
0
W
Gilgamesh
7,141
1,190
9
2
0
134,503
0
W
Ix Chel
8,322
1,387
57
10
1
134,199
0
L
Tsukuyomi
7,334
1,222
26
4
2
148,272
0
L
Poseidon
7,001
1,167
45
8
1
120,905
0
W
Janus
6,720
1,120
17
3
1
133,378
0
L
Amaterasu
6,778
1,130
5
1
1
141,695
0
L
Ra
4,389
732
0
0
0
0
0
L
Neith
7,482
1,247
41
7
0
134,934
0
W
Yemoja
7,688
1,281
5
1
0
122,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role