Player Matchup

Tsukuyomi
Tsukuyomi
Chiyasu
Tsukuyomi
Level 95
God Stats
1W - 2L
1,466 SR
Queue Stats
125W - 131L
1,355 Elo+
Party 2
Surtr
Surtr
Insommn
Surtr
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 61L
1,801 Elo+
Party 2
Tiamat
Tiamat
SuchDelMuchWow
Tiamat
Level 144
God Stats
3W - 5L
1,291 SR
Queue Stats
99W - 105L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
drwhisler
Cthulhu
Level 18
God Stats
52W - 61L
1,434 SR
Queue Stats
123W - 127L
1,355 Elo+
Party 2
Martichoras
Martichoras
jmaruca1
Martichoras
Level 67
God Stats
4W - 2L
1,466 SR
Queue Stats
133W - 116L
1,531 Elo+
Solo
Team Averages
Level 85
1,431 SR
1,484 Elo+

VS

Team Averages
Level 73
1,493 SR
1,482 Elo+
Lancelot
Lancelot
AtlasKiller5
Lancelot
Level 107
God Stats
16W - 14L
1,591 SR
Queue Stats
421W - 415L
1,440 Elo+
Party 1
Anubis
Anubis
Boricua32
Anubis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
GebNamedSue
Fenrir
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
77W - 77L
1,504 Elo+
Solo
Skadi
Skadi
GoddessTwilight
Skadi
Level 106
God Stats
51W - 37L
1,590 SR
Queue Stats
465W - 454L
1,465 Elo+
Party 1
Terra
Terra
Vanichiru
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chiyasu
Tsukuyomi
16
2 / 2 / 4
8,594
537
6,613
13,362
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Surtr
Insommn
Surtr
15
5 / 5 / 1
9,112
570
9,699
14,288
12,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 2 / 2
7,830
489
3,784
8,141
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
drwhisler
Cthulhu
13
0 / 4 / 5
7,847
490
3,444
12,466
11,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
jmaruca1
Martichoras
16
7 / 2 / 1
9,523
595
8,656
10,239
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AtlasKiller5
Lancelot
15
8 / 4 / 1
8,650
541
11,042
11,936
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Anubis
Boricua32
Anubis
16
3 / 2 / 3
9,298
581
7,587
7,935
3,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
4 / 5 / 1
9,240
578
8,963
16,826
21,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
0 / 3 / 5
8,280
518
8,824
7,734
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Vanichiru
Terra
2
0 / 0 / 0
3,261
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
14
Kills
15
15
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AtlasKiller5
Lancelot
8
4
1
2.13
L
Anubis
Boricua32
Anubis
3
2
3
2.25
W
Tsukuyomi
Chiyasu
Tsukuyomi
2
2
4
2
L
Fenrir
4
5
1
0.9
L
0
3
5
0.83
W
Surtr
Insommn
Surtr
5
5
1
1.1
W
0
2
2
0.5
L
Terra
Vanichiru
Terra
0
0
0
0
W
Cthulhu
drwhisler
Cthulhu
0
4
5
0.63
W
Martichoras
jmaruca1
Martichoras
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,196
Damage
36,416
58,496
Taken
44,431
36,083
Mitigated
32,307
13,962
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AtlasKiller5
Lancelot
11,042
2,368
0
615
11,936
5,303
0
1,812
9,810
0
47,719
L
Anubis
Boricua32
Anubis
7,587
184
0
4,079
7,935
3,373
0
2,424
4,968
67,539
506
W
Tsukuyomi
Chiyasu
Tsukuyomi
6,613
1,529
0
5,983
13,362
4,466
0
2,336
11,026
0
75,338
L
Fenrir
8,963
2,334
0
5,618
16,826
21,026
0
893
14,985
0
64,126
L
8,824
2,474
0
639
7,734
2,605
1,065
1,768
5,966
0
74,086
W
Surtr
Insommn
Surtr
9,699
4,238
0
2,268
14,288
12,111
141
677
13,611
2,170
46,142
W
3,784
171
0
1,401
8,141
3,281
0
3,607
4,534
39,659
408
L
Terra
Vanichiru
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
drwhisler
Cthulhu
3,444
320
75
1,106
12,466
11,806
200
839
11,627
29,908
1,839
W
Martichoras
jmaruca1
Martichoras
8,656
2,565
0
3,129
10,239
4,419
2,110
0
10,239
0
72,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,906
Gold Earned
38,729
485
Minions Killed
444
0
Camps Cleared
0
1,484,450
Distance Traveled
1,176,003
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,650
541
67
4
0
375,035
0
L
Anubis
9,298
581
147
9
0
288,653
7
W
Tsukuyomi
8,594
537
112
7
0
348,121
0
L
Fenrir
9,240
578
113
7
0
279,503
2
L
Skadi
8,280
518
117
7
0
232,812
0
W
Surtr
9,112
570
83
5
0
284,703
1
W
Tiamat
7,830
489
105
7
0
308,715
3
L
Terra
3,261
204
0
0
0
0
0
W
Cthulhu
7,847
490
67
4
0
273,489
2
W
Martichoras
9,523
595
118
7
0
269,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role