Player Matchup

Hel
Hel
 
Hel
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KingMoLak
Danzaburou
Level 116
God Stats
4W - 0L
1,833 SR
Queue Stats
67W - 59L
1,580 Elo+
Party 1
Thoth
Thoth
RaimboCarp
Thoth
Level 109
God Stats
2W - 2L
1,265 SR
Queue Stats
206W - 168L
1,485 Elo+
Solo
Cthulhu
Cthulhu
iMerps
Cthulhu
Level 156
God Stats
2W - 0L
1,818 SR
Queue Stats
174W - 162L
1,584 Elo+
Party 1
Team Averages
Level 119
1,583 SR
1,530 Elo+

VS

Team Averages
Level 105
1,608 SR
1,538 Elo+
Agni
Agni
Goku D Uchiha
Agni
Level 147
God Stats
2W - 1L
1,696 SR
Queue Stats
158W - 115L
1,569 Elo+
Party 2
Aphrodite
Aphrodite
airth
Aphrodite
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,605 Elo+
Solo
Cu Chulainn
Cu Chulainn
mikey geezee
Cu Chulainn
Level 101
God Stats
5W - 4L
1,801 SR
Queue Stats
211W - 212L
1,546 Elo+
Solo
Discordia
Discordia
streay
Discordia
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,508 Elo+
Solo
Fafnir
Fafnir
vEllisIII
Fafnir
Level 22
God Stats
1W - 2L
1,544 SR
Queue Stats
21W - 29L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 1 / 6
8,698
870
5,639
6,316
2,938
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
 
Cliodhna
14
1 / 1 / 11
8,463
846
7,623
8,982
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
KingMoLak
Danzaburou
16
7 / 1 / 5
9,573
957
13,001
8,261
4,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
15
1 / 1 / 12
9,088
909
13,021
8,127
4,090
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cthulhu
iMerps
Cthulhu
13
3 / 3 / 9
8,102
810
11,425
11,138
10,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
6,960
696
9,699
9,442
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
airth
Aphrodite
13
0 / 4 / 4
6,858
686
3,020
11,821
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cu Chulainn
mikey geezee
Cu Chulainn
12
2 / 6 / 2
6,930
693
7,202
14,486
14,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
streay
Discordia
15
3 / 1 / 1
7,702
770
15,608
9,524
3,077
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
vEllisIII
Fafnir
13
2 / 2 / 3
7,601
760
2,694
8,620
10,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
16
Kills
7
7
Deaths
16
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
6
7
W
Cliodhna
 
Cliodhna
1
1
11
6.5
L
0
3
4
0.67
W
Danzaburou
KingMoLak
Danzaburou
7
1
5
9.5
W
Thoth
1
1
12
7
L
Aphrodite
airth
Aphrodite
0
4
4
0.5
W
Cthulhu
iMerps
Cthulhu
3
3
9
2.5
L
Cu Chulainn
mikey geezee
Cu Chulainn
2
6
2
0.5
L
Discordia
streay
Discordia
3
1
1
3.5
L
Fafnir
vEllisIII
Fafnir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,709
Damage
38,223
42,824
Taken
53,893
25,276
Mitigated
35,459
22,865
Healing
19,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,639
49
7,232
4,052
6,316
2,938
46
4,877
1,403
20,003
330
W
Cliodhna
 
Cliodhna
7,623
76
1,073
1,525
8,982
3,706
0
6,089
2,816
0
19,063
L
9,699
346
1,287
2,046
9,442
3,028
0
5,098
4,032
22,673
889
W
Danzaburou
KingMoLak
Danzaburou
13,001
4,195
1,413
3,227
8,261
4,068
435
6,445
1,667
0
27,893
W
Thoth
13,021
743
941
1,752
8,127
4,090
571
6,907
1,187
20,956
757
L
Aphrodite
airth
Aphrodite
3,020
352
5,656
5,618
11,821
5,285
0
8,223
3,282
11,729
566
W
Cthulhu
iMerps
Cthulhu
11,425
396
715
935
11,138
10,474
198
5,947
4,890
15,316
0
L
Cu Chulainn
mikey geezee
Cu Chulainn
7,202
1,137
0
847
14,486
14,032
0
5,829
8,223
0
13,303
L
Discordia
streay
Discordia
15,608
179
443
980
9,524
3,077
0
4,918
4,382
22,797
0
L
Fafnir
vEllisIII
Fafnir
2,694
628
1,583
1,470
8,620
10,037
0
4,009
4,387
4,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,924
Gold Earned
36,051
136
Minions Killed
90
0
Camps Cleared
0
1,013,633
Distance Traveled
870,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,698
870
34
3
0
195,986
0
W
Cliodhna
8,463
846
23
2
0
234,816
0
L
Agni
6,960
696
36
4
0
190,900
0
W
Danzaburou
9,573
957
31
3
0
206,968
0
W
Thoth
9,088
909
28
3
0
212,525
0
L
Aphrodite
6,858
686
26
3
0
157,990
0
W
Cthulhu
8,102
810
20
2
0
163,338
0
L
Cu Chulainn
6,930
693
5
1
0
195,337
0
L
Discordia
7,702
770
19
2
0
170,503
0
L
Fafnir
7,601
760
4
0
0
155,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role